
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Jul 30 → 21/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Greetings from Fallout 76 – Don't be a Stranger From Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
It is Reclamation Day, 2102: Play solo or co-op as your fellow Vault Dwellers emerge from your shelter to reclaim the wilderness of West Virginia 25 years after the Great War tore the world asunder.
Years of FREE Updates Fallout 76 is continually growing, with years of free updates and map expansions, plus an extensive calendar of in-game events. There's always something new to discover as Appalachia evolves.
Forge your Survivor Build the survivor you want using Fallout's iconic S.P.E.C.I.A.L. system. Become a heavily armored Power Armor tank, a stealthy sniper, a gunslinging cowboy, a melee brawler, or create a build that's uniquely your own.
Build a C.A.M.P. Settle the wastes! Choose a location, then design and expand the C.A.M.P. of your dreams. Build anything from a mountainside fortress to a woodland estate, a raider outpost, or a mad scientist lair. The customization options are vast, it's up to you!
Discover Stories Across Appalachia Embark on rich story quests filled with competing factions and meaningful choices that shape your adventure. Journey from dense forests to the scorching Burning Springs and the radioactive Cranberry Bog, where every region is filled with unique stories, hidden rewards, and legendary cryptids. Hunt or be hunted by the mysterious Mothman, towering Sheepsquatch, or the legendary Bigfoot that stalks the wilderness.
The Slasher Ritual murder sprees grip Appalachia’s denizens in terror! Join the investigation to find who - or what - is responsible as you (grave)dig up clues, stop cultist Infestations across the Wasteland and go on a brand-new Head Hunt event to uncover the truth behind the return of the notorious Slasher!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 140.7Kreviews | 72% | #76 | $65.4M |
| $39.99 | 67.4Kratings | 72% | #53 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Greedy company. They robbed me of my Mr. Pebbles plushie! I hate them so much; I hope the studio burns down. <3 <3 <3
Esta lleno de bugs pero te engancha. La comunidad es probablemente la mas sana que he visto, muy amistosos e incluso te ayuda siempre que puede. Si aprendes a vivir con la idea de no saber si es un feature, un bug o un cambio te la vas a pasar muy bien.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #51, worst MX #100 · 8 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Traditional Chinese, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $9.99−75% |
| 22.3Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hard to not view this game with somewhat rose tinted glasses considering how far its come. Having played the game from the beginning and having done essentially everything the game has to offer its hard to say I haven't enjoyed it overall. The game has truly come to life over the years compared to the days of interacting with terminals for every single quest. I do agree with the overall sentiment that recent seasons have not been as stellar as some of those in the past. It has almost always been that the seasons that have a new fun weapon are strong, while seasons that don't end up being filled with more garbage in general. Great examples being Tesla cannon season being quite strong overall, Ice breaker's was pretty strong even though Ice Breaker has been Ice Broken on and off since it came off anyways. Hard to deny that Dom Pedro wasn't also a very strong season in general with the addition of Bounty Hunts and the new Ohio map. I know it isn't as large as most were expecting but still a welcome addition for survivors of WV pre NPC's. Now to rip the bandaid off here is why the Deathclaw bundle is especially egregious and ridiculous. Initially most just see Deathclaw pet and thing "oh, its just a pet, just a camp cosmetic, why does it matter?" With the recently announced upcoming pet changes your pets will be more like companions and can deal damage. If you've played any Fallout game in the past 30 years you'll know that Deathclaws are the absolute pinnacle apex predator of the franchise (besides one off enemies and Scorchbeasts etc.) and therefore likely to be the strongest companion animal you can get. Can you do infinite damage in this game basically with the right build and trivialize most endgame content on your own? Yes. Would having a ♥♥♥♥♥♥♥ Deathclaw following you around the game make this easier? Likely. Buy when its on sale, buy 1st if you're interested in pass items. Also "product received free" apparently since I was migrated from the Bethesda launcher.
I was one of those crazy people who re-ordered this game back when it first launched. It has SO..... many issues im pretty sure people had heard. Lack of NPC's, lack of story , it was pretty much a EXTREMELY empty game that barely worked and had little of anything to do! The game is already 6 years old which is insane to me. As you can see, I have only 95 hours for a game im giving a positive review. i AM giving a positive review because of ALL the love and care that has gone into making this game what is it today! They have improved every quality aspect of this game and has done well do their players. The only reason I dont play this game more is simply due to personal issues of my IRL friends dont play and making videos via through the game has never really been a thing for me. BUT most of the time the Fallout community arent bad people. So you can EASILY making lasting friendships in this game! I highly recommend giving it a try now!
所以辐射正统续作5什么时候能出
Made me massacre a entire DMV to get a Government ID 10/10
still to many bugs and glitches. issues with weapons freezing and more. its worse now i got to go out of my way to fix glitches and bugs that shouldnt be in this already old game.
It's pretty good. Feels a lot like Fallout 4.
runs terribly even on lowest settings mouse sensitivity setting dose not work 40 minutes played 39 trying to make it run well
Very buggy and can be fun with friends. Then one day you realize your doing the same 5 events over and over, and grinding for nothing. It's honestly just an excuse to talk to friends and do mindless activities. I get why some people like that, but I prefer to talk with an active task.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169 | 11 | 91% | $0.99 | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $1.5M | 6.1K | 79% | $9.99 | |
| $334.2K | 3.1K | 64% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $66.2M | 30.2K | 81% | $53.99 | |
| $64.4M | 129.8K | 96% | $24.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $63.7M | 46.4K | 91% | $63.99 |