
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $393.9K — a different platform, not this one.
On September 21, 1986, two priests arrived at the Martin Family home in rural Connecticut to investigate an apparent case of demonic possession. Only two people would leave the house alive. FAITH is a pixel horror game inspired by the era of classic 8-bit gaming and the "Satanic Scare" of the 1980s. Use your holy crucifix to perform exorcisms, fight back against possessed cultists, and cleanse haunted objects. Discover a world of dread, isolation, and mystery as you explore haunted forests, abandoned churches, and the inner sanctums of a Satanic cult. EXPERIENCE ALL 3 CHAPTERS OF THE UNHOLY TRINITY FAITH - Haunted by nightmares and searching for answers, a young priest returns to the house where an exorcism went horribly wrong a year before. FAITH: Chapter II - After confronting unspeakable paranormal entities and narrowly escaping with his life, a young priest descends into a new nightmare. FAITH: Chapter III - Aided by a mysterious stranger, a young priest travels the dark countryside to stop a Satanic cult from summoning a horrifically powerful demon. HORROR THE OLD-SCHOOL WAY Wickedly chunky pixels Hand crafted rotoscope animations Haunting retro soundtrack Multiple/secret endings 1980s religious paranoia Demonic EVPs channeled through abandonware speech synthesizers
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $5.99−60% | 63ratings | 90% | — | not modelled |
| $3.74−75% | 8Kreviews | 95% | — | $393.9K | |
| $14.99 | 225ratings | 97% | — | not modelled | |
| $14.99 | 100ratings | 96% | — | not modelled | |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5 | 40% | Free | |
| — | 29 | 64% | $19.99 | |
| — | 8 | 48% | $4.99 | |
| — | 34 | 74% | $4.75 | |
| — | 20 | 82% | $4.19 | |
| — | 212 | 76% | $2.49 |