
Even at this moment, our fashionable city is under assault. Baggy pants, dull suits, sightings of socks with sandals. A message needs to be sent, and it needs to be sent in style... Time to serve some good ol' Fashion Justice!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Calling all officers! I've got a Fashion Crime in Progress and I'm mobilizing all Fashion Police Squad members. Grab your Belt of Justice and your Tailormade Sewing Machine, we've got some Fashion Justice to dispense!
Fashion Police Squad is a humorous Retro FPS where you fight against fashion crime using attire enhancing weaponry. Clean the streets of socks in sandals as Sergeant Des, and experience a single-player story full of fabulous characters, dazzling encounters, and fierce runway shows!

Pit yourself against all kinds of Fashion Crimes, from saggy pants to neon brights
Utilize a specialized weapons arsenal, including weaponized Sock Gnomes
Jump, climb and swing your way around Trendopolis to uncover its secrets
Fight against the biggest, baddest bosses in the fashion industry
Solve the mystery of the resurgence of Fashion Crime and take out the villains at the top

Each fashion crime has a fashion solution, and you'll need to choose between your weapons carefully to fix each fashion faux pas! Each enemy needs something, be it a splash of color or all the seams taken in, so you'll need to switch to and use the right weapons for the right situations! Picking the wrong weapon will do nothing to your enemies, so time to choose wisely!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 1.6Kreviews | 87% | — | $140K |
| $19.99 | 126ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
в основном мне все понравилось и боссы и стиль и графон и КАКОГО ФИГА ЭТАТ ЧЕЛ В ТРУХАС ХОДИТ А финальный босс эта чисто бой, двух стильных ониме, ну и три испытание прям тяжелые но прикольные
Très bon FPS rétro avec un concept marrant. Les combats sont bien nerveux et les phases de plateforme sont assez délicates.
A pixel art style shooter game, inspired by classics like the original Doom, where you stop fashion crimes with weapons like a paint shotgun and a sewing machine AR, among others. It only works because it fully leans into its concept and how cheesy it is. This game is packed with puns, corny jokes, and pop culture references, and the story boils down to the main villain trying to ruin the reputation of Trendopolis with bad fashion, which is packed full of story beats that make fun of fiction tropes. Because the game commits to the bit, the game's dialogue, story, jokes, and characters are actually entertaining and funny, because the game clearly knows what it is. Throw on top of that some clean gunplay, slick movement, variety of guns and enemies, and some genuinely cool sequences like a car chase, and the game is certainly worth a try despite it being 16 levels overall.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Spanish - Spain*languages with full audio support
| $19.99 |
| 85ratings |
| 88% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's sorta like Doom, except each enemy can only be defeated by one or two of your weapons. I had a stupid smile on my face playing all the way up to the fire enemies. From that point on, I got more and more frustrated with the game and just wanted it over with. The platforming sections go on way too long and combat becomes tedious and unnecessarily and uncharacteristically difficult. If you can get it on sale and play it on Easy, maybe you'll have a better time. I just can't recommend from the last half of the game and that really is a shame. There are some, if I may say, fabulous ideas and artwork here. [h1]The Good[/h1] +Really really great presentation and premise. So much potential. +A few levels and bosses with novel (for a FPS) mechanics +Major boss fights have checkpoints at most phases +Subtle references to other games +Writing caused me to chuckle on occasion +Can fast forward through dialog (useful with more frequent late game deaths) [h1]YMMV[/h1] ~Short but unskippable splash screens ~It'd be 100% family-friendly except for one out-of-place late game enemy type ~Checkpoint save system ~Becomes surprisingly difficult as game progresses. Normal gets Hard fast. ~Objective text bugged out/got stuck on second level ~Very linear ~Occasional clipping geometry/lighting ~Hard to see when water gun is hitting in either fire mode ~5-7 hours play, depending on completionism ~Ran my rig unusually hot for such a simple game [h1]The Bad[/h1] -No incentive to 100% levels despite game tracking it in UI -Platforming sections go on too long, especially late in game -Three enemy types that can see/shoot through walls -Very hard to see what's going on during combat -Enemies frequently block shots aimed at others -Almost no room to avoid damage in most fights -Final phase of final boss is hugely RNG (I switched to Easy to finish) -One of the gimmick phases of final boss is terribly explained -Way too easy to fall into a pit immediately after falling into a pit. Lock player movement for a second after teleporting them. Played on: Win11Pro, i7-14700K, RTX5060 Ti 16GB, 32GB DDR5-6000 @ 1920x1080 using KB&M Normal difficulty, switched to Easy for final phase of last boss
Good game. Now go, slap 'em all! It plays more like Doom Eternal not a boom-shoot.
It's a very strange game, but ultimately it was a good time. The main mechanic of the game- having specific weapons you need to use for specific enemies- is mostly cool. Sometimes, in big group fights, it can be easy to get overwhelmed and flustered, but that's also just part of the game's difficulty. The most annoying thing is that the game's difficulty curve spikes hard towards the end, and the final boss fight is a little long and kind of drags on. Ultimately though, the game's presentation, music, and gameplay are all pretty enjoyable and very unique, and I had a good enough time with it that I played it through in one sitting on stream. I'd recommend it!
Gun mechanics way too tedious and annoying after a couple of missions. Could've been so much better.
:)
很折磨,目前进度53% 已经死到不知天地为何物了 难度是中等难度 一开始还蛮新颖的,当成一个类doom的快节奏打枪游戏 后面敌人种类越来越多,枪的模式也变成了两个 在你遇到敌人时,第一你得思考他是谁,第二他对你的威胁性高吗?第三你该用什么武器来应对 第四才是切枪 如果一对一,ok,没问题 一对二,一对三 都尚且能应付 但是这游戏从第六还是哪里开始,莫名其妙开始堆怪 经常就是一个空间里,你面对三四种敌人,每个敌人要使用的武器还不一样 而且这个敌人是会挡子弹的! 那个瞬移上班族经常就是一个大跳飞你脸上,然后把你其他的武器子弹挡得严严实实 如果你的手套没有充能满,会非常的折磨 目前刚过游轮第一关 屁大点地方,塞四种怪,有控制你的,烧地板的,扔炸弹的,白你屏的 很享受了 哪怕你手里有只有四发备弹的火箭筒也很享受了 而且这游戏的脚非常滑,游戏过程中的跳跳乐环节非常、极其的折磨 如果你实在是习惯这个设计,或者是真爱打枪的话 选个简单难度,信我 你不会想在后面一直死来死去的 这游戏的TTK都在2秒以上几乎,除了无色上班族能贴脸一下秒了,其他的几乎都是刮!
4,5/10 ça passsse
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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