
Far Cry® 3: Blood Dragon is THE Kick-Ass Cyber Shooter.Welcome to an 80’s vision of the future. The year is 2007 and you are Sargent Rex Colt, a Mark IV Cyber Commando. Your mission: get the girl, kill the baddies, and save the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 18 → 10/day in the week after.
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Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak stupidity, gameplay and OST.
[h3]Divertido e quebrado[/h3] A DLC é do começo ao fim um amontoado de sátiras de filmes, séries e quadrinhos dos anos 80, estética retrofuturista e pensamento político-cultural da Guerra Fria. Tudo é claramente feito com amor ao tema, e pesquisar sobre o desenvolvimento do projeto só prova isso. Blood Dragon não se leva a sério nem por um segundo, é divertido pelos mesmos motivos que os FPS clássicos, frenéticos e exagerados foram tão importantes pra indústria. Mas é notoriamente mal programado. Aconteceu de uma missão ser reiniciada do nada, atrasando-me, e outra ser terminada do nada, pulando-me pra frente da história. As conquistas não funcionam, e a suspeita da comunidade é que a culpa é do segundo launcher da Ubisoft, Ubisoft Connect, que insiste em conectar a DLC aos seus servidores já inexistentes há muitos anos. Usar o olho biônico (substituto da câmera do FC3) te deixa olhar através da geometria. Se você é um caçador de conquistas, ou vai precisar de várias playthroughs, ou vai ativar as conquistas manualmente por [url=https://github.com/gibbed/SteamAchievementManager/issues/453]programa externo.[/url] É difícil achar outro jogo que construa um mundo no mesmo estilo visual tão bem. A trilha sonora parece vinda direto dos anos 80, é muito bem feita. A trama é completamente descartável, somente um pano de fundo pra ação ininterrupta. Ainda assim, é claro que os escritores montaram-na com paralelos à trama de FC3, em cima da relação de Jason e Vaas. [spoiler]O fim consegue desapontar, acredite ou não. Matar o vilão principal em uma cutscene desenhada é sacanagem, mas a gameplay até aquele ponto é muito boa.[/spoiler] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2716441171]Este guia[/url] deve ser seguido pra que a DLC não te irrite demais. Vale a pena comprar só em promoções e se você tiver muita vontade, mas a Ubisoft está, descaradamente, vendendo um produto quebrado.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch, French*, German*, Italian*, Portuguese - Portugal, Russian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bommmm
This game is a bit different to the usual far cry games but still has camp liberations etc, also if you do play it just know that the killstar is op vs everything and is very fun to use.
keeps crashing have spent 2 hours trying to fix it. i usually dont write reviews heed this warning
This feels more like a fan created mod than anything official. It's quite average and certainly not as fun as FC3. It's short, so if you already own it then you might as well give it a try, but it's absolutely not worth paying money for.
Potential: 6/10 Fun: 7/10 Mechanics: 7/10 Lore: 5/10 Immersion: 7/10 Overall = 7/10 It's a refreshing take on an, otherwise standard game for the era, Far Cry 3 benefitted from the oppressing jungle and standard setting but clearly had the potential to go for something unique, the devs understood that assingment and here we are. Gunplay has been condensed into the "essential" weaponry with some added flavour, aesthetic-wise the game looks beautiful and the neon lights do make it more modern, vehicles and general NPCs give a sort of Half Life vibe to it, dunno how to explain. My issue with this game is that's basically a revamped Far Cry 2, go from place A to B, do some basic task and end of the mission. There are NOTORIOUS highlights, dgmw, but they're not enough, most of the time the map feels empty with very selective choices regarding what to do, besides funny dialog and some epic destruct-toys to blow sheet up, this game-made DLC has nothing significantly better to offer against his big brother. It's an excellent buy for a discount, but besides a cool concept and flashy looks, it's shallow and lacks direction, which also ruins the potential for a sequel or protegé
Прикольная игра, поугарать местами можно, а самое главное быстрая и не успевает надоесть. Правда пришлость фикс накатывать через LAA, чтобы игра не вылетала.
По началу думал что игра также хороша как третья часть НО НЕТ это жалкое не доработанный кусок дерьма где 1)мало интересных миссий 2)игра вылетает 3)когда ставишь на паузу игра постоянно пытается подключится к серверам Ubisoft короче полное просто дырявое дерьмище а не игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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