
Flip fake trading cards for real profit in FeeBay Simulator, a comedic marketplace tycoon game. Snipe underpriced cards from clueless and scammy sellers, grade your best pulls, open mystery lots, rip packs and run your own storefront to build a reselling empire.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have $500, a folding table, and a dangerous amount of confidence. Welcome to the resale grind.
FeeBay Simulator is a cozy card-flipping tycoon game about buying low, selling high, and slowly developing strong opinions about cardboard. Hunt for underpriced gems across a parody of online marketplaces, send your best pulls off to be graded, open mystery lots, and build a reselling empire one extremely suspicious listing at a time. Oh, and rip some packs of course.

Slab bags...?
Light and dark mode!
Every card in the TCG universe has a true value and a seller who may or may not know it. Scroll a living marketplace feed where a clueless uncle prices a full art for a couple Cheetos, a hype merchant swears his common is "investment grade" and a scammers "100% authentic" card is anything but. Read between the lines, check the centering, watch the fake risk, and find the hidden gems.
Seven marketplaces unlock as your reputation grows from the everyday FeeBay feed to the goblin run auction floor and the curated, wildly overpriced VaultDealer.
Think a card will gem? Ship it to one of three grading houses, speedy ZAG, prestigious PZA, or gloriously unpredictable Bucket Grading. Each with its own fees, turnaround, and chaos factor. Then reveal the slab yourself, and pray to the grading Gods for some Gem Mint 10s!
Bucket sometimes hands out a very special grade.

Feebay comes loaded with it's own custom TCG, an ever-expanding TCG with around 1339 unique cards. Track every set in the Collection Codex, lock your favorites away in an animated Showcase, and chase the cards that look as good as they're worth.
List your cards at your own prices and watch buyers nibble. Some pay instantly, some make you wait, and some bail entirely. Funds pool in your storefront wallet until you withdraw them - minus FeeBay's completely reasonable 14% cut. I heard there's some upgrades to help improve this workflow...

Hopefully everyone pays....

Prices breathe. Trend events send cards soaring and crash reprinted sets overnight, conventions pump entire sets, and a "First Edition Frenzy" that can turn a dusty binder into rent money. Time your buys, hold through the dips, and try not to panic-sell.
Feebay has a full suite for the modding community to dive into. Explore steams workshop and download community created mods! Mods expand or replace the base game in many different ways including adding several new cards and sets, modify game settings, change grading company names, new and better game balancing as well as full on funny meme mods!

- A living parody marketplace
- 1339 collectible cards
- An active modding community with updated mods
- Three grading companies
- Mystery lots, binders, packs, and abandoned storage units to crack open
- A goblin-run auction house with bidding and auto-snipe
- Build and price your own storefront
- A live market of trends, events, and conventions that move real prices
- Business levels, upgrades, achievements, automation and employees
- Card centering, condition grades, and fakes
Recently I started seeing some reviews point out no AI disclosure. AI assisted coding is the only AI usage here on Feebay, its becoming an industry standard and a great tool to speed up development process. I may use AI for translations the future. Steam does not require an AI disclosure for coding related usage however it feels necessary given the miss-information out there. No AI is used for user consumed content such and art and images. The Feebay creature art comes from an artist named AaronSprites. Mods may contain AI generated images and are not a reflection of Feebay in anyway, community created mods assume their own responsibilities.
Buy the dip. Rip some packs. Read the description. Probably do not trust @definitely_real_cards.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Брал за полную цену. Не жалею. Вот что получается, когда за разработку гиковской видеоигры усаживается гик: идеал, сделанный компетентным человеком со знанием темы! В последний раз я хаживал в ККИшные клубы всерьёз году эдак в 2012. Раз в год начинается ломка по лопанью бустеров с картами. Эта игра - отличная замена тому порочному хобби! (тем более что зарубежные издатели ККИ как-то совсем скурвились, а отечественные за пятнадцать лет мозгами так и не обзавелись) Бонусом идёт возможность ломать рыночек, коллекционировать редкие варианты карт - и самое главное для игр такого рода. Моды. Уже сейчас в Воркшопе можно обмазаться хоть покемонами, хоть вахой, хоть - к моему огромному удивлению - сталкером. Игре меньше месяца - но в ней УЖЕ можно намотать пару сотен часов влёгкую. И всего-то по цене двух пачек сигарет. Попробуйте демо-версию. Просто попробуйте. Это быстро. Вы сами всё поймёте. TCG Card Shop Simulator и его дерьмоаналоги на Unity просто сосут с причпоком потому, что они не улавливают ту СУТЬ, которую точно уловил и воспроизвёл FeeBay. Бонус №2: игра предусматривает возможность играть в неё как в айдлер :) При этом системные требования у неё ну... не совсем как у DOOM (ещё того), но близко к этому. Кажется, мне придётся послать CivIdle ко всем чертям и пересаживаться на более близкий по душе (и куда более сбалансированный) вариант... Lake Country Games, кто бы вы ни были - огромное спасибо! Вы молодцы!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i find zh-CN.pak in locales,it's means the game has chinese,but i can't find where to change.i really want know this.someone helps plz!
Do it. Join me in my addiction.
I do enjoy this game a fair bit. It's perfect to put on in the background for a quick distraction while doing other work. This is not a full blown simulation game. It's an incremental game at its heart, with emergent card collecting primarily driven by RNG and soft, cyclical "sim-lite" market mechanics in the background. As you progress through the upgrades RNG becomes less of a factor and it becomes easier to manipulate the systems. I wish it was easier to "fail", and that the RNG was more brutal and ruthless. Eventually, it becomes a little too easy to spot fake cards, and profit from storage lockers and binders becomes a sure thing. Employees can make mistakes, but they will always make you money. Once you have a scout and a flipper you will slowly begin to make money without any player input. After getting every employee and beginning to upgrade them this money will begin to grow and grow. Card designs could use a lot of work, as its not entirely clear what makes a card rare or more worthy of collecting. Many cards are numbered, but it simply says "supply 11/100" as an exmple, and that seems to be for every card, I would expect to see more prints for lower tier cards, and a much smaller pool of prints for more rare cards. And there doesn't seem to be a clear indicator for what distinguishes a common card from uncommon, rare, secret rare, etc etc. All I ened up caring about is the monetary value of the card. I dont understand the point of adding cards to my collection; I just end up selling every card. All things considered, this is a fun incremental game with a clean UI, plenty of cards to collect and flip, with a cool TCG backdrop. Sure, I wish there was more challenge, more card flavour, and deeper simulation elements, but at this price its a very complete and rewarding game.
Fun and simple. You will be surprised by how quickly the hours fly by.
Loving this game, don't hire the employees, they just seem to make your money disappear for some reason.
就是单纯数字不停涨,几乎没有决策
IS IT JUST ME? OR FORGING CARDS IS JUST IMPOSSIBLE?
The pace of the game completely ruins it. There are in-game days, and they go by extremely fast. Because of this, price fluctuations happen constantly...every few seconds. It's not even possible to keep up with these changes, or even know why they're happening to begin with. Everything feels entirely arbitrary. What are you supposed to do if you have dozens of cards? Hundreds? With the price of each one changing every couple of seconds you are given no chance to make informed decisions. Because of this, the entire purpose of the game is lost. Collectors spend time researching what they're interested in, and acting accordingly. You're given no time to do that in this game. There's information about any given card such as image offset, but by the time you look the card over it has, literally, changed values several times. It seems to be designed for a certain younger generation that needs things happening and changing every second or else they're immediately bored. Well, that's definitely not me so the only option I have is to give this a negative review.
awesome game, must buy!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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