
A Town Builder + Factory Sim where you fully automate a tropical village and feed a giant volcano. Use conveyor belts, trains, boats, zip lines, pipes, water wheels and more to produce massive amounts of items and keep everyone happy!
Modeled estimate, not a reported figure. How we estimate →
About
Factory Town 2 is a game about building a thriving tropical village, automating item production with conveyor belts, trains, and catapults, and feeding a giant volcano in exchange for super powers.
You start out on an uninhabited island in the middle of the ocean. After harvesting some resources you can build houses, shops, roads, and factories. This will attract new villagers, who can do your tasks for you! They'll buy the things you make, and you can use that income to upgrade your buildings and expand further.
As your economy grows, you'll need to solve bottlenecks and optimize supply chains using roads, bridges, trains, conveyor belts, and other automated delivery systems. Keep everyone's stats full by supplying them with food, water, clothing, luxuries, and other goods, and your tiny village will grow into a metropolis stretching across multiple islands!
All of this is happening under the watchful eye of a powerful but friendly volcano deity. By feeding items into the volcano, you can gain its favor and it will reward you with new recipes, technology, and upgrades. The volcano can even summon new islands from the ocean floor that you can use to expand your town when you need more space.
A day/night cycle, volumetric water physics, dozens of new items, overhauled town simulation, a controllable avatar and new transportation gadgets like catapults and ziplines offer fans of the original game a fresh and massively improved experience.
Dig trenches and place dams to control the flow of water from springs in the mountains down to your farms and reservoirs to ensure they are properly hydrated. Use waterwheels and windmills to turn drive shafts that can boost food and mineral processing power, or generate electricity that flows through power lines to run refrigerators or furnaces.
Produce dozens of different items including tropical drinks, pastries, ice cream, cooked meals, coffee, clothes, jewelry, books, medicine, and potions. Each item has its own set of worker-boosting stats, so you'll have to choose the best items to make based on what resources you have and the needs of your town.
As always, you can relax and build with no stress or fear of failure, since there are no harsh penalties or time pressure to punish players for experimenting.
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Engagement
Reviews
Themes across 161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Again Erik delivers an awesome game! I'm a big fan of his previous titles and this one has all the things I've loved in Factory Town 1 while adding fresh changes that makes it worth it to buy and play Factory Town 2. It's early access but the game already have a lot of content. I've loved the silly volcan background story to make numbers go up. If you like resource management, min-max, optimization like I do, this game is for you.
So far a promising start. It takes some getting used to if you come from the first Factory Town, but within its differences with the first game it crafts a surprisingly fresh gameplay loop. Because of that it will likely be able to co-exist nicely besides Factory Town 1, where both games offer a different enough style of game play that 2 does not make 1 redundant by any means. Both Factory Town 1 and 2 are worthwile games in my book.
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Languages: English*, French, German, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Spanish - Spain*languages with full audio support
Hours played at review time, across 161 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like an incremental upgrade from the first one, I like these types of games which let you play at your own pace
Played the demo a lot and now enjoying full release. The differences from FT1 to FT2 are designed in a way to give it that same feel but still make both games different enough to have a fresh experience.
I played the original Factory Town for hundreds of hours and I have a ton of time into this one through the demo. I love this game. It recreates the spark of the original without just being the same thing again. Highly recommend!
Nice automation game in the style of a cozy game. Pretty deep features and regular updates makes this one to watch.
great sequel
A fresh new take on Factory Town. New mechanics, not just more of the same.
It's hard to overstate how good this game is. Especially for an "Early Access" game, everything is here: Fun campaign, intuitive progression, silly poop emoji volcano.. there's literally nothing to dislike. Yes, there's still some polish missing, but the bones are all here. If you're looking for a cozy Factorio-like you've absolutely come to the right place. I was skeptical of the claim at first but I have to admit, everything I enjoyed about the first game is either present or improved in this sequel. My only gripe? I wish I could erase my memory and discover it all again from the beginning.
I loved the first one, played the demo of the second game. If you love automation games you feel right at home.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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