
Create a party, layer on new classes, and uncover the mystery behind the seeming reappearance of a long-gone city in this classicly-styled RPG.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−50% | 106reviews | 92% | — | $8.2K |
| $4.49−50% | 21ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Gameboy Color-styled RPG for sickos, which allows you to multi-multi-multiclass. Now I'll never be satisfied with other RPGs that merely multi-multiclass. Story is a bit basic, though some characters are kind of interesting, but it's really the combat and the dungeon crawling that make this one special.
It is quite rare for me to give up on a game before finishing. Regrettably, False Skies drags on too long and has some very rough difficulty spikes at different points in the game. It is only possible to attempt to escape a battle after every enemy has attacked you that round. Some enemies hit for 50% of my HP per attack. Enemies grow stronger faster than I do. Some enemies counterattack *everything* and thus they get multiple attacks per round doing entirely too much damage. Once I took 70% of my HP from one round of being poisoned. Its just too much tedium and the story isn’t rich enough to justify it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I could get this game injected straight into my veins, I would. I want 10 of these wonderful games, truly my favorite style of jrpg that exists. Super excited to see more of Feenicks and what they do!
I've been a big fan of indie games since I was a teenager, though actual good ones made with some more notable engines of the era (ZZT, MZX, OHRRPGCE, and the like) are few and far between. This game, being made in OHRRPGCE is a masterclass in seeing the limits of the engine as far too much power and limiting color palettes and music/sound further in the best possible ways. Not only are the self-imposed limitations endearing, but this game is LONG. Not bloat, just a very, very long story. You ever have those games as a kid you wish would just keep going on and you weren't quite ready for the ending yet? THIS is the answer to those cries. Also the game is a blast, the price is a heavy undercut for the quality of content and writing inside the whole package (even at full price) and I'd say whatever Feenicks releases next, whatever it may be, will be an immediate purchase. Definitely try the demo to see what you're in for and enjoy the purchase you'll commit to later.
I got this game thinking it would be a short little JRPG and man oh man is this game not short! I got this for less than 5 bucks during the 2025 winter sale and it does not disappoint! Pros - Story - It starts off slow but it gets good later. Its starts off generic where you're an explorer and you just joined the guild. Investigate recent events yadda yadda. Later on you now have an objective only warriors can complete. Music - This game has some bangers! When you're fighting half the game they have to be decent, this games songs are perty gooood. Class System - Just having this is a plus. You can't just level up/grind to unlock new classes. You have to find them. Whether its finding a certain NPC or side quest, it makes exploration worthwhile. Art - The art for a GBC inspired game is done quite well. Its not the best pixel art but it just flows well for what it is. Cons Windowed mode - The game doesn't remember the size I adjusted it to for the next time I start the game. Being a streamer, this is very annoying i have to adjust the window size EVERY stream. (daily) This is one of my favorite games recently and I highly recommend it.
This is the first review I've left in a while, but I felt I had to looking at how little reviews this game has. This is the best jrpg-style game I've played in a long time. Characters do not overstay their welcome. Wandering the world in the beginning has a feeling of loneliness but as you make it to more and more places you see how full it is. Music is outstanding, the class system is really cool, combat is just the right amount of engaging (shout out to sdmax300 on gamefaqs).
Obviously the concept behind this game is from the early days of RPG, however this is based on 30+ years ago and fails for games created these days. No clear progression or one button map access are hugh breakers these days.
Played and beat the itch version, then bought the steam version because the game genuinely deserves it imo. It's very well-made, even if it has some quirks to it. I'd reccommend playing with the gamefaqs guide.
An excellent game. Has an interesting story and setting with a likable cast. Character customization is extensive and allows you to produce parties that play very differently, despite being based on simple, general mechanics without long pages of special rules for every class. This is achieved mostly through elegant design of active abilities and equipment. I didn't feel there was a single area that was a slog, which was surprising given that the game is [i]far[/i] longer than I initially expected. It also has quite a few good music tracks. Highly recommended.
An engrossing venture through a captivating world, with the freedom to explore it with whatever build you make for your party. In spite of its Game Boy Color aesthetic, the combat, writing, and game design are all quite polished and refined, with plenty of twists and turns to keep the experience fresh the whole way through. I thought I didn't have time to play through a whole RPG, but before I knew it, I was hooked.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2K | 68 | 100% | $4.99 | |
| $8.2K | 258 | 65% | $0.99 | |
| $8.2K | 68 | 91% | $4.99 | |
| $8.2K | 96 | 23% | $3.99 | |
| $8.2K | 74 | 66% | $4.99 | |
| $8.2K | 289 | 66% | $1.49 |