
Grow crops, outsmart a changing market, and help a village full of characters rebuild their lives. What you grow matters. When you sell matters. And every meal makes a difference.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Completion time: Approximately 5–7 hours.
Build your farm, grow crops and watch prices rise and fall with supply and demand. Decide what to grow, when to invest and when to sell.
But behind every number is a village full of people.
Meet the characters you're helping. Fulfil their orders. Build your reputation. And watch a struggling community begin to thrive because of the food you grow.
Crop prices change every day. Supply rises. Demand shifts. Prices crash. Opportunities appear.
Grow the same crops as everyone else and you might flood the market. Wait too long and a valuable opportunity could disappear.
What you grow matters. When you sell matters too.
Take on 60+ handcrafted Village Orders, from simple requests to large deliveries requiring multiple crops.
Completing orders earns Village Reputation and unlocks increasingly challenging requests — but there's a trade-off. The market will often pay more for those same crops.
Sell for profit, or sacrifice part of your harvest to help the village.
Grow crops. Raise animals. Expand your land. Unlock upgrades and automation. React to random events and changing prices. Complete orders and watch your People Nourished and Village Reputation grow.
Start with a tiny patch of land and build an operation capable of supporting an entire community.
Chase the market. Build for the long term. Focus on orders. Raise animals. Automate your farm. Or fill every patch of land you can.
There is no perfect way to play.
Build a farm that does more than make money. Build one that matters.
Steam Deck: Fully playable with native touch controls.
Genres
Reviews
Such a cute little cozy game! 🌱 I picked this up in the launch sale and I'm so glad I did. I've already played several hours and it's been the perfect game to relax with after work. I love how cozy everything feels, from watching your little farm grow to trying to feed more villagers. It's easy to pick up, satisfying to play, and just the kind of game you can cozy up with a cup of tea and lose yourself in for an evening. The developer has also been amazing. They've been really responsive, listening to feedback and releasing updates to improve the game, which is always lovely to see. If you're looking for a cute, cozy farming game to unwind with, I'd definitely recommend giving this one a go - especially while it's on sale! 💚
A very cute little game that can be completed in just a few hours. There are some things that needs to be fixed, but considering that this game came out yesterday (at the time of review) and was made by a solo indie dev, I still largely recommend it. [h1]Pros:[/h1] [list] [*]Cozy and relaxing [*]Cute pixel graphics [*]Very sweet story based on feeding and growing your town (off screen) [*]You can name your animals! [*]Simple and unpunishing gameplay (family friendly) [*]Opportunity to design your own space without being too creatively overwhelming [/list] [h1]Cons:[/h1] [list] [*]Not all achievements pop and the ones that do only pop when you exit and reenter your save. [*]Animal skins all reset to default when exiting and reentering your save [*]Auto-harvester doesn't always harvest all crops [*]Very subtle time of day tracker in the form of changing background colors. I wish that there was a clock or progress bar of some time to indicate time of day more clearly. It genuinely took me all 3.5 hours of gameplay to notice the background changing because I am not that observant. [/list]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Cute little game, I finished everything it in just over 2 hours. It's kid friendly, too, no slaughtering the animals. Still some bugs to iron out, but nothing game breaking. If you like to relax and need some downtime, this is a great game to spend your time with.
It's a really fun and cute farm game! I spent my weekend playing it, and finished in a little under 4hrs! There are some bugs, but the developer has been very responsive in making fixes and taking in feed back! :) I recommend this game if you want something cute and relaxing to play! ^-^
After having played for 1 hour I noticed that success weren't functioning, I should had completed a lot according to success descriptions. I found that we receive too much messages during the game (citizens are happy or not, somebody is coming...) and moreover these messages are way much intrusive (big font in the middle of the screen) Game is super cozy but please fix these 2 elements
Despite a few technical hiccups at launch with achievement triggers, this game stands out as a genuine gem. The developer has been highly active, responsive, and dedicated to addressing player feedback, which makes a meaningful difference. Seeing bugs resolved so quickly highlights the care and effort invested in creating this experience. validation and core loop feel great, though the progression structure does have its quirks. Sadly, the game puts the most valuable and expensive items at the very end of the unlock requests, meaning it does not truly play like an idler game until you reach the end game. Even so, village restoration and overall charm create a deeply satisfying experience that can easily absorb hours of attention. A great deal of heart is evident throughout the project, and continued engagement proves worthwhile. Highly recommended for anyone seeking a well crafted, engaging game.
The game is very fun, I hope the Chinese version will be updated.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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