
A first-person, PSX-style horror game about living with a monster. Do as you're told... or don't. Just be ready for the consequences.
Modeled estimate, not a reported figure. How we estimate →
About
FEED IT is a short-form horror experience featuring multiple paths towards completion, secrets to uncover, and a constant choice you'll have to face right from the start.
The TV is too loud for you. The monster's hunger grows, they're in charge, and you better hurry.

This place is a maze, make sure to pay attention and search in every nook and cranny.

Think carefully about your choices. You're getting hungry too, aren't you?

Find an exit any way you can. Any exit... you can do that, right?

...where the hell are you? Who are you? Will you eat that? How can it all make sense?
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, all the people stating this is "femenist" slop are just ignorant. This game is about toxic relationships from a genderless point of view and does a splendid job in depicting these sick dynamics. From a gameplay point of view the game is short but brimming with content. Act 3 environments gave me nightmares and left me with the desire of finding out about more endings than just the standard one. All of this for less than 6 Euros? Go ahead and give it a try asap.
negative reviews promoted this game for me, its short, artistic, but in my opinion, a bit on the nose. but some of the sequences are very well landing, including the save system. game bugged during the end of act 3 so i was not able to finish it, but its an alright artistic experience that doesn't overstay its welcome.
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Languages: English, Italian, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +4 more
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very strong graphics and sound, it has so much style! Overall very nice atmosphere and well crafted message.
Hausfrauen Simulator 2026 Aber finde das Prinzip an sich nicht schlecht. Sklave für den Mann spielen, den ganzen Tag den fetten hässlichen Dreck Sack zu füttern, rumkommandiert und beleidigt zu werden, jetzt auch im Spiel, aber leider Alltag bei vielen Paaren oder Familien. Kann man mal sehen was eine Arbeit Frauen so leisten auch wenn man es nicht sieht oder merkt. Spiel Idee gut Grafik Ps1 Sound Ps1 8/10
Randomizing and clearing my backlog 52/343 I must be way too mentally stable to enjoy this game. It was way too on the nose with its “abusive” themes. I get it, but good lord is this game boring. Run down a hallway, get called a ♥♥♥♥♥, bring him food, run down another hallway, get called a ♥♥♥♥♥ for not pulling a lever, then starve to death. Act completed. Yaaaayyyyy. So deep and fun.
this games boring imo feed it or dont the running is lackluster... as much as i love trying indie horror hearing ♥♥♥♥♥ every 20 secs gets old after awhile prob just not my cup of tea and the games very short since i had a lackluster experience i cant recommend the game
I don't necessarily have a problem with the corny feminist themes some others here pointed out. Super on the nose and obvious immediately within the first two minutes of the game, but whatever, not everything has to be for everyone. My problem is that despite the interesting visuals, it's boring and lazy. Run down a corridor selected for you by RNG, grab a plate of food, run back, feed it to the pig, get called a ♥♥♥♥♥. This by itself is fine, but this makes up the majority of the game, with the other bit being a chase sequence. And it's long stretches of this tedious repetitive gameplay. I got caught by the pig during a chase in act 3 while rounding a corner (cheap) and it sent me back to the very beginning of its long as hell "find the food and bring it back" segment, and I just couldn't. Refunded. [b]Rating:[/b] 2 / 10 It's playable. Boots up and works. So it's not a 1.
[h1] Накорми монстра собой [/h1] Стильный психологический хоррор про жестокие абьюзивные отношения. Основные минусы: тема раскрыта слишком в лоб — всё время ищешь второй слой, но его там, кажется, нет; ну и «секретные концовки» не особо проработаны — хотелось бы больше альтернативных завершений истории. 👉 [url=https://youtu.be/9HckTT2Mcic] Полное прохождение [/url] -------------------- [i] Мои рекомендации тут: https://store.steampowered.com/curator/41002184 Подписывайся! [/i]
Play FEED IT if you want a short horror experience with the feeling that there's always something under the surface you haven't discovered yet.
Loved it, in the way one can love a well done horror game despite its themes being sad. Because the main topic of the game is very clear from the start, and very real. If someone feels it is very "in your face" or "on the nose" it is because some things are what they are, and like I said the topic is VERY REAL, you can tell the game was developed by people that really understand it. A serious game like this doesn't always have to be presented in an abstract and artsy way for us to appreciate what it is trying to tell us, and yet this game manages to deliver in both ways by being very direct and also having very disturbing visuals and a narrative structure that can leave room for interpretation. There's small details that can go past a lot of people, but they actually make the game so impactful. Personally I found really heartbreaking entering the "save room" and hearing the door lock, too real. I'm done with the main ending and it seems I still have plenty of things to do/discover. Congrats to the team behind this game, I'll be so happy to keep supporting on future releases.
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