
Factory Engineer is a factory simulation game which is about creating a huge automated factory by building production lines to create products and make money. Start with simple products,make money,unlock technologies then create the most sophisticated products.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
複雜度有點高,想要提高生產設備的效率不容易,而且操作說明不詳細,一開始不容易上手。 但是多玩幾次習慣之後,就會開始動腦筋思考,很有挑戰性,而且有存檔功能,這是很方便的地方。 整體而言,這個遊戲還不錯。
Это какой-то... фекалит.
Intriguing factory simulator game, but somewhat poorly designed for usability. * Hotkeys don't map to anything I'm used to and seem to be missing for many common commands(play/pause for instance). * Doesn't limit its cpu/gpu consumption on my laptop so at the menus it overheats on the menus. * There seem to be hidden gotchas with various configurations that make the grabbers not feed the machines, but no indications why
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ultimately, the graphics are kind of poor. The resolution is quite obviously bad no matter what settings (out of the 2) you have set. It's a lot of waiting for no reason as well. The exchange rate is very odd. Certain machines are one thousand, certain machines are 2 thousand, etc. They don't make sense. This game needs to fix the textures and re balance a lot of the costs and worth of materials and machinery.
字太多,想说爱你太难。we need chinese, we need chinese, we need chinese. 我们需要中文。202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
not for me... the tutorial is okay... when u have a "small produciton" line.... but then already the 3rd goal is "overwhelming" for me... maybe i drunk too much jack daniels in the past to manage all these micro processes etc. but not for me sry
Herrliches Spiel, aber es könnte großartig sein! Joyfull game, but it could have been great! - No options in menue, f.e. for keyboard-shortcuts Shortcut for placements would have helped a lot (only two excisting: "space" for track and "R" for turning), this way you simply have to click on every single action you wonna make. - No copy/paste, No Layouts: which is lame, when setting up the same type of street - No multiple-selection: no way to mark a group of objects and just move them one tile aside. You have to remove every single one manually and rebuild the whole stuff again :( + Seems quite simply at the first sight, but becomes very complex at the end + No bugged achievements, no crashes, no bugs ingame, solid + Never boring, cheap fun, as long as you don´t expect it to be like factorio! Personally I really missed the option to name and colour some things, like machines and robot-arms, or have a symbol over a stash. But, I really enjoyed working out efficient solutions/setups, allthough I rebuilt almost every production of a room serveral times - still, it´s satisfying seeing all your machines work flawlessly. Since i played the famous "factorio" i missed a lot of features, but it´s not factorio- so. Big recommendation for hours of joyful gaming anyway! Hf
i would call this a fun little game if it werent for the fact that moving the camera has you absolutely screwed unless you use exyternal utilities to slow the game down.
I would recommend this game if you are just getting into automation games, but other than that it's just too easy. Although that might just be my life wasted in Factorio talking. All around it's a good little game; a few bugs here and there but other than that its fine.
[h1]Factory Engineer - More like Disappointment Factory[/h1] Oh man, I really wanted to like this little game. It came out by an indie developer, and I love supporting indie developers. However, this game is not fun. You can see (almost immediately) that it uses the same concepts as Factorio. The arm to move items between machines, and conveyor belts. Unfortunately, I got "soft locked' on the first mission and after 15 minutes decided to refund. The game is not fun. [h3]The Bad[/h3] [list] [*] Gameplay - The gameplay is bad. There's no tutorial to help you figure things out. I spent 25 days just trying to figure out how to get the plastic block challenge complete. Also, why am I starting with a semi-complex item (Lego-looking blocks) on the first quest/mission? [*] Soft lock - You get a specific amount of money to start and when you place items down, it takes money. Okay, no worries, that's a fine mechanic. However, on the first mission, the "Global Market" is locked, which means if you spend all of your money, like I did trying to figure out how to even start the automation process, well then you're ♥♥♥♥ out of luck. :( [*] Settings - There aren't any really. Just a resolution, Fullscreen (check box), and a few for the sound. But they don't matter as the volume didn't change any. [*] Camera - Holy smokes, the camera controls are some of the worst that I've ever seen. I moved my mouse a little too far to the right and the whole screen shifted to the max edge of the map in 2 seconds, maybe less. [*] Placing items/conveyor belts - There is no mouse click and drag feature. Everything is a single click. Reminded me of games made in the late 90's or early 00's. [/list] [h3]The Good[/h3] [list] [*] Music - The menu music was nice. It was catchy, but not overpowering. [*] Graphics - While simple, and 2D, they weren't bad. [*] Controls - If you ever played Factorio, the controls and set up is similar. So once I figured out what the hell I was doing, it was easy to get automation started. [/list] [h2]Overall[/h2] Blah, this game was a disappointment and I didn't even want to spend more time. After getting soft locked to the point where I can't complete the first mission/quest, which is too complicated for the first one, I was out. If you want a good factory game, there are many others that do it so much better. I would not recommend buying this game. [h2]Score[/h2] [b]2/10[/b]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
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