
Terraform, strategize, and construct a Martian colony in this retro-inspired turn-based city builder. Create a comfortable living for your citizens, research alien artifacts, and uncover the secrets of the Red Planet.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
,
good game welll made interesting story
The game is amazing. I would love to see Farlanders 2 or any DLC to extend it to be released in the future.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Ukrainian, German, French
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun for the whole family - it has bletxos - it comes with a stick you can poke a baby with - it has vacuum atmosphere where you can watch someone's eyes pop - It is somewhat froody if you smoke a grub 2x (3x and it will kill you) and mostly - no bugs - campaign takes a bit but it can get there... - music is simple and graphics are vibe -
Good pacing and challenge
Umständlich und wenig benutzerfreundlich
Дуже гарна гра! Така собі “Факторіо” на мінімалках (тут чисто субєктивно). Не надто складна і не надто легка, якщо намагатись досягати цілей. Гадаю це гарний приклад інді проекту. 🦄 Не хапає зірок з неба, немає якось - "ми зробимо все", а в результаті все лагає і якось не дуже. Навпаки - все чудово! Як на мене все якнайкраще збалансовано: геймплей, графіка, наратив, економіка. Ну і звісно український розробник 👍
Objectively a good game. I cannot recommend it due to the terraforming cards being useless. Maybe its my luck, but I can't seem to even get objective necessary ones. The game is very cute, but it brings me little joy.
I was enjoying the game until I hit a show-stopping bug in the 4th mission, where the game refused to recognize that I was connected via power lines. Since I couldn't work around that bug and I'm not replaying the scenario, I've given up. But I enjoyed it while it lasted. Farlanders isn't really a city builder. That's not the case. It's a puzzle game but don't let that necessarily stop you. You have to balance water, power, food - like in every city builder - but the real innovation is the constant random terraforming that not only do you get but you really have to execute. You'll need to knock down mountains, clear rubble and constantly improve your territory as you expand for much-needed resources. Some resources, like mines, will exhaust themselves over time and force you to break out of your little stable environment to seek new ones. Others will rapidly be consumed by simple expansion. You can play it with a turn limit on and off. The developer recommends that you keep it on. I'm going to strongly recommend that you turn it off. The somewhat random nature of the terraforming choices that you get can utterly screw you over, even in simpler scenarios. You may have a map where you need to get to a particular resource to win and if you don't get the right draw, you may not be able to get to it. For instance, in one mission (the one that ultimately bugged) I needed an advanced mining resource. It was behind a canyon. For 4 straight draws I didn't get a card that fit that allowed me to fill the canyon. In a timed game, that would have been a loss. So because of the random nature of the terraforming, I think turns are a mistake. As I said, it's a cute game. I ran into a problem I couldn't fix but I think maybe I just couldn't see it on screen. Someone in the comments pointed out the problem and I've edited my review. I won't go back to finsih the game but it is a decent little title, especially for the sale price.
Cute and somewhat fun but either my luck is horrible or the RNG just sucks as I'm unable to get the stuff I need after many many turns.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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