
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 36Kreviews | 71% | #46 | $3.7M |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HUETA
лучшая игра в мире и точка... без приколов
'Last chance to look at me...Dani'
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #6, worst US #63 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
das Spiel ist belanglos und kein Euro wert. Niemals zu empfehlen, Junk.
👍
Assim como seu antecessor (Far cry New Dawn) este se destaca pela capacidade de conseguir PIORAR o que já tinha de bug no anterior... A impressão que fica é que a ubisoft não deve ter metas como as empresas normais, deve ser basicamente metas de quem consegue CRIAR menos BUGS enquanto trabalha na porra do jogo kkkk Realmente impressionante como eles conseguem entregar uns jogos bugados desse jeito, e eu particularmente não ligo muito pra bugs de NPC flicando ou bugs desse tipo, mas bugs com relação a desempenho, crash etc, isso daí me pega muito pois acaba com a experiência de jogo... Dessas 21 horas de game ai, mais da metade foram só testes pra ver se eu conseguia arrumar a carniça que é esse jogo, eu tentei muito mas não adiantou. O jogo rodando a 120fps cravado, do nada, e quando eu digo do nada, é DO NADA mesmo! Ele simplesmente dropa pra 2-5fps e fica nisso pra sempre, até que eu SAIA do jogo e entre denovo kkkk O incrível é que não tem muito padrão, eu posso estar jogando a 5 horas e estar de boa, e as vezes a cada 20 min é isso kkkkk... Eu me pergunto como isso passou nos testes, uma empresa do tamanho da ubisoft, com um jogo que é um dos produtos PRINCIPAIS deles, pô Far Cry é um nome gigante, e os caras deixam isso passar... Vi que muita gente teve o mesmo problema que eu, não acredito ter solução, apenas claro, desinstalar esse pedaço de lixo e nunca mais abrir. Não recomendo de forma alguma, pois não importa o gráfico, não importa a história ou gameplay... se o jogo não consegue se manter rodando ou sequer manter o funcionamento básico dele, não tem motivo de existir e muito menos de alguém jogar ele. E deixo aqui um adendo, o jogo em si, eu não achei ruim em questão de pontos normais como história etc, mas o funcionamento dele rebaixa o mesmo pra nota 0, simplesmente injogável.
not bad
7.5/10。 如果你没玩过孤岛惊魂系列,可以闭眼入这代,巨大的地图、拟人化的子弹补给以及量大管饱的任务。但是它确实不好吃,首先任务指引非常不明确,经常性不给指引甚至是错误的指引;其次是育碧一直想搞的RPG系统,看似玩法多样,实则穿甲弹从头打到尾,穿甲弹和备弹少使得狙的存在感薄弱;最后是任务设计,队友存在感几乎为0,数不清的“你以为任务即将结束突然插入意外、意外的意外”“把一个任务拆成好几个地点逐一完成”,甚至还有CS剧情队友。 以下是几个建议: 1.大部分手枪和狙不好用,带沙鹰+6倍镜,既空出格子又能打远。 2.中期去拿爆炸弓,能打直升机、坦克、车,效率比火箭筒高,比烟花通用,而且爆炸箭捡子弹堆就能补充。 3.其他两个槽位可以带步枪/冲锋枪/机枪,推荐前两个因为换弹快,步枪ssgp58,冲锋枪超载野牛,改大弹夹,其他随意,后期腻了不打潜入直接按住左键要射,20m以内都是准的没什么散布。 4.补子弹和投掷道具可以去工作台,打开关上就免费补满了
Muito bom. Jogo exelente. Recomendo demais!!!
Я изначально купил игру ,что бы играть с другом ,но у него плохо она шла и я думал ,что пройду сюжет быстренько и удалю ее ,но нет,после прохождения сюжета у меня ещё сильнее загорелись глаза ,мне в кайф лутать весь транспорт,все полочки ,Я собрал всех Амиго ,получил все супремо и мне не капельки не надоело,Я хочу играть и играть в этот шедевр ,раньше моей любимой частью была 4 ,но теперь безоговорочно 6 часть буквально переродила меня ,огромный мир , исследуй и исследуй,графика кайф ,персонажи тоже хорошие,правда сюжет чуть чуть до идеала не дотягивает ,но все равно игра просто шедевр,всем советую
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 3.3K | 75% | $31.99 | |
| $3.7M | 10.6K | 92% | $19.99 | |
| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 5.8K | 84% | $29.99 | |
| $3.7M | 5.2K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 8 | 62% | Free | |
| $26.9M | 189.3K | 81% | $8.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $148.8K | 1.5K | 53% | $4.99 | |
| $46.8K | 91 | 87% | $19.99 |