
Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.75/day in the week to Aug 3 → 5.29/day in the week after.
About
FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Todo muy bien con el juego pero como en todo juego online el problema es la comunidad. Los desarrolladores, que han hecho bastante imposible contactar con ellos; cosa que no me gusta nada, podrían implementar que te dieran una recompensa según el porcentaje de dungeon completado aunque no termines la dungeon. Recomiendo el juego para algún masoquista, pero lo voy a desinstalar tras haber jugado una dungeon durante una hora porque un grupo se empeñó en hacer una que nos superaba en nivel, luego no supieron enfrentar al boss y al final se salieron y nos dejaron tirados a dos de la party y tras una hora de juego no te llevas absolutamente nada. El gearing es abusivo para los recursos que te dan y el juego no es gratis precisamente así que el farmeito de enfermo para el que lo pida, que no lo ha pedido nadie. No es la primera vez que ocurre, de hecho es la tercera y la última. Volveré al juego si se disponen a arreglar eso, pero lo que no voy a hacer es que me pase una cuarta vez que tire mi tiempo literalmente a la basura.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Installed the game, then servers had queue issues. Tried 1 day later, did the tutorial and then joined a dungeon. When I said I was new, people instantly left the group. Tried a few more times and eventually did some more dungeons without saying anything but the experience was not much better either for several reasons: 1. Tried to like this game but it's full of mentally unstable unemployed with anger issues that just can't get their head around the fact that new players do not automatically know every mechanic in the game. 2. If you want to play a tank or healer it's expected from you (I was literally told to read guides before playing instead of making the experience myself) and if you make a mistake, you get either insulted or people leave the group instantly. 3. If you want to play dps, then you get long queue times. 4. The community is equally unforgiving and toxic as you'd experience in casual mythic+ in WoW despite not even being out yet. If you have 3 friends to play with it might entertain you for a few hours but as solo player definately not recommended.
Season 3 is the best season so far. It is very interesting to play, and challenging content has finally been added
Mythic plus lovers will enjoy
Mythic + in other lvl. This game take the best of WoW and do better
Très bon jeu, il faut continuer à y mettre du contenu pour faire durer le plaisir !
Im new in this type of games, this game Is enjoyable BUT u have to play with someone already familiar with the meccanics, because if u play too bad all lobby Will quit.
Went back to Wayfinder and Dauntless. Wayfinder seems to be dying by lack of attention from devs, while Dauntless straight up died from a Blockchain company. This is the closest im getting to scratch the itch without paying a subscription to WOW.
HEALERS BEWARE! your roll is to heal, dispel teammates and enemies, dps, interrupt, rein in ur tank that thinks they cant die, deal with dps complaining about heals while they stand in fire. manage mechanics others dont like to do or cant do expecting u to keep them alive. the only roll a healer isnt supposed to do is tank. but u still will. overall i give it a positive but it leaves a lot to be wanted. also its requires to have a premade group to do anything past half the game. it wants to be WoW mythic real bad and it brings out some of the bad parts of it. the community can be super toxic. .....and remember. as a healer everything is ur fault everytime.
Great game and for the price you are getting way more value than any similar game. Graphics look clean, they avoid addons which means you can download hop in and start playing. However, currently the game is in early access and every season has significant changes as the developers attempt to find a compromise between their systems. If you are interested in running dungeons very similar to World of Warcrafts Mythics then I highly recommend it. If you are dedicated you can blow through the season in a week, stop and them come back for the next season.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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