
Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.71/day in the week to Aug 27 → 120.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Guns, Gears & Giddy-up!
Form a crew of bounty-hunting robot cowboys to take on dangerous contracts from the Town Sheriff. Team up with friends in 1-4 player co-op to track down dangerous targets, take them out, and bring home the bounty. It’s a dusty job, but someone’s gotta do it!
The Wild West, But Weirder
This is the Wild West, but not as you know it. Alongside dusty saloons and endless deserts, you’ll encounter haunted mines, reanimated skeletons, and deadly storms at every turn. Complete daring contracts, explore cursed lands, and watch out for the giant ghost train.
Shoot Fast, Spell Faster & Survive Together.
Switch seamlessly between six-shooters and fireballs, customize your gear, and combine your spells as you face waves of enemies and powerful bosses. Work as a team, adapt on the fly, and push deeper into the unknown to unlock bigger challenges and better rewards.
Customise, upgrade and gear up
Trade at town to upgrade your guns, spells and abilities. Pick your perks to build the ultimate bounty hunter. Specialise in spell damage, healing or headshots. Customise your robot cowboy and beloved steed with unlockable skins to traverse the Far Far West in style.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2412 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Community is toxic. Not supportive like Deep Rock. I would say its cool, has good ideas, and solid gameplay. I think this is a great game, but with a community like it has, i dont see new players having fun with it.
It really isnt a roguelike. Yeah, there are cards but they dont do enough to make you feel like its a roguelike. The content that exists is fun but the lack of variety makes the game get boring quickly. In all it just gets stale really fast.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #52, worst UK #100 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Traditional Chinese, Italian, Polish, Russian +3 more
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful lake that's only 1ft deep. It seems to have a solid foundation but it gets REALLY repetitive really quick and the builds don't provide an interesting enough variety. No substantial updates since release. Can't recommend now but will keep an eye on it.
It's a good game, but not great game. Thumbs down only to offset too optimisic reviews. Too grindy and a bit tedious. But fine gameplay loop. Overall level up system not great, jokers suck.
невероятно ашеломительно сумасшедше апупительная игруха, очень фановая среди других, такого очень давно не было, всем рекомендуем, НО мало боссов, если пособирать джокеров по карте с друзьями то просто становится мясорубка и ты буквально неуязвим, поставил рикошет и скорострел на первую пушку и ты босс карты, при чем это на сложности кошмар. добавьте ограничения на джокеры или как то проработайте этот момент, потому что очень легко становится. но несмотря на это игра все равно остается лучше для друзей, кстати еще очень важно - ОПТИМИЗАЦИЯ НЕВЕРОЯТНАЯ, ни разу не вылетало из совместного лобби, никаких ошибок, подключается сразу же, абсолютно никаких проблем с технической стороны, разработчиков руки целовал.
The game is great in respect to it's gunplay, movement, spell combos and upgrades, but the main issue I have is with the map design itself. Coming from DRG (Deep Rock Galactic), I've always enjoyed the interactivity you had with the surrounding environment, no 2 runs will have the exact same cave. In this game, it really just feels like you're moving to different points of interests doing chores. Some of the events are fun and unique, but I can see it becoming repetitive or old soon. I know it's not the main appeal of the game, but it would be nice to see randomly generated map layouts, maybe as an option or new mode. Overall, a great game to play solo or with friends,
[h2]What... Don't You Guys Have Friends...?[/h2] No actually. I don't have a close group of people I can call friends, who are available to mess around with and have fun in co-op shooters or adventures. Far Far West does not deserve its overwhelmingly positive ratings, if you’re someone who prefers to play solo. If you don’t already have a close group of friends to mess around with in co-op shooters or adventures, this game quickly loses its appeal, because there is nothing outside of the fast paced vibes. Visually, it tries to blend Sea of Thieves and The Wild Wild West, and it layers on fast-paced music, honestly, the soundtrack is the only thing that gives the game life. Every stage across every quadrant is just a recycled layout with minor event tweaks that end up feeling identical. The repetition is exhausting: you’re forced to grind mission after mission for new weapon blueprints, needing five or six runs just to unlock one, and each one comes with their own built in leveling system, which is even more of a grind, and when you finally hit level 100 and prestige, the so-called rewards are mere stat tweaks or underwhelming bonuses, like adding a few more "chance to drop joker cards", not exactly game-changing. Playing solo is mindlessly boring, and the thrill evaporates fast when playing with triple pristiged golliaths that one tap everything on Very Hard or Nightmare mode, where you can't exactly do a whole lot on your own. They mention a roadmap for future content, but with a foundation this bland and uninspired outside of friends and gunslinging, I doubt any update will fix the core issues. Without the music, there’s nothing here to keep you coming back. It’s briefly fun, but the novelty wears off almost immediately. [h2]Conclusion[/h2] Not a contrarian. I am just blunt and realistic. The music is a banger, it keeps you here. The AI is awful. You can bug them out, they run in a straight line, after the one they are aggro to, and nothing really makes it feel like you're struggling. Got friends? Great game, if your friends are great people to be around. Going solo with randoms? Utterly boring. [b]Video Review TBD[/b] [quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote]
Game crashing on startup with a UE fatal error while trying to run it by default with DX12. I have to force run it with DX11 to be able to play it buy as developers say, the game is not optimised for DX11, so im stuck playing an unoptimised version of the game which comes with frame drops as low as 20-30fps while looking from the edge of the map towards the centre which makes it hardly playable.
在更新頻率低下的情況下 你們要想的是如何更好提高玩家的遊戲體驗跟玩法 而不是一直想如何去搞那狗屎平衡 想讓玩家有更多其他的選擇跟玩法這想法不錯 但是採用的方法居然是削弱玩家最常用的鬼牌或武器 玩家最常用的通常是最強勢的那幾個武器鬼牌沒錯 但有沒有想過或許是因為其他東西就完全爛到不想去用 什麼不學去學箭頭剛開始那套 非要讓玩家在一坨狗屎裡選一坨比較不那麼難吃的屎來吃就是了 箭頭現在即使更新頻率也算不高 但也不會再去削弱武器 而是去加強其他武器來取代平衡 這坨屎誰愛吃去吃 你就繼續搞那陀狗屎平衡吧
This game is soo close to being fantastic (for early access) but there is a huge flaw that prevents enjoying the game itself. Friendly Fire. As of now the big fun explosive combos will damage you and your teammates. Because of this I don't run those combos. It's too chaotic of a game to have friendly fire. For me this one change would make this game a recommended for sure. Hoping the devs make this change.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3M | 53.6K | 96% | $14.99 | |
| $15.3M | 21.5K | 80% | $29.99 | |
| $15.4M | 27.1K | 80% | $29.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $15.4M | 14.9K | 86% | $29.99 |