
Welcome to the world's most chaotic place! Play solo or co-op with up to 6 players. Run a fast-food restaurant, and work with your friends to expand your business. Take orders, make burgers, and increase your earnings by dealing with customers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 24 → 6.29/day in the week after.
About
Play solo or co-op with up to 6 players. Open your single-player session to other players and friends to play together. Or you can join a game from the lobby and start serving fast food with others via voice and text chat.
Handle everything it takes to keep a fast food joint running smoothly. Experience the realistic operation of authentic drink machines, grills, and fryers.
Explore the chaotic nature of fast-food restaurants where unexpected and bizarre events can occur at any moment, challenging you and your restaurant crew to navigate through teamwork.
Managing your time wisely is critical as you prioritize tasks to keep customers happy and the line moving smoothly. Team coordination is key, so delegate tasks effectively to ensure seamless operations. Get ready to take on the fast-paced world of fast food.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dead game
игру не обновляют(забили на игру)
Game is dead..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 20.6K | 90% | $10.49 | |
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 19.8K | 96% | $11.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $5.3M | 14.8K | 57% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $21.9K | 33 | 85% | $13.49 | |
| — | 0 | — | — | |
| $0 | 1K | 83% | Free | |
| $956.6K | 1.7K | 73% | $19.99 | |
| $690.4K | 1.4K | 94% | $13.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +10 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game is abandonned and no one is working on it unfortunatly
No updates for over a year, no end game content. Its only fun with others. I say stay away and stay away from the dev and publisher.
Abandoned.
It doesn't seem like they are ever planning to release this game out of the 'early access' stage. Judging from early access content, it doesn't feel like this game has gotten much love from the developers due to the fact that even the basic mechanics feel dodgy and quickly put together with no thought. That's how this whole game feels to me. It left my friend and I feeling conflicted and confused as to whether we like this game or not - and we can usually make any game fun. I think that says it all.
Promising core loop. Played a dozen sessions in a virtual family game night. We were excited to see the rest of the items unlocked. Seems to be completely abandoned at this point, unfortunately.
This game is not only abandoned but it became too focused on the whole co-op aspect they forget how to make the single player experience meaningful, rather than making it a priority to ensure balancing and prevent single-person from balancing different tasks, they made it so that you're screwed if you don't have friends have also brought the game.
game abandoned
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.