
Fight a fanatical cult in this open world FPS. Engage in intense combat, free hostile territory, recruit loyal followers and animal allies, and liberate Hope County solo or in full 2-player co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 189.3Kreviews | 81% | #79 | $26.9M |
| $8.99−85% | 62Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2528 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
geiles game
good
Like every other far cry game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #26, worst US #80 · 10 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 15.71/day in the week to Aug 12 → 45/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
| $59.99 |
| 17.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"animal i have become", "somewere i belong", "monster", mano, esse jogo é o que essas musicas te fazem sentir, isso é o suco da testosterona!!!
o melhor depois do 3
Far Cry 5 isn't a bad game - it has a lot of the same things we loved from the old Far Crys (except for radio towers, and apparently I'm the only person who misses them), but changes a few things substantially that I found to be poor decision choices. You can't hunt anymore. The thrill of hunting was tied to upgrading your gear, and now you just use money to do that. The zeal of earning your way through the game is lost, and I think that's my biggest gripe about FC5. On top of that, the diversity of animals is a bit lacking, but I can understand given that the locale is Montana - not some random jungle island from Lost or a communistic Himalayan death country. The weapon physics have completely been redone, and it feels less... punchy. In 3, Blood Dragon and 4, the weapons felt strong, tactile and fantastic to wield. In 5, they feel softer and not as prominent, and every bullet is now a projectile instead of the "hitscan" method used in the older games. For some, it might be realistic, but when dealing with an infinite number of Peggies, I couldn't give a sh*t about realism and just want to mow those cultist VIPs downs like the zealots they are. There are definitely a lot of positives, though. A whole slew of new cars, quads, jeeps, trucks, even semis, are available to use, and the cars feel unique in their own way (across most of them). It is strange that you can buy vehicles, because it goes back to the inability of finding things and making your own way - everything you need, you can purchase with the good 'ole greenback. And as expected, the visuals are stunning. I played the majority on my PC, but I was floored when I found this running smooth as silk on my Steam Deck. And not to mention, Dan Romer on the soundtrack was a PERFECT choice, as the dynamic between soft, choral music and mind-bending, detuned, rhythmic chaos consistently supports every single atmosphere you'll experience when playing the game. But then, everything is let down massively by the story. John, Jacob and Faith are all extremely uninteresting antagonists, with Joseph being the only redeemable one - but his final battle is such a flop it's ridiculous. The worst part is, when liberating each region the Lieutenants will send out capture squads that will, under the most outlandish circumstance, sleep dart you and rip you away from whatever you were doing - even if you were in the middle of a quest. And all that just to have the same, recycled "face your God" sequence or "cull the herd" speedrun that just feels absolutely pointless. The cult themselves don't even feel that much of a threat, and don't spew their ideals as perversely as they could, because Ubisoft couldn't muster the testosterone to make a statement. In a fictional game. In a franchise of gratuitous violence. It all feels very lazy, to be honest. In the end, FC5 is a good open world game, but only for fans of the franchise like myself. You're going to find yourself tuning the story out and not really paying attention to much, and instead just playing on autopilot to complete objectives and prepper stashes.
Ooooooonly youuuuuuuuu Can do, make all this world seem right
Farcry 1 is Farcry 1, Farcry 2 is Farcry 2, Farcry 3 is Farcry 3, farcry 4 is Farcry 3, Farcry 5 is Farcry 5, Farcry 6 is Farcry 5
Está bueno
one of the most og and most engaging game of all time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 68.5K | 85% | $5.99 | |
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| $46.8K | 91 | 87% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27M | 19.6K | 87% | $59.99 | |
| $26.9M | 70.5K | 94% | $19.99 | |
| $27.1M | 373.4K | 95% | $4.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
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| $26.7M | 24.6K | 86% | $49.99 |