
With its unique living board, Faeria is also the only card game where you can gain all 300 cards in less than 50 hours.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.17/day in the week after.
About
With its unique living board, Faeria will challenge you with truly strategic card battles. Craft your deck, shape the battlefield, and fight for victory!


A strategy game like no other. Build exciting decks and shape the battlefield as you fight epic battles. Raise mountains, build forests, fill lakes, or harness the sands of the deserts. You choose your own path to victory.
Earn your collection through our simple and affordable DLC-based business model. Experience a card game without expensive micro-transactions. Whether through solo campaigns, draft mode, or PVP, all cards are earned through simply playing the game!
Enjoy 100+ hours of solo content, co-operative missions, and puzzles! Explore a vast array of challenges that reward you in return. Journey through the Oversky and defeat devious World Bosses - or even play enemy AI in draft mode!
Enter Pandora, Faeria's unique draft mode where your deck-building skills are put to the ultimate test. Choose to play against the AI or put your deck to the ultimate test in PVP. Earn rewards based on how well you do. It’s the perfect way to increase your collection, or just have fun!
Become a part of our thriving, supportive, and helpful community by joining our official Discord channel, subreddit, forums - or join The Hub! Years in the making, you’ll be hard-pressed to find a more welcoming group of players.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 7.2Kreviews | 83% | — | $638.2K |
| $59.99 | 132ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beynimi kullandığım oyunlara bayılıyorum :D
ЯЯЯЯЯЯЯЯЯКИИИИ
It is chess/checkers Hearthstone. Good and challenging.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $638.2K | 2.3K | 91% | $19.99 | |
| $638.1K | 1.9K | 78% | $14.99 | |
| $638K | 3.8K | 88% | $7.99 | |
| $638K | 588 | 71% | $49.99 | |
| $637.9K | 2.5K | 71% | $9.99 | |
| $638.6K | 2.9K | 97% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 131 | 73% | Free | |
| $317.3K | 1.1K | 75% | $9.99 | |
| $0 | 65 | 72% | Free | |
| $0 | 0 | — | Free | |
| — | 4.5K | 89% | — | |
| $0 | 203 | 68% | Free |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Portuguese - Brazil, Italian, Japanese, Korean, Traditional Chinese, Czech +1 more
| $19.99 |
| 109ratings |
| 72% |
| — |
| not modelled |
| $19.99 | — | — | — | $0 |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a creative game with cool mechanics, pretty artwork, and it's fairly easy to get all the cards. There aren't as many people playing as in the past, but I've consistently been able to find matches.
:(
Perfect, very relaxing and tons of features.
비주얼 사운드 매우 훌륭함 전략적인 요소도 매우 많음 덱 짜는게 어어엄청 재밌음 타 카드게임에 비하면 금액적인 부담도 매우 덜함 이 보다 실력이 중요한 TCG 게임은 본적이 없음
A very well executed idea for a CCG!!! Pros: 1. The Campaign alone seems to be decently long. 2. Many other modes to keep you coming back. 3. A well functioning in-game shop to buy cosmetics using the currency which is earned in game. 4. Pandora mode (instant deck construction), Ranked and Casual battles. 5. The Community is large enough so that pvp battles take less around 1 minute to find. Cons (so far): There is no feature to copy a deck.
отличное кки
Basically f2p once you buy it, very fun game, not often do you get access to all the cards to fast in a multiplayer card game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.