
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在RPG游戏中加入连击机制不是一个很好的想法,剧情也不太行,后期除了幕后黑手其他人全洗白了。
系统拉,互动物品市场出现无效的情况,需要远离再回来才能进行互动(小问题,国产嘛忍忍还能玩);剧情,降智展开,玩不下去了,G了
為了畫面而來 但遊戲環境 以我的體驗來說很糟 到底為什麼不能拉遠視角 固定那麼近 我真的玩幾分鐘就頭暈了 但坦白講我還有認真想說3d暈本來就一陣子就可以克服 但你不給地圖又一堆空氣牆 真的很影響我體驗 完全不想要往旁邊走看有沒有東西可以拿 這種遊戲只要有這種想法出現我認為根本不用玩了 希望跟我一樣在意遊戲環境體感的玩家可以入手前看到我的留言再買
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上古时期,万国林立,统称九州。九州共主尧帝在位期间,一场名为“净”的灾难席卷九州各国。尧帝遂于龙庭施行盛大祭祀,欲祭问苍天,解除“净”之危机。未料祭祀失败,北斗、南斗两位星神消逝于天际。一时间,尧帝失德的谣言不胫而走,国家间的制衡也被打破,和平的表象下暗潮涌动,九州陷入一片惊恐之中。而在远离纷争的山野中,一位少年正计划踏上旅程……
[h1]Reseña del explosivamente mediocre \神舞幻想 Faith of Danschant\[/h1] [h2]Resumen[/h2] ¡Por todos los pixeles sagrados! ¿Alguna vez has soñado con un juego que te lleve a un frenético viaje de emociones confusas? Bueno, entonces tal vez \神舞幻想 Faith of Danschant\ sea para ti… o quizás no. Este título confuso te llevará por una montaña rusa de aventuras orientales mezcladas con una especia de \¿qué diablos está pasando aquí?\. [h2]Aspectos importantes e interesantes[/h2] Definitivamente, el juego trata de ser épico con su narrativa misteriosa y personajes que parece que tomaron tres cafés express antes de cada escena. Los gráficos no son nada despreciables, algunos paisajes son realmente dignos de un fondo de pantalla. Y la música, bueno, te hará sentir como si estuvieras en un festival de música tradicional, listo para sacar tu mejor movida de baile con espadas. [h2]Aspectos por mejorar[/h2] Oh, niño, ¿por dónde empezamos? La jugabilidad a veces siente como si estuvieras tratando de conducir un elefante borracho. Además, los diálogos, aunque dramáticos, a veces te hacen preguntarte si se perdieron en la traducción o es que realmente querían que el protagonista sonara como un poeta frustrado. Y no olvidemos la IA... esos enemigos podrían ganar un premio por el mejor maniquí del año. [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]5[/td][td]\Manejar un elefante borracho sería más fácil.\[/td][/tr] [tr][td]Dificultad / IA[/td][td]4[/td][td]\Los enemigos necesitan un GPS para encontrarte.\[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]\Suficiente para mantenerte confundido por horas.\[/td][/tr] [tr][td]Video / Gráficos[/td][td]7[/td][td]\Al menos algo que vale la pena ver.\[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]\¿Quién necesita coherencia de todos modos?\[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]\Te traslada a un mundo de confusiones estéticas.\[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]\Son tantos que a veces ni se notan.\[/td][/tr] [tr][td]Música[/td][td]7[/td][td]\Prepárate para bailar con espadas.\[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]\Cada escena un monólogo shakespeariano perdido.\[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]\Algo de variedad en los estereotipos.\[/td][/tr] [tr][td]Total Puntuaciones[/td][td]58[/td][td][/td][/tr] [/table] [h3]Veredicto: Compralo con descuento[/h3] Si después de todo lo que te he contado sigues queriendo explorar los enigmáticos rincones de \神舞幻想 Faith of Danschant\, te recomiendo esperar a una buena oferta. Por el precio completo, solo si te sobra el dinero y quieres experimentar la dude... digo, la aventura de manejar elefantes metafóricos. ¡Buena suerte!
續集趕快出來吧
质量不错,期待2代。
3D畫面真的很漂亮,戰鬥特效也很華麗,會期待每次戰鬥中使用招式的特效 場景也很漂亮,應該是單機武俠遊戲中算好的 但是人物的表情真的太出戲了,完全是面癱的等級 配音很彭湃但是臉部表情是死魚眼,導致無法融入劇情 再來最爛的就是劇情,完全搞不懂在幹嘛哈哈 很多劇情都太不合理,搞不懂在寫什麼
其实剧情的大方向是还行的,但是剧情细节打磨太烂,剧本节奏安排的非常不好,配上脑子不行的男女主,我真无语了。 且战斗也是非常难受的,一些躲避玩法不死几次我都不知道怎么玩,甚至有一些地方过了我也不知道是怎么过的。 本来想玩玩DLC,但本作唯一人设不错的聪明人竟然[spoiler] 喜欢脑残女主 ,这件事情我无法原谅[/spoiler] 明明有很多地方可以补足剧情+增加迷宫,但是偏偏剑走偏锋,差评吧只能说。
60个小时,浓缩成4个字,依托答辩。 狗屎的剧情, 狗屎的战斗, 狗屎的装备系统, 狗屎的建模, 狗屎的地图, 狗屎的手柄操作, 狗屎的数值设计, 居然能凑成七坨狗屎,那不得不品了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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