
Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so called "Lives," and enjoy a carefree life in a fantasy world. Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 362.2/day in the week to Jul 16 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so called "Lives," and enjoy a carefree life in a fantasy world.
Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.It's up to you to choose what kind of Life you'll live!
■A Dragon Guides You to a Mysterious Island
You are an adventurer who sets sail with the archaeologist Edward and his team.
Following the light emanating from a dragon's fossil, you discover an uncharted, deserted island.
A vast abyss, a dragon made of bone, and a girl's message that begs you to save the world...
Travel between the island that thrived 1,000 years ago and the present-day island to unravel the mystery of its downfall!
■14 Unique Lives to Make Yours Brighter
In this world, a "Life" is the equivalent of a job.
Each has its own characteristics and provides various ways to enjoy yourself.
Collect ingredients or materials with Gathering Lives, create weapons or cook dishes with Crafting Lives, or fight monsters with Combat Lives. You can switch between any Life at any time, creating a life that's uniquely yours.
■Shape the Island! Create Your Town!
Use Lives to gather materials and restore the island to its former glory!
Not only can you place houses and objects, but you can also alter the landscape and draw rivers and roads to create a truly unique island.
Expand your house, place some furniture, and decorate the interior however you like!
■Embark on an Open-World Adventure!
Freely explore the largest continent in the series!
Climb ledges, swim across rivers and lakes, or ride on mounts - With these new actions you can explore the world without limits!
■Endless Fun with Multiplayer!
Enjoy multiplayer with up to 4 players!
Invite friends to your island, explore dungeons, or find your own ways to have fun together!
If you have two controllers, you can also use the 2 Player Family Co-op feature where one player can join the adventure as your travel companion without needing to connect online!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.6Kreviews | 91% | — | $20.9M |
| $69.99 | 4.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An amazing and well crafted experience, I enjoyed every second of the game and really look forward to what the future holds for it (please level5, add more content, I beg of thee). I feel like it holds a great time for both fans and newcomers criticisms compared to the first game: - the civilizations and nonstory npcs felt very forgettable with extremely little relevance, felt more like set pieces more than an actual living world - the enemy variety was really reduced and samey, plus combat was overall toned back to the detriment of paladin and mercenary and in my opinion to the benefit of hunter and wizard - instead of being episodic, the main story is one long experience with no designated spots for free roam, meaning the pacing can feel quite off depending on how you play improvements to the first game: - the multiplayer is very worth doing, having an extremely huge amount of benefits, yet it is also very much not required for advancement, plus the players are all super super friendly and helpful - crafting has way less downtime and is overall faster, I also like that it is slightly harder to power scale yourself way above where you are supposed to be yet there does seem to be ways to do it for those who enjoy that style - the follower system is well done and I love how they can help with harder tasks, though some can be quite annoying - though a little hesitant to get into at first, the open world and home base zones and all the mechanics to both I thought were quite awesome, the music and gameplay really were fun and unique As for the actual story in a non spoiler way, I both do and dont like how its formatted, I do like that your player character isnt actually an explicit "hero" like they are in the first game, however it very quickly pushes the explorer/researcher idea to the side and works of the assumptions that the player knows and remembers their character is a researcher, and if forgotten the third act and ending can seem quite very horribly paced. Overall I rank it a 9/10 for its gameplay and laid back quick-to-jump-in vibes but I think the 3ds game is better for its story and world immersion
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $59.99 |
| 468ratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my second hello kitty island, you launch the game and suddenly 4 hours have passed
Compañia ia slop
[h2]Game so good, bought it for my switch too![/h2] I spent more than 200 hours playing the 3DS version of Fantasy Life and I spent a good amount on this one both on steam and switch (yes, the game has crossplay and cross save feature, yay!). Therefore, I can confidently say that I absolutely love Fantasy Life i. The game are much better than the old one (not because the old one was worse, but because they added so many amazing new features), here's why: [h3]Artist and Farmer Life[/h3] Artist life will give you more decoration options, especially wallpaper and flooring that are only craftable by artists. Farmer life will help supply the cook life with fresh veggies and you can trade it on the newly added map. [h3]Base Camp system[/h3] In this game, you'll be given a land to design where several Strangelings you rescued reside. You can alter the ground, build houses, design the layout, put down paths (including bridges and stairs), and decorate your island with things you crafted or bought. It's fun and rewarding to see your island becomes a beautiful small village with stuffs you created. You can also have an art Gallery to design and even sell pieces of art you create with the Artist Life. [h3]New map and dungeons[/h3] They added one new map called Ginormosia mostly for exploring and leveling, although there are several mini quests and some connection with the main story (not sure because I haven't finished the main story). This map is also the place where most multiplayer session took place. As mentioned before, you can sell your veggies here to acquire local currency to buy cool stuffs and recipes from vendors in Ginormosia. Also sometimes can be a good source for woods, ore, fish, and veggies since various type of trees, mining spots, fishing spots, and farms spawned here. They also added two new dungeons so far: Treasure Grove and Snoozaland that can be accessed through your island. Both have different unique mechanics and can be completed together with friends also! I won't say much about the dungeons because I'm too lazy to write that much. Ginormosia, Treasure Grove, and Snoozland have a completely different mechanism so you'll have plenty of different things to do when you want to take a break from the main story. [h3]Easier Crafting[/h3] Craftings are easier and less punishing than the old one (although the penalty is worse because you'll lose your materials if you cancel the crafting mini game). Based on my feeling and instinct, it's more manageable to reach perfect or top quality compared to the old game, which is amazing because I used to be frustrated by the crafting in the old Fantasy Life. [h3]Overall Improvement[/h3] I love that in this game you can easily swap your life without needing to go to the guild office like the old Fantasy Life. Additionally, your life will also automatically swapped when you're doing activities respective of the lives (i.e. you'll automatically become a woodcutter when you're cutting down trees then immediately become a magician when you're fighting a monster). There are many more improvements from the old Fantasy Life but these two are the most remarkable for me [h3]Additional Comments[/h3] With many lives and things to do, you may assume that this game requires endless grinding, but it's not. Indeed, grinding is the only way to obtain cool stuffs in game, but you can beat the main story with minimal grind also, so don't worry. I'm not a fan of spending hours to grind on a game but somehow I enjoy grinding on this game. I have 60 hours on my save now (combined with switch) and I haven't even beat the main story because I love grinding to unlock new recipes. Get this game! Especially if you played the 3DS version before, you'll love it.
If you liked the 3ds game it fixed almost all of the issues I had with the game. Imagine runescape but fun with some animal crossing elements.
偷取时间的少女?原来偷的是我的时间,为什么说偷?因为时间是在无聊的重复性操作中消失。 低龄经典剧情,14个职业其实只有三个,都是换皮,14个都必须练不然卡主线。不同地图也都是换皮。 我不是说肝就不行,这个游戏的肝不是那种会让你上头或者有成就感的肝,是那种无聊到睡着,让你感到累的肝。 有好玩的部分,但总之,卖268真的过分了!switch版60美刀更是欺人太甚(#`Д´) 清醒点啊朋友们!268有太多太多更好的选择了!这是好朋友送我的礼物,请还给她两百!
気づいたら各職マスターもしくは英雄までやりこんでました シナリオもシンプルかつ王道で大変良かったです ミニゲームが単調ではある物のやれる事がジワジワと増えていく感じが作業ゲーとしてかなり完成度が高いように感じます 初めてハウジングした時はあまりにもどうぶつの森でフフッてなりましたがアクションRPG要素、ハウジング要素、オープンワールド要素の全てが高水準の完成度でシリーズ初めての作品がこの作品だったのが悔しい… なんでもっと前の作品からこのシリーズを履修していなかったんや…!?って思う程には楽しみました 次回作あればこれからも購入させていただきます……!!!
It's good. Tho, adding a non refuseable dream mission where you can't save is an ♥♥♥♥♥♥♥ thing to do. At least give us the option to come back later. Had to power chop my game because I didn't have the time at the moment and needed to leave. -_-
lobotomy recommended for optimal experience
This is a great game! As an ex-MMO player who doesn't want to play online/service games anymore, I’m really happy to see a solo/offline game that offers an alternative experience. The gameplay is really engaging. The gathering and crafting minigames are a bit repetitive, but the feedback makes them addictive. The graphic style really matches my taste. There is always something to do; there are many different systems, but all are simple and well-executed. All of this makes it hard to stop playing! :D It's a wonderful surprise for me. I never played the original Fantasy Life, and I usually don't spend this much on a game, but I don't regret it at all.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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