
"FALL" is a small-scale visual novel game. Players will take on the role of "Lane", a girl in Celeste. After encountering members of a mysterious organization , she will go to investigate a series of mysterious events. Depending on the player's choice, the game will lead to two different endings.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Game Introduction
Lane, a carefree girl living in the Mangrove City of Celeste, went on a trip with her friends as usual during the summer vacation. However, she met a black-clad man who claimed to be looking for the Omega seal and a woman called "Cardinal". In the pursuit of the truth, what kind of sparks will be ignited between them, and what will Lane do? Everything is up to you to decide. . .
Story background
The story of "FALL" takes place in a fictional world called "Vision Land". The world of "Vision Land" was once very similar to our real world until the discovery of Ether energy led to the outbreak of war. After the war, a political pattern that lasted for a hundred years emerged. It seems that there is a mysterious hand keeping the world unchanged, forcibly stopping time.
Character Introduction
Lane
The girl living in Mangrove, a port city in Celeste, has led a carefree life since childhood. Perhaps because her past life was carefree, stable and peaceful, she developed a calm personality, without desires or attachments. However, fate will push her down a perilous path.
Zemots
Lane's classmate, a young man who once developed feelings for her. Born with a melancholic personality, they often appear listless.
Amber
Lane's classmate, a hot-tempered and energetic girl, is lively but a bit hard to get along with.
Kresodore
Lane's classmate is a very influential figure in the school. Coming from a wealthy family, he has a domineering personality and attaches great importance to the concept of hierarchy. He likes to divide people into different classes and strives to become the "upper class" in his mind. Such a personality makes him pursue what doesn't belong to him.
Lambda
Senior officials of the mysterious organization seem to use Lambda as their code name. This time I came to Mangrove City to recruit candidates for the "Omega of Cardinals".
Alpha
The leader of the mysterious organization.
Gameplay
The total text volume is 50,000 words, divided into the prologue, Chapter One, Chapter Two and Chapter Three. There are two different endings. Players will make a choice at a key node and it will affect the direction of the ending.
In addition to the main storyline, there will also be very detailed explanations of various Settings in the visual field.
It does not include a favorability system. Except for the protagonist Lane, the plots of the others are fixed.
Production members
Chief Director/Planner: Typical-12
Technical support: NH4JS
Copy: BlueTide
Image/Audio processing: Olyne
Painting: PixAI/酥酥
Music: SunoAI/Udio
CV:
Amber /Lambda:元小年
Zemots/Man in Black C: NH4JS
Kresodore/Man in Black B/Kresodore (PV) : Typical-12
Host: Olyne
Man in Black A: BlueTide
Alpha/ Zemots (PV) :丁斩DiamondZombie
Amber (PV)/Lambda(PV) : xx-kk-aa
Alpha(PV) : vic123__
Sponsorship/Special thanks
李浩宇xyz
About Us: QQ group Communication & Follow-up 1022918428
PLUS*: Our Japanese translation is generated by software and the quality of the text is not guaranteed. If you are proficient in Japanese and willing to provide a free Japanese translation, please send your translation to our please send your translation to our Support Email. We also welcome translation versions in other languages. We would be very grateful for your efforts!
Genres
Stats
Languages: English, Japanese, Simplified Chinese**languages with full audio support
Engagement
Reviews
立ち絵の頭が切れてるキャラがいた。 立ち絵のクロマキー用グリーンバックがうまく抜けてなくて緑が見えている。 話は終わってなくて作り途中らしく、良いも悪いめ評価しようがなかった 絵の周りが良くないという意味のみで
Инди-приключение с элементами головоломки и глубоким сюжетом. Плюсы: Эмоциональный сюжет — трогательная история о преодолении трудностей; Уникальная механика — взаимодействие с окружающим миром через призму сломанных крыльев; Атмосферное звуковое сопровождение — создаёт особую эмоциональную связь с игрой. Минусы: Ограниченное количество локаций — игра может быстро закончиться; Некоторые баги — возможны технические недочёты; Сложность головоломок — может показаться чрезмерной. Итог: понравится любителям атмосферных приключений и глубоких сюжетов. Уникальная механика и эмоциональная история делают игру запоминающейся, несмотря на возможные технические проблемы и сложность головоломок.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 34 reviews with recorded playtime.
32 шакакла на 1 главу
[h1] Птица со сломанными крыльями [/h1] [h3] [i] Спасайте ребят, мне жена сказала если здесь будет [/i]: 20 лайков и [b] 5 наград [/b], то жена купит ящик пива!!! [/h3]
Погано зроблена візуальна новела, яка не вартує вашого часу
AI slop
FALL is one of those really simple games that I found surprisingly relaxing. The whole idea is to guide a leaf gently through a forest until it reaches the ground, using wind to control where it moves. That might sound almost too basic at first, but I actually liked how peaceful the experience feels. There is no complicated story or huge amount of stuff to learn. I just focus on keeping the leaf moving and trying not to crash into everything around me. The main mechanic is controlling the wind and adjusting the leaf's path as it falls. I have to steer around branches, falling twigs and birds that can disturb the leaf's movement. The controls are easy to understand, but staying alive for longer still requires some attention. I enjoyed the feeling of making small adjustments rather than constantly fighting against the game. It is more about keeping a smooth path than rushing toward the bottom. I also liked the score system because it gives the endless format a little bit of purpose. The longer I can keep the leaf moving safely, the higher my score becomes. There is something satisfying about trying another run and seeing if I can beat what I managed before. It is not a deep progression system, but I do not think the game needs one. The simple score chasing fits the relaxing nature of the experience. The forest itself is also quite pleasant to look at. The hand drawn style gives everything a soft and colourful appearance, while the moving branches and other obstacles make the environment feel alive. I think the presentation works particularly well because the game is trying to create a calm atmosphere rather than overwhelm me with effects or complicated visuals. It feels more like a small interactive relaxation game than a traditional action game. The biggest problem for me is that FALL is extremely limited. Once I understand the basic idea, there are not many new mechanics waiting for me. The endless format means the challenge mostly comes from surviving longer and improving my score. That can be enough for short sessions, but I could see myself running out of reasons to play after spending some time with it. I would have liked a few extra environments or different challenges to give the experience more variety. I also think the price makes a difference here. FALL is a very small game, and its appeal comes almost entirely from the peaceful atmosphere and simple gameplay. If I am looking for a substantial adventure, this obviously is not going to provide that. But if I want something I can load up for a few minutes and simply relax with, I think it works quite well. There is something nice about a game that does not constantly demand my attention. Overall, I enjoyed FALL for what it is. It is a tiny and peaceful experience built around guiding a leaf through the forest, and I think the simple idea is executed well. The lack of variety stops it from being something I would play for hours, but I still found the gentle movement and relaxing presentation enjoyable. It is the kind of game I can pick up when I want something calm and uncomplicated. Rating: 6.6/10
免费 有中文 有成就
☨
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $3.4K | 21 | 90% | $4.99 | |
| $2.7K | 20 | 15% | $2.69 | |
| $140 | 1 | 100% | $4.99 |