
Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't deal with the water sound
I liked the gameplay -The game sound has issues and sometimes it's annoying, especially at the beginning when the river sound comes in
Single player Smash Bros against Muks and Grimers.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
aint no way this game is this criminally slept on. this game ROCKS! what we got here is a beat em up with maximum combo expression. reminds me of anime fighters/hyper fighters like blazblue or MVC3 but against hordes of enemies. knocking a dude into another dude is just so satisfying and customizing your moveslist gives you insane versatility in how you play. game is short, at around an hour and 30 minutes but like any good arcade style game it has extra modes and difficulty to keep you occupied. if you want a stylish hyper fighter with maximum combo expression, dont sleep on this!
Only play if you're into 2d fighters. Very poor tutorials so there's a huge amount of suffering trying to figure out what the game wants. It pulls alot from the language of 2D fighting games and it strongly expects you to understand combo-ing and juggling. Most of the later bosses are straight up unbeatable without perfect counters and using combos or juggles to take out half their health in one go after finally stance breaking them. It's not a bad game, it's just a niche game that doesn't explain what niche it's aiming for, and therefore wasted so much of my time and frustrated me so much in the process. As much as some brainlet might say just "git gud", it's a miserable experience trying to do that when the game gives you zero tools for doing that and doesn't explain its own mechanics. So no, I won't git gud when the game clearly has no interest in helping with that.
I love this game for the mix of ways you can build your fairy but overall the combat feels epic when hits land and mobs are sent flying into another and the overall story has me engaged and leveling and building is rewarding. You don't often see a fairy do this much fighting
ガーディアンモードまで含めて全部やってみました。 えーでるわいすの作品はサクナヒメから入ったのでアクションにやはりサクナヒメと共通する部分がありました。 殴るのも大事ですが、敵同士の衝突があり、そこのヒットストップも同じ感じ。 特にサクナヒメのミニゲーム「花咲かサクナ」をやりこんだ人ならそう難しくはないと思います。 BGMもこっちがオリジナル? 短時間でサクッとアクションゲーしたくなったらおすすめです。 ちなみに環境音爆音バグがありますが、Windows11 23H2では再現していません。 SteamDeckでは、ゲーム自体がWindowsのフォント依存らしく、メニュー表示がありませんでした。
good brawler and fighting engine but it feels a tech demo/prototype it doesn't feel fully packaged flush out game 7/10
面白いです。 現在ほんの数十分遊んだ感想ですが、難易度かんたんでスタートしてもそこそこ歯応えがあります。 難しいというほどではありませんが、簡単すぎて拍子抜けするようなものではないでしょう。 あくまで難易度かんたんでの話ですから、難易度ふつうで始めるとけっこうな難度になる気がします。 キャクターもBGMも可愛らしく、アクションは軽快で、効果音もよくできてます。 さらに価格を考えればかなりの良ゲーと言えるんではないでしょうか。
I generally like games of this genre, but I found this unpleasant to play. The audio kept peaking despite being turned way down and I had to turn off the ambient effects entirely to stop one effect from playing over itself until it maxes out the volume. The interface for selecting special moves also broke for me, leaving me unable to use any of the equipped abilities. Most fights against strong enemies devolve into taking your turn and then blocking. Its not really like a fighting game at all, since there is no way to combo enemies unless they are in the guard break stance, which you can't see coming. The enemies generally don't leave any opening when they get hit, so there's nothing to do but block and wait.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $6K | 425 | 89% | $0.99 | |
| $1M | 2.1K | 83% | $24.99 | |
| $1M | 9.2K | 97% | $6.99 | |
| $903.4K | 2.5K | 63% | $14.99 | |
| $128K | 2.5K | 72% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $233.7K | 345 | 46% | $34.99 | |
| $233.7K | 640 | 92% | $12.49 | |
| $233.8K | 505 | 33% | $12.99 | |
| $233.8K | 806 | 82% | $9.99 | |
| $233.9K | 481 | 99% | $11.99 | |
| $233.4K | 437 | 95% | $14.99 |