
Fadedlands: The Reckless Squad is a turn-based game where you can dodge skills through movement, blending elements of roguelike and squad building. While the combat is fully automatic, you need to move or attack at the right time, optimise your deck, and enhance your squad's strength!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fadedlands: The Reckless Squad is a challenging, fast-paced turn-based game with roguelike elements.
Do you think turn-based means just standing still and attacking? Here, positioning is key! Predict enemy skills, move flexibly, and dodge deadly strikes!
The timing and positioning of your skills determine victory or defeat! Knock back enemies and you might even make them hurt themselves—experience an unprecedented thrill in turn-based combat!
With the addition of roguelike elements, you’ll acquire Blessings from shops or random events. These Blessings not only boost your stats but also change the way your skills attack, allowing you to craft a unique combat style and make your squad stronger with every battle!

After your adventure, base building is where the real challenge begins! Use the resources you bring back to unlock new buildings and gameplay, creating your very own adventurer’s paradise!
You can recruit more companions with unique abilities at the tavern, or improve your adventurers’ skills at the training ground to prepare for the next adventure!

Don’t fear death! Every failure is an opportunity to grow stronger! Collect resources to unlock new characters, cards, and buildings, making your squad more powerful with each defeat!
Clearing the game is just the beginning. Higher difficulties, stronger enemies, and more bizarre weather and terrain are waiting for you to conquer!
If our game has caught your interest, don't forget to add it to your wishlist!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有点意思的策略卡牌游戏,故事中玩家需要操纵冒险小队来对抗灾厄。本作最大的特色就是人物的行动基本是自动的,玩家只能决定小队下一个技能的使用和时机,小队成会员通过调整站位来搭配攻击,可以看作是半自动化的暗黑地牢,但是游戏独特的玩法还挺有趣的,不过目前内容较少,适合喜欢肉鸽策略的玩家。 游戏的核心玩法就是构筑小队成员,通过战斗和交易来获得各种技能卡牌,增加队员的属性,搭配队伍的技能来面对不断出现的灾厄,此外游戏还有这一定的任务系统,通过完成各种任务来获取奖励,虽然游戏的大小只有几十mb,但是在框架上明显吸收了大多数肉鸽模式的优点,体验起来还是比较有趣的,流程也足够新鲜。 而游戏对比传统卡牌的区别在于不再是回合制的战斗,而是通过时间槽来轮流出手,除去正常的攻击之外,玩家还可以根据现有的sp来使用各种技能辅助战斗,灵活使用小队成员的各种技能来达成强力的组合,还可以调整自己或者敌方的位置获取优势,譬如让敌人互相攻击等等。 此外不同角色的属性和卡池是不一样的,每个角色都可以携带三个技能和四个不同的属性卡牌,总之要根据获得的道具来灵活调整队伍技能;在冒险中除去金币以外还可以获得木材石头等建筑材料,可以在营地来解锁对应的建筑,可以看出在整体的框架上还是很像暗黑地牢的。 不过目前游戏流程较短,每次只有三个关卡,往往恰好是流派没有成型或者是刚刚成型的节点上,导致刚准备开始爽就已经没内容了,这点实在是让人难受;而且整体上游戏的内容也比较少,每个职业专属卡牌也就三十张左右,流派少构筑不够丰富,导致策略深度也不是很够,后续增加些内容就好了。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
好玩,这款游戏的当务之急是出一个创意工坊
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《黯淡密林:鲁莽小队》是一款回合制的策略游戏,你将带领你的小队,踏上未被探索的各个区域,从其中获取宝贵的资源,当然,其中也有魔兽的存在,你需要与队员们,齐心协力,干掉他们,不过翻车也无所谓,因为你们可以回到营地修整一下,以全新的状态来探索下一个区域。 [h1]游戏玩法[/h1] 回合制游戏,不过一共会有5个站位,你可以在站前调整,战斗的时候有一些技能也会调整站位,记得给前排带一个击退抗性的卡片。 人物有血量,护盾值,能量值,能量可以用来释放技能,这边一般来说都是需要暂停释放的,因为有些技能持续时间只有0.5s,不暂停一下子就没了,技能分为几个,主动,被动,主动里面还有一个增益,也就是前面说的这个,不过技能基本上花费都比较高,造成伤害也要注意他的使用费用跟debuff。 局内还有一些卡片,比如说商店可以购买,给指定小人购买装配上之后,在泉水可以在本局内将其永久带上这张卡片的效果,还有就是随机事件,纯看脸,给的奖励也还过得去。 [h1]结语[/h1] 个人感觉一般,有一定可玩性,但是很难,感觉不到三个小人之间有啥联动,基本上就是跟对面的回合制,你a一下我a一下,而且双方都是开心刮刮乐,肉鸽性质也体现的很少,无非就是开图翻牌随机化,别的就看不出来了。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
难5最简单
好玩的~
一把通了第一次冒险真不错(虽然好几次差点死了发现推出再进可以重打最后一次战斗)
值得一玩,美术也不错
把怪血量调低些吧,一场不想打那么长时间,有点垃圾时间的感觉
就你这猎人把怪打死就会卡死的bug都不修,而且内容这么少,真就不值得,等什么时候更新后充实内容和修完bug再考虑改 bug修复和开发者回复的挺快的,我想玩大世界探索,就是闯关界面多点选择性,现在内容太少啦
好玩,推荐。 并非鲁莽的小队。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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