
Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.75/day in the week to Aug 3 → 5.29/day in the week after.
About
FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Growing in power as you learn the dungeons makes for a solid progression path. Provided you aren't trying to rush to the end taking your time and making some friends a long the way is definitely the way to go with this one.
Si te gusta mazmorrear y en el formato las M+ del WoW, el juego es bueno. Muy bien de precio, la itemización la han cambiado y está chula y cada clase tiene un diseño bastante único. Tienen pensado añadir raids también a futuro, así que... si el PvE es lo tuyo, p'alante!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uhm leaverbuster and queue leaverbuster where???
I played a very very small amount of WOW, probably less that a few hours. For some reason didnt really enjoy it. I found this way more enjoyable compared to WOW. For those saying you need dungeon experience. That is not true. I jumped into the dungeons, a brand new friend who has never played these types of games also tried it out. It is quite easy. Read your abilities, try a dungeon, fail, try again. I have had alot of other users who have played the game help out mid dungeon. No one has gotten mad at difficulty 1-4. Play a few characters, figure out you playstyle. Not to sure why others are saying this game is crazy difficult for beginners. The tutorial tells you the basics. after that do you own reading and just do some trial and error. Huge PRO: Not subscription based like WOW.
If you only really want to play dungeons this is very close to WoW in gameplay.
a good game , this is just WoW Dungeons/ Raid the game. No levelling up. No nothing. Just dungeons . Fun and there is no sub fee. perfect. Just need freaking character customization soon.
Smooth progression, played since EA release. Season 3 brought lots of improvement. Cant wait to see what becomes of this game. Heja Sverige!
o jogo é ótimo, porém a comunidade sempre deixa jogos bons morrerem. sucumbam enfiando dota 2, lol, cs2 e essas lixeiras tudo no c* de vcs.
Fun play with frens and kill monster :D
=================🟩🟩🟩🟩🟩🟩🟩🟩🟩=================== =📜📜📜📜📜📜📜=🌸Abby N Yumi review🌸=📜📜📜📜📜📜📜= =================🟩🟩🟩🟩🟩🟩🟩🟩🟩 ================== The game has potential but it falls short in key aspects that are already within the game, Now I'm not here to nit pick about the little things but its very important with in game information feed back to the player. That could range from visuals to sound to UI The spells I casted on The fox nature girl I admit I forgot her name only played for 60 mins and for good reason too. As the game has fundamental underling issues that is the core element or the clue that holds a MMO RPG like game keyword like together. The game is okay for a indie game that has a fraction of what a MMO RPG has to offer the dungeon aspect of it at least, I would like to see raids in the future but unfortunately the game servers are unstable right now at least...in short I don't recommend it to be honest with you. With that being said I will point out the things within the time frame I had to play this game before refunding it as Playing it was not a option due to lag in the servers, I'll share my experience I had within the game upon getting in a dungeon we took out a few mobs out just fine until the servers become unstable, Our group was dying from the tank or the healer I was the healer by the way regardless, We were lagging out which allowed mobs to go for the DPS and healer and wipe us this is a CORE issue within the game. A simple google search would also show how much discussions and even review are on the matter now I know its EA but I must be honestly here how can you on a logical perspective have anyone truly test or even enjoy let alone play your game when your whole party is lagging from unstable server issues this is a problem that needs fixing. Now lets move onto the pros and cons shall we then we will shift over to suggestions to improve the game from my experiences and opinions from playing wow for many years growing up lets begin. ==✔️👍== =The Pro's ==✔️👍== 1.🌟 🌟 🌟🌟 ✰: The world is colorful and bright and a visually pleasing to the eye. 2.🌟 🌟 ✰✰✰: character design is inspired from games like wow and there original design like the nature girl is nice touch. 3.🌟 🌟 🌟🌟 ✰: customizing the UI is a nice feature that wow lacked at least when I played which lead us to getting addons so good touch on that. ==❌👎== =The Cons ==❌👎== 1.🌟 ✰ ✰ ✰ ✰[Visual effects]: Not enough visual information from casting magic spells upon players as a healer I need to know not only from the buff icons but visually see effects around and on the player upon casting it as a thicker larger splash or some brighter more larger effects that will tell the healer you done this and its still active I was left with only the icons to really and easily tell. This is important as if the servers are unstable and everyone is lagging and your character isn't casting anything then it suddenly works the player needs to know that spell has been casted and its currently active upon the players body. This is very important for healers otherwise people will end up wiping so we must look at icon and HP levels but we also should have the ability to judge with visuals and sound as well and speaking of sound 2.🌟 🌟 ✰ ✰ ✰[Sound effects]: The sound effects were okay little better then the visual effects to be perfectly honest but nothing to right home about really having very impactful powerful sounds sounds that truly show yes this is nature spell or this is a warrior or what not. But to be fair I only played the nature healing girl could not play anymore due to me needing to refund it and the servers were being unstable me and my friends that I gifted this to all agree to refund it and get something else tougher but from my experience playing the girl it was okay the visuals is what hurt the most. 3.🌟 ✰ ✰ ✰ ✰[Adventure mode]: We were surprised as group of friends me and my two other friends could not be in the same adventure world I did by luck got in on the first go with 1 of them but that was by pure luck you can't really get the group in the adventure world to practice tougher and explore. I understand its not a true MMO RPG open world game but the adventure mode where you practice would of been a nice little addon to the game to give that small fraction feeling of a world we can explore tougher. And which can also be built upon as a foundation of adding more maps that size if not bigger overtime which you can make a practice mode and a explore mode where you can level and go on a actual adventure to do actual quests in the future. And with enough time and funding and development they might be able to actually put the dungeons that we go in this game though the menu but instead would be in the world as a door we all enter to enter the dungeon so its disappointing that something like the adventure mode has no ability to go in as a group to build upon the stablished foundation of it. With all that negative stuff said the adventure mode has a map by pushing M on the keyboard to see which is nice just like the dungeons and from what I've see from first glace in it I did not explore it it looks interesting to explore wish we could run around as a group taking on mobs quests and what not as they slowly add new areas to explore overtime. 4.🌟 ✰ ✰ ✰ ✰[ UI ]: Some of the UI you would think you could right click and do this or that like you would in wow isn't there unfortunately so hopefully that improves latter on down the road. =================🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩================= =🗳️🗳️🗳️🗳️🗳️🗳️🗳️=🌸Suggestion for improvement🌸=🗳️🗳️🗳️🗳️🗳️🗳️🗳️= =================🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩 ================= 1.🗳️[ Visual effects ]: Add more rich visual effects to casting magic to give them a more identity to there class and role and most of all character. 2.🗳️[ Sound effects ]: Sound effects also plays a big part it in it like visual effects without it you would struggle to know just from hearing what is happening and it lacks identity for the class the hero the role and the magic or attacks itself needs to be more richer in sound quality and originality. 3.🗳️[ Adventure practice mode]: Allowing a group of 2 / 3 / 4 to enter the adventure practice mode to explore the world and to practice with there friends or group tougher would make the experience not only more fun and pleasing to play but also opens the door for a bigger future foundation. The developers could add more to the world to explore even if its connected via loading screen to go to section after section taking on quests for the ones who are interested in taking quests and leveling up and exploring and taking on mobs for out the world with some story behind it. So its a missed opportunity and I hope they consider doing this in the future if the funding to the game continues and the are able to do so once the game is close to being finished or would be nice to have it added before it hits 1.0. 4.🗳️[ Leveling ]: Adding the ability to level your characters if its only though doing dungeons or the small yet open world from adventure mode would be a nice addition to the game however people like myself don't always like to grind sometimes I don't mind doing quests and leveling over duration of time. So I suggest adding an option in the future if leveling characters and unlocking more spells in a talent tree would give the player more options to build and play there characters if they prefer this healing spells over the other healing spells. 5.🗳️[ adding specializations ]: having theses to each character will add more playability to each player which would lead to them feeling more attached to that hero or class the other ones as lets be honest we all have preferences for a class if its a TANK or DPS or HEALER would be nice. 6.🗳️[ Stable servers ]: this is a must to keep players engaged in this game daily.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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