
Sheriff James Cooper is slowly bleeding to death in an unfamiliar hospital. But the moment his life ends, everything starts over. He has fifteen minutes to break this endless cycle, uncover the truth, and find a way out before it's too late.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Fear the Timeloop - Prologue is a third-person survival horror set within a time loop. Play the first hour of the game in this prologue to the main story.
You play as Sheriff James Cooper, who wakes up in an unfamiliar room, severely wounded and bleeding. If he doesn’t tend to his injury, he will bleed out within fifteen minutes — and the cycle will begin again.
However, despite his critical condition, James must face an even greater threat: bloodthirsty monsters. The building he’s trying to escape from is surrounded by unknown individuals, ready to kill anyone who attempts to step outside.
Key Features:
A time loop at the core of both story and gameplay mechanics.
A flexible ability system that can be tailored to your preferred playstyle.
A branching dialogue system that reacts to your early choices and the path you take through the loop.
Metroidvania-inspired elements that let you revisit previously inaccessible areas to unlock new abilities and discover valuable items.
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Polish, Portuguese - Portugal, Romanian, Russian, Ukrainian, Japanese +2 more
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
余りにも荒削り。シナリオ通り進めても進行バグ他多数バグあり本当にデバックしてるのか。。。プロローグなのでまだいいですが、本編このクオリティーで出す気なら買わないです。
hardpass. Uninstalled after 2 attempts. Can't get anywhere/ Doors are locked or combo codes which I can't find. Terrible demo. Needs improvement but hope its a dead game s it's not that great. Character walks backwards too.
Что могу сказать , это жалкая пародия на Resident Evil . Освещение проработано очень плохо , баланс игры не проработан , стрельба по зомби очень корявая . Во время разговора гг просто стоит молча и закатывает глаза под лоб , смотрится это очень отвратительно . Из плюсов пожалуй только то что это пародия на Resident Evil. Игру на данный момент продавать нельзя , нужно доводить до ума. Я же лучше подожду Resident Evil 9 . Вот уж на что не жалко не каких денег .
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fear the Timeloop: Prologue is a third person survival horror game built around a simple idea that I think works really well. I play as Sheriff James Cooper, who wakes up badly injured inside an unfamiliar hospital and has only fifteen minutes before he bleeds out. When I die, the whole situation starts again, giving me another chance to learn the building, find useful items and work out how to escape. The prologue is designed to give me roughly the first hour of the full game, so it feels more like a proper introduction than a tiny demo. The time loop is easily the best part for me. I like that dying is not simply a punishment because I keep what I have learned from the previous attempt. I can start understanding the layout, remember where things are and make better decisions during the next loop. The fifteen minute limit also gives me a reason to keep moving instead of slowly searching every room without any pressure. It creates a nice balance where I want to explore, but I also know that wasting too much time can leave me in a bad situation. The horror side is pretty effective too. The hospital is full of bloodthirsty monsters, while there are also mysterious people outside who make simply leaving the building dangerous. I have to deal with combat as well as exploration, and there are weapons and abilities that let me improve how I handle the threats. I like that the game does not completely rely on jump scares. The damaged environment, strange situation and knowledge that I am trapped in a repeating cycle do a lot of the work when it comes to creating tension. I also like the way the game mixes the loop with progression. There is a flexible ability system, branching dialogue and some Metroidvania style exploration where I can eventually reach areas that were not accessible before. That gives the repeated runs a purpose because I am not simply doing the same fifteen minutes again and again. The developers also added changes after release, including saving abilities after death, better enemy hit detection, additional difficulty options and improvements to the shooting. Those updates make me feel like the basic idea has been taken seriously rather than left in an unfinished state. The biggest problem for me is that it is still only a prologue. The game gives me a decent introduction to the setting and mechanics, but it obviously cannot provide the full story or everything the time loop concept could eventually become. I can see the potential, but I also have to judge what is actually here instead of giving it credit for a future game that I have not played. Some of the combat can feel a little basic as well, and I think the fifteen minute structure is more interesting for exploration and problem solving than it is for the shooting itself. I also think the game could make some of its systems clearer. There are quite a few things happening between the survival horror, time loop, abilities, dialogue and exploration, and I sometimes want a little more guidance about what I should be looking for. At the same time, I do not want the game to explain everything because figuring things out is part of why the loop works. For me, it is mostly a matter of finding the right balance between giving me enough information to make progress and leaving enough mystery for me to investigate. Overall, Fear the Timeloop: Prologue is a promising horror game with a genuinely useful time loop mechanic. I like the fifteen minute limit, the hospital setting, exploration, abilities and the way each death gives me more information for the next attempt. The main thing holding it back is simply that this is a prologue, so there is only a limited amount of story and content to judge. Even with that limitation, I think the core idea is strong enough to make me interested in seeing where the full game goes. For a free prologue, I think it gives me enough atmosphere and gameplay to make the concept worth trying. Rating: 8/10
Играется неплохо, для пародии на резик, но идея с лупами, - полная zalupa.
[h1]29.[/h1] .Fear the Timeloop - Prologue(恐惧轮回:序章)(2025) 1.首先试玩版游戏的设置有问题,我想把背景音乐和它的心跳的声音关掉,因为我喜欢纯粹的游戏声音,主界面关了声音然后进游戏,它又显示没关; 之后需要在游戏里再关掉,而且调需要回车键或鼠标键来去调,它不能直接输入或者说一键拉到零,我要反复点按,这点需要优化改掉,这样会更方便一点; 然后就是画面的问题,确实会有时候会掉帧、旋转、跑快了,优化需要做的更好; 2.然后关于这个游戏亮度,我们设置里可以把亮度拉最高,然后把阴影调最低,这下整个游戏细节看的很清晰,很亮了,这样玩起来也舒服一点,细节看的清楚,可以根据个人玩法来调整; 这个打击感还是很奇怪,需要加强,打一枪,我靠僵尸的头部直接飞起来了,然后僵尸倒地会消失,没有成就感,这点没有做好,确实;玩法跟生化危机有点像,没有什么新鲜感; 3.然后这个版本是序章,当你保存第二个录像录像带的时候,游戏会自动结束,如想多体验一下的话,第2个录像带就不要保存,完整版需要付费单独购买,完整版可能解决了试玩版中的问题,可能; 希望加入更多僵尸种类和更很多枪械武器改装,优化做的更好;
오 몰입도가 상당히 괜찮네요! 기회가 되면 나중에 정식버전 한번 해보는 것도 좋을 것 같네요
Un Resident Evil pero con bucles temporales y para ser solo el demo esta buenísimo
Sporo dziwnych artefaktów graficznych, ogólnie prolog odstaje mocno od pełnej wersji gry. Szkoda, bo prolog tudzież demo wygląda jakby stał na dość wczesnym buildzie, a jednak powinno to zachęcać do zakupu pełnej wersji gry. Pomysł na gierkę bardzo ciekawy, połączenie gameplayu z Resident Evil i powtarzalności rodem różnych zręcznościówek jak Crash czy Spyro. Czyli śmierć to nie koniec, a wiedza odnośnie tego co gdzie leży, aby dojść w chwilę moment do momentu w którym zginęliśmy, ponieważ gierka opiera się na pętli czasowej. Dodatkowo bardzo mocny backtracking, trzeba lubić ;) Gierka wydaje się spoko, nie jest to nic nadzwyczajnego, ale jak na taką cenę to wydaje się całkiem fair.
Нет спасибо, у меня есть резик нормальный Петля? Крипы настолько медленные и косые, что я даже не знаю как тут возможно умереть (ну разве что от собаки) Загадки уровня лунтика (ну хотя если пародия на резик, то да - канон) Софтлок возможен (скорее всего. От дробовика патроны выстрелять и ты не пройдёшь) В подвале вместо полки лучше бы поставили модельку обрушенной стены, я хз. Но точно не полку, это выглядит смешно
Players by region
Where this game's players are, estimated from review languages.
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| $170.6K | 587 | 86% | $14.99 | |
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| $6.7K | 37 | 73% | $6.99 | |
| $0 | 325 | 69% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |