
Thrilling action and stealth gameplay enhanced by the Fear system, an exciting story and ultra-stylish cutscenes. Harness your team’s dynamic abilities to tackle enemies and puzzles like never before.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 207reviews | 42% | — | $101.9K |
| $5.99−70% | 578ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Clunky, boring, a plot full of holes and poorly designed twists, amateur soundtrack. I just don't like bashing other people work, in special being a developer myself, but I just can't point anything to like in this game, sorry.
https://www.youtube.com/watch?v=rnOz57M8hqw
Terrible game, combat is flat and just awful, Story is fast paced and short. Only good thing are cutscene, and it would work better as short animated movie instead of game. Better to watch cutscenes movie on YT instead of buying and playing it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Non avvicinatevi a questo gioco
There are good games, there are dumb games, and then there are games that were purpose-built to make the player’s life hell. Fear Effect Sedna falls firmly in the third category. I’ll put the reasons for this in bulleted form for clarity: 1) The visual scale: everything in this game is TINY. For some reason, the developers made the visual field super wide like an RTS without a way to actually see any of the close-up things you’ll need to to progress in the game. The fog of war function makes this even worse since now you can only see half the screen AND it’s tiny. 2) Combat: the Fear Effect series has always had cruddy combat but somehow they made it worse here. The “special” attacks are useless and your main guns are weak, you essentially have to rely on stealth to kill as many enemies as you can and spam health kits when you trade hits with the rest. Both enemy and friendly AI are absolutely useless, but the enemies swarm you so they don’t need to be smart to get rid of you. 3) Bosses; Fighting the haunted mech is some Dark Souls-level type nonsense, why they even put this dumb sequence in I can’t even pretend to guess. Switching targets in the game is finicky, which ensures that the weird spirits will kill you every time while you’re trying to dodge the spazzy mech. 4) Puzzles; these puzzles have such warped reasoning, and often rely on visual cues (which you can’t see because of the screen scale). Even the rhythm game puzzle was a miserable experience, and on that note why were there security drones in a library/museum? 5) Voice Acting: I know getting the original voice actors would be expensive, but would it have been that much of a burden to find some talent who at least reads the script for context of their lines? Half of the script was badly written, and 75% of all the lines were delivered even worse. If my goal was to cure someone of video game addiction, I would give them access to only this one game and let them play as much as they wanted. They would be fixed in about two hours. What an absolutely miserable experience this was. A terrible send-off to a fun series.
Juego de proyección cenital de acción, tenes varios personajes que vas usando de forma intercalada, todos tienen armas y vida y pueden usar ítems. Tenes modo Stealth (oculto) para ir mas lento y hacer instakill a los enemigos si es que no te vieron claro Disparos regulares, tenes recarga manual aprentando una tecla o recarga cuando se queda sin balas y el clásico rodar por el piso para moverte y ocultarte a la vez que disminuye el daño. Medidor de miedo: Cuanto mayor el miedo mas daño haces pero mas te hacen, El miedo aumenta por ser lastimado, rodeado de muchos enemigos o eventos traumáticos, con Kits médicos podes bajarlo (también te curas y podes revivir gente, aunque lleva algo de tiempo, asimismo podes revivir gente sin el kit medico pero lleva tiempo y no es tan efectivo es decir tienen menos vida) Tenes un modo pausa para posicionar a los personajes y ejecutar tu estrategia (útil en cierta forma). Los personajes tienen habilidades pero gastan como una suerte de maná y hay que juntarlo de cadáveres (lo vas recargando de algunos). Te podes cubrir en paredes, cajas, objetos, etc. Para evitar disparos y luego estratégicamente vos efectuar los disparos El juego tiene puzzles a resolver para avanzar ej. desactivar una bomba, ordenar como unos símbolos en una computadora, unir circuitos eléctricos, etc. Podes ver el campo visual de los enemigos marcado en verde en el terreno eso te indica por donde ocultarte o como moverte para que no te vean o cuando ya sea imposible seguir ocultándose, por donde atacar para continuar. (Se ve en rojo el campo visual de las cámaras de vigilancia) La IA usa los personajes que vos no controlas manualmente (para mover, cubrirse y disparar) Excelente Doblaje – muy buenos Graficos, también la música y sonidos, estupenda ambientación (esta muy bien recreada la ciudad y el estilo distopico-cyberpunk y futurista es increíble) Tiene muy buenas secuencias cinematográficas (estilo cartoon) y las secuencias de dialogo cartoon para reforzar los diálogos dentro del juego. Mis dos grandes criticas son la jugabilidad, la cual es regular, no innova en nada y algunas cosas son meh. Pero dentro de todo safa. Y la historia, la cual apenas entendí y me parece muy pobre, las protagonistas son 2 asesinas a sueldo y las contrata un chino para robar una especie de Estatuilla mistica con poderes y al final hay como un dios involucrado y no se termina de entender bien que onda pero te enfrentas como con gente del dios ese, si bien entiendo que varias personas es como que se asocian para continuar con la misión y los malos, no termino de entender el nexo causal ni encontré videos que lo expliquen, me parecio bastante flojo eso. 3 finales: En uno la diosa los mata a todos, en otro matan a la diosa, en otro matan a una de las hijas de la diosa y devuelve a la novia de la protagonista con vida, pero después de capturar a uno de los chabones que hace la suerte de “valor de cambio” por el alma de la mina rubia supongo. Es un lindo titulo, se disfruta de jugarlo a pesar de no entender la historia, no la considero relevante ya que es el típico juego de disparos e infiltración donde tenes que seguir avanzando del punto A al B, conseguir el objetivo y ganar y listo, no hay mucho mas, aunque es una pena que el Lore sea tan confuso 7/10
scordatevi le dinamiche di fear effect e di fear effect retro helix. Si tratta di un gioco stealth con personaggi minuscoli. Peccato non abbiano più portato avanti il progetto fear effect reinvented, quello si che sembrava interessante.
Ich wollte es ausprobieren, weil ich Teil 1 und 2 für die PS mochte..Der hier ist mist..Bin gefühlte 30 mal explodiert, bevor ich die richtige Kombination bei der ersten bombe raushatte.Ist nicht soooooooo demotivierent, aber blöd.Spart euch das Geld und spielt lieber die alten Games, auf der PS. I wanted to try it because I liked parts 1 and 2 for the PS..This one sucks..I exploded like 30 times before I got the right combination on the first bomb.It's not sooooooooo demotivating, but stupid.Save yourselves the money and prefers to play the old games on the PS.
nestoji za to, nedostal jsem se za prvni "logickou" hadanku - bombu. trikrat jsem bouchnul a to me proste nebavi. pochopil jsem druhej a treti drat, ale pak nevim co... takze za me ani za ty 2 dolary co je ted v akci. jinak to vypada docela slusne, ikdyz souboje jsou takovy ... no ...
The puzzle sucks
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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