
Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
Engagement
Reviews
Themes across 947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you dont play this with a dedicated friends group be prepare for people to speedrun every level and absolutely optimize the ever living fun out of it. im also missing some more feedback on my attacks. as it is the gameplay got old quite fast.
бест офф зе бест
很多功能还不够完善,指引约等于没有,地下城手册都不介绍技能的,只能说未来可期
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3.75/day in the week to Aug 3 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
坦克人数不足
If you enjoyed playing World of Warcraft, and like running dungeons, this game is for you. That's literally it, there's nothing else. There is very little to do outside of running dungeons. You can quest in the limited zone outside of Stronghold, the main hub, but they're the same quest kill and fetch quests you've seen hundreds of time before. There is almost no player interaction in the main hub. You queue for a dungeon and wait. You can go the various stations to upgrade gear, buy and sell stuff. Other than that you stand there and wait for the dungeon queue. As soon as the dungeon pops the tank runs through packs of mobs and DPS is supposed to burn them down. This has happened every single time. There's no story. There's no explanation of the dungeon. No one talks. It almost feels like you're playing with bots or AI, rather than real people. Hopefully, you complete the dungeon and try another dungeon. Combat is kind of a slog. I don't blame the game for that, I just don't think the classes are tuned to fight 10+ mobs at once. Tank pulls mobs and you spend several minutes trying to burn them down. Targeting has been a problem too, especially when you jump to a mob; the camera tends to over correct itself, inducing vertigo for a brief second. This isn't a bad game. If you like dungeons and little to no player interaction, then you'll probably enjoy Fellowship.
Pro: Game is fun. Esp. if you like traditional 4 man dungeons from similar mmos Con: Every season wipes your progress. Its heartbreaking when you don't play that often. But seems to be main steam with many mmo games now a days
Starting with the negatives: Queues get quite long due to the low player base. You can use the discord and as long as you can find 3 other people to party with you do not have to deal with any queues. I found its very common for people to stick with each other after doing one dungeon. Positives: A greatly improved mythic plus experience from wow. Removes much of the frustration from trying to push. I have had some friends who dont play wow try fellowship and say they enjoy the experience. You run the same dungeons, but there are many different strategies due to the affixes that keeps it interesting. Season 3 introduced a new gearing system that makes getting loot at the dungeon exciting as well. I had a lot of fun crafting pieces and trying to make my own build. Would recommend to anyway tired of bricking keys in wow or thinking that wow looks interesting but a little too complicated.
chicken mount op see you next szn
Great game, queue times can sometimes be very long would be cool if you could fill slots with dps bots are something
J'aime pas du tout. Remboursée.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5.8K | 61% | — | |
| $0 | 30 | 43% | Free | |
| $1.9K | 6 | 50% | $14.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 15.4K | 60% | $29.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.7M | 68.6K | 92% | $9.99 |