
FEAR OF FAITH is a 1-4 player co-op survival horror game where cloned soldiers raid cursed WWII bunkers. Choose your class, combine spells and drink BEER to keep your FEAR away, or face a fate worse than DEATH
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About
FEAR OF FAITH is a co-op dieselpunk survival horror game where cloned soldiers raid cursed WWII bunkers to recover SYNTRUM, the essence of those who never returned. Choose from four classes, invoke miracles through FAITH, drink BEER to control your FEAR, and improvise with weapons and physics-based equipment. Explore procedurally generated levels and scavenge everything you need to face a B.O.S.S. that punishes the unprepared.

Combine different classes and spells to interact with the environment and overcome obstacles and monsters in unique ways.
Ignite oil puddles? Electrify water? Polymorph a GHOUL into a RAT? Or just cast silent step and sneak through the bunker in total stealth - it all depends on your skill and will.
Each class has its own passives and spells. Find the perfect synergy, or form a full priest squad to bring TRUE FAITH into the bunker.

Casting spells will consume your FAITH, which causes you to be in FEAR.
Some eldritch horrors can drain your FAITH as well, and if you fail to keep it steady, SHE will come for you. Then you will become a GHOUL... or something worse.
Reduce your FEAR with alcohol or ally spells, keep the generator lights on, and buy some COPIUM during the mission.

Slowly open doors to check for traps, or kick them open during a chase.
Every gameplay item is physical - grab it, throw it, or use it directly from your hands. You can even throw away a grenade triggered by a tripwire.
Your teammates can catch items mid-air, BUT DON'T TOSS THEM AN ACTIVE GRENADE! It tends to separate the team. BY LIMBS.

Fuel the light to keep FEAR away, or embrace the DARK for greater gain.
When the generator is active, it restores your FAITH and slightly tames the monsters - but blocks paths filled with valuable loot.

Dive into an alternate World War II era setting, where dieselpunk technology and eldritch horrors collide.
Do not FEAR Unreal Engine 5. We kept our FAITH and did our best to optimize it. Any lag is pure HERESY or simply the work of Empire enemies.
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Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool concept was disappointed that enemies don't actually die and collectable stuff the turn in spot moves every time.
The games concept is pretty simple go in grab the juice and leave, i like the theme its different from most extractions but the pain is the performance is ass, especially after i open the settings the game performance just tanks completely so you cant change any setting without breaking them game. Trying to make a solo match does not work it still lets anyone join it. needs patching badly but could be a good game.
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Languages: English*, Ukrainian, German, Spanish - Spain, Polish, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 155 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ONE OF THE COOLEST GAMES IVE LAID MY HANDS ON HELL YEAAAAAAAAAAAAAAAAAAAAAH
oh yeah this is a good one i like it. kinda jank but who cares
[h1] 怪你稍微等一会哈,我技能马上按出来了 [/h1] [h2] 玩法 [/h2] 游戏支持1-4人游玩,虽然可以单人游玩但是难度是按照多人难度设计,所以单人体验不会太好,而且角色之间需要配合和分工。 刚开始会进入初始基地大厅,这里面可以解锁新的法术书,或者是买装备。 准备好了之后就可以开启地图选择进入电梯前往关卡。 [h2] 上上下下左左右右abab [/h2] 现在居然还能看到这种按键式的技能释放真是绝了,打开法术书每个法术都是有自己的按键释放方向键顺序的,需要根据提供的方向键来摁出才能释放对应的法术。 [h2] 信仰与恐惧 [/h2] 释放技能是需要消耗信仰的,但是消耗信仰的同时恐惧值也会随之增长,有些怪物看到之后也会增长恐惧值,恐惧值爆了就会变得不可名状成为怪物。 喝啤酒可以降低恐惧值,但也会提高自己的醉酒程度。 [h2] 职业选择 [/h2] 游戏里有四种职业,每个职业的栏位、法术技能和战术特点都不一样 士兵:侧重于爆炸和射击,额外栏位是弹药和手榴弹,初始法术技能是火药冲击和补给标记,前者可以引发一次爆炸,后者可以指引到最近的补给点。 医疗兵:侧重于治疗和状态回复,额外栏位是药剂针剂,初始法术技能是复生之触和醒酒之环,前者可以治疗伤势甚至复活刚去世的死者,后者的作用是降低附近队友的醉酒等级。 神父:侧重于控制和群体buff,额外栏位是法术书和酒,初始法术技能是赎罪之钟和神圣光环,前者可以在敌人头上生成钟几秒后眩晕目标,后者可以降低附近友军的恐惧等级。 侦察兵:侧重于陷阱和潜行,额外栏位是药剂和陷阱,初始法术技能是香炉烟幕和归途标记,前者可以在附近释放烟雾遮盖行踪,后者可以标记指引最近的电梯。 [h2] 游玩感想 [/h2] 这个技能释放也太麻烦了,遇到怪物的时候还需要我去打开然后按键,如果按错了或者慢了就会被怪物干掉。而且放技能居然还要消耗信仰提高恐惧,只能说这里面的技能负面作用很大。 职业组合的设计还是有点意思的,小队里不同职业互相组合或者同个职业一起战斗都是不错的选择,但是会比较吃朋友配置。 降恐惧加信仰的角色我感觉还是很有必要的,这里面各种数值的稳定太重要了,打完一波就要平一波状态。 [h2] 总结 [/h2] 《fear of faith》是一款难度较大的合作生存恐怖游戏,游戏支持1-4人游玩,单人可以游玩但是难度是按照多人难度来的。游戏采用了架空历史的二战背景,以及士兵、医疗兵、神父、侦察兵四种不同职业,游玩时比较特殊的一个机制是信仰和恐惧,技能的释放会需要消耗信仰值,同时提高恐惧值,释放技能时也需要较为繁琐的按键步骤。需要在击败怪物面对boss的同时控制好队伍的恐惧值。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
Good fun with the boys
I hollow purple'd the boss by blowing myself up
Stray cat from bunker just blow up our teammate and near zombie by stepping on a landmine. Cat remain unharmed. 12/10
Fun in concept however.... -Weapons are EXTREMELY limited in quantity and durability. -Enemies can only be killed in specific ways. -Time limit for each mission. All these combined mean fighting enemies is a waste of time you can't afford. If you get spotted you're better off restarting the mission instead of trying to break agro and wait for them to leave. This game COULD become super cool if these issues are addressed. (Also please for the love of god add an option to disable the tinnitus ear ringing sound effect. That sh1t is audio cancer.)
Ne... das is einfach unspielbar.. Die idee finde ich Absolut gut. Umsetzung der idee.. muss noch viel gemacht werden finde ich. Wenn du das Buch in der hand hast kannste nicht mehr laufen.. einfach verlernt.. Direkt gehbehindert geworden nur weil du das buch in der hand hast. DIe viecher stehen 1. Zu schnell wieder auf im gegensatz zum Syntrum sammeln, das dauert jahre.. 2. Halten die einfach massiv zu viel aus.. dafür das deine schusswaffe nach 115 schuss direkt den geist aufnimmt.. Die Performance ist auch schlicht weg.. verbesserbar.. auf Grafikeinstelungen Hoch direkt 70 - 80 Schwankende FPS mit mikrorucklern und teilweiße kurze spitzen runter auf 20 FPS. RIchtig gut im "kampf geschehen".. Das schlagen fühlt sich an als wenn ich mit taschentüchern versuche ne katze zu verdreschen... Achja, vergessen wir nicht die "taschenlampe" zum aufziehen, die aber gefühlt auch wirklich jede Minute wieder 10-15 Sekunden aufgezogen werden muss um dann in 1 Minute es wieder zu machen.. Tutorial wird nicht viel erklärt vorallem was die Verschiedenen Items, Bier, spritzen oder tränke bewirken Geschweige den für effekte haben.. Finde ich auch ziemlich Mist. Schlösser können nicht aufgeschlagen werden sondern nur mit schlüssel oder Schusswaffe geöffnet werden.. weiß nicht, wenn ich mit nen dicken streitkolben auf nen schloss schlage, geht das nach ner zeit definitiv kaputt, aber hier geht erst die waffe kaputt... die haltbarkeit der gegenstände ist echt much.. alles nur auf wish bestelltes gelumpe oder wie ? Sorry bei aller liebe.. direkt zurückgegeben..
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