
Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so called "Lives," and enjoy a carefree life in a fantasy world. Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 362.2/day in the week to Jul 16 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so called "Lives," and enjoy a carefree life in a fantasy world.
Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.It's up to you to choose what kind of Life you'll live!
■A Dragon Guides You to a Mysterious Island
You are an adventurer who sets sail with the archaeologist Edward and his team.
Following the light emanating from a dragon's fossil, you discover an uncharted, deserted island.
A vast abyss, a dragon made of bone, and a girl's message that begs you to save the world...
Travel between the island that thrived 1,000 years ago and the present-day island to unravel the mystery of its downfall!
■14 Unique Lives to Make Yours Brighter
In this world, a "Life" is the equivalent of a job.
Each has its own characteristics and provides various ways to enjoy yourself.
Collect ingredients or materials with Gathering Lives, create weapons or cook dishes with Crafting Lives, or fight monsters with Combat Lives. You can switch between any Life at any time, creating a life that's uniquely yours.
■Shape the Island! Create Your Town!
Use Lives to gather materials and restore the island to its former glory!
Not only can you place houses and objects, but you can also alter the landscape and draw rivers and roads to create a truly unique island.
Expand your house, place some furniture, and decorate the interior however you like!
■Embark on an Open-World Adventure!
Freely explore the largest continent in the series!
Climb ledges, swim across rivers and lakes, or ride on mounts - With these new actions you can explore the world without limits!
■Endless Fun with Multiplayer!
Enjoy multiplayer with up to 4 players!
Invite friends to your island, explore dungeons, or find your own ways to have fun together!
If you have two controllers, you can also use the 2 Player Family Co-op feature where one player can join the adventure as your travel companion without needing to connect online!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.6Kreviews | 91% | — | $20.9M |
| $69.99 | 4.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was so excited to play this because the one for 3DS was a total masterpiece and retains it's replay value even years later. I almost want to cry from how disappointed I've been in this title. Y'all know how Hunchback of Notre Dame was SO good and so well animated and then the second one came out and it was so bad you've likely never heard of it? Well, it's like that. I still plan on playing because I've bought it and might as well, but FFS. You can't even type "hello" because of the language filter, can we stop clutching our pearls and throwing a bag over children every time we see a curse word? They see and hear far worse, and supposedly they can't even read anyways so who the ♥♥♥♥ cares. Get ready for Kanugi to ask 10x if you've seen any good trees when you're in a cave that clearly doesn't have any trees. The quality of life changes, such as not having to go all the way to the Guild Office to change your life to achieve goals is appreciated, and having a base camp to decorate is pretty cool. It's a shame they didn't just remaster and port OG forward with those upgrades. After learning they're pro-gen AI, I will not be buying any DLC or supporting this company any further. a shame it's come to that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $59.99 |
| 468ratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was fun, but can't recommend a game from a developer that embraces AI slop this way.
還不錯的遊戲,但壽命有點短。 連線的部分有很多限制,做的事情挺侷限的。 重複升級製作系、與採集系職業的作業感很重! 個人認為內容大約是在以往定價600元左右的遊戲區間, 明明在STEAM上卻賣你以前PSP小光碟的價格?!
ネタバレ含みます。 以下のような方にはおすすめできません。 ・ファンタジーライフLINK!が大好きでやりこんでいたが、 ・ファンタジーライフオンラインはあまりハマらなかった。 ・家庭用ハードということで、ファンタジーライフLINK!の続編として楽しみにしている。 「私が求めていたのはファンタジーライフシリーズの新作じゃなくて、ファンタジーライフLINK!の続編だったんだな... LINK!の2かリメイクが欲しいよ」 といった感想を持つことになります。 私の周りには、私を含め上記三点に当てはまる人間が3人いましたので、満場一致で不満があった点を書きます。 1. 戦闘が楽しくない LINK!の戦闘楽しいですよね。単純な連打ではなく、モーションを見ながらボタンを押すことによって違う技が出たりしていました。モーションの無敵を活用して、やっかいな攻撃をやりすごしたりもできました。 魔法も楽しかったですね。なんといっても風魔法。弱攻撃4段目か5段目の多段ヒットを体の大きい敵に上手に当てるとほかの攻撃では比にならない大ダメージが出ていました。 それが無くなりました。 弱攻撃は3段で終わりだったかな?ライフのレベルを上げたって増えません。 スキルツリーからチャージ攻撃を開放 & 強化する程度です。 魔法の属性もなくなりました。攻撃・防御・回復の使い分けになりました。 2. 装備やアイテムの魅力が少ない LINK!には少年心をくすぐってくれるかっこいい装備がたくさんありました。桜吹雪が嫌いな人はいないでしょう。星剣アルテミスだったかな?もかっこいいし、見た目には影響はありませんが、賢者の石とかも好きでした。 ごはんも美味しそうなものがたくさんありました。卵料理や肉料理、スイーツなどもあり、性能的に使うことはないだろうに大量生産した記憶もあります。 iにもかっこいい装備はあります。ただ、その数が少なく質も落ちているように感じました。 3. えいゆうで終わり えいゆうで終わりです。でんせつはありません。 発売前に「でんせつの次ってどうなるんだろうね?かみさまが居ないなら、神みならいもゴッドもない可能性だってあるし... 別の名称で来るのかな?」と友人と話していたのですが、でんせつがありませんでした。 ここからは私個人としての不満を書きます。 1. クイックライフチェンジによってライフ感が薄れた LINK!では、ライフというものをある程度意識し続けるゲーム性でした。ライフ技は別の職業では使えないですし、高位の装備は当ライフ以外装備できないなど... それは面倒くさくはあるものの「どのライフで遊ぼうか」という楽しみを引き出してくれていました。 クイックライフチェンジによって面倒くささも楽しみも無くなりました。 戦闘職はいつでも変えられますし、採取職 制作職に関しては自動で変わります。 「5つの武器種を自由に切り替えられ、採取スキル4つ・制作スキル6つを持っている」という感覚です。 2. 制作の背景が同じ LINK!では制作開始時に触った台によって背景が変わりました。クルブルクではマスターの横だし、ポルトポルトでは海賊船の中だったり、ダルスモルスでは魔法チックな青空工房。私はその小さな作りこみが好きでした。 なくなりました。 3. やりたいことが多すぎて一つ一つが薄い ・ストーリー & それ用のマップ ・ライフ ・ハウジング ・オープンワールド ・ローグライク1 ・ローグライク2 コンテンツごとの相互作用が弱いと言うんですかね?ストーリーとライフを進めていたら急にオープンワールドを進めることを求められたから、仕方なく進める。という感じで、「2年延期してこれか...」と思いながらプレイしていました。
Grindy. Repetitive. But it's really good! I loved the 3DS version, and when this one reached 30% off I gave in. I'm really enjoying it. There is just so much to do, and there is freedom in choosing what you want to focus on. Looks and runs great, I had to adjust the HDR settings because the default is a bit overly bright and washed out. I don't think the deluxe edition is worth that much extra money, but I bought it anyway because I didn't want to feel I was missing out.
Excellent jeu, je comprends la hype autour et pourquoi autant de monde l’a recommandé. L’histoire de base se complète en environ 35 heures (dépendamment de votre rythme), mais vous pouvez facilement atteindre les 100 h si vous décidez d’en faire plus, car il y a en masse d'objectifs pour continuer sa partie. J’ai joué tout le jeu en solo avec quelques petites parties en multijoueur vers la fin. Personnellement, je n’ai pas eu de problème majeur, peut-être seulement une ou deux déconnexions. En tout cas, pour moi, Fantasy Life est clairement une valeur sûre.
This is not a game that needs easy anticheat, wtf?
好玩,但不太適合我 適合闔家中小孩同樂慢慢玩,休閒經營自己的家園和服裝 進度很快就推玩了,後續就是開心農場、經營家園了。 價格偏貴,原價不推薦購買,建議半價以下入手 我是原價購每所以也給個不推薦 55小玩完主線全破就沒有再開過了 未來大概也不會二刷
I have a few hundred hours on the 3ds. If you're wanting a experience like that. It's here, but its not one to one. But that doesn't mean that this game is bad. Personally, I've enjoyed it a lot, but there are things that are left to be desired. While it still has the gameplay loop of progressing in one life to help in another life. It just doesn't feel as rewarding. It is very easy to progress the life's, with the only struggle being where to find bosses for the weapon life quests usually. And the new farming and art life's while cool in concept, execution feels bland. The farming life feels like it should of been more as a side mechanic and not it's own life with levels, quests, and tools. And the art life I feel like could of been genuinely one of the best life's. But instead, it was just a mashup of carpentry and tailoring in my opinion. And I only found it useful for money grinding. The rest of the life's play as expected mostly. some of the combat life's lost some depth but other then that, I have no issues. Next is the story, it's bland. The character designs are cute and unique. And they bring in some of the cast from the 3ds and Fantasy life online I believe. But the story itself was just not compelling for me. Sometimes it felt like they wanted you to take the story seriously and too heart, and other times it felt like nothing really matters all that much. They get close to reaching the fantasy life charm but always seem to miss. I had a lot of fun exploring for the most part. I enjoyed both the past and Ginormosia. The only things I wasn't huge on were the many amount of maze like areas and caves. I found myself just staring at the map the whole time in some of these areas, some of them just feel too big for how little is in them. And i didn't like the Ginormosia tower ranks. It's a genuine grind to rank up an area and can sometimes take days spending hours at a time doing so. It's just not fun. The tressure grove is fun but I didn't spend a whole lot of time doing it so i can't speak too much on that. But I enjoyed every bit I did experience of it. And same goes for the Bazario DLC, I also never ran into any glitches or issues with the Bazario DLC like some other's did. Overall, I still really love this game and will continue to enjoy it. I eventually will get more into tressure groves and Bazario content but just haven't felt the need for it yet. This does scratch the fantasy life itch and it's still a very good game even with my complaints. I just wish the game got more love then it did and it's sad that we didn't get anything like the origin islands DLC and that pets were completely removed.
얼탱이 없는 고봉밥컨텐츠가 어마어마하다 근데 조금 얕은 느낌이랄까 호텔뷔페 보단 분식뷔페같은 푸짐함이다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $17 | 1 | 0% | $0.99 | |
| — | 0 | — | — | |
| $0 | 60 | 88% | Free | |
| — | 8.5K | 78% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21M | 31K | 76% | $24.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.7M | 17K | 89% | $29.99 | |
| $21.2M | 14.5K | 80% | $39.99 |