
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 7.3Kreviews | 86% | — | $3M |
| $15.99 | 5.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gra typa metroidvania wyróżniająca się światem oraz głównym bohaterem (malutki króliczek z dużą, mechaniczną łapą na plecach). Gameplay standardowy (dash, podwójny skok, wszystko do odblokowania, zbieranie złomu itd), zero szczególnej inicjatywy. Poziomy nudne i nie chce się ich ponownie przechodzić. Fabuła standardowa. Walka bez satysfakcji - większość przeciwników i tak zada ci cios, po którym się przewracasz, więc często lądujesz na glebie na kilka sekund. Blok? Odblokowujesz i musisz wybrać jako broń dodatkowa, więc nie używałem. Sterowanie na klawiaturze jest wystarczająco słabe, żeby jeszcze tego guzika szukać w trakcie walki. Jeden wielki minus: poziomy podwodne. Nie dość, że trzeba odblokować maskę tlenową, aby w nich przebywać dłużej, to jeszcze poruszasz się w nich okropnie wolno. Rozwiązanie? Przyspieszenie poprzez użycie jednej z broni, wtedy tak jakby robisz dash wewnątrz wody. Tylko że jak pół piksela ściany lub przeszkody stoi ci na drodze, to się odbijasz i zawracasz gdzie jesteś. I są sekwencje na czas pod wodą. Twórcy za takie rzeczy muszą przeprosić. Da się grać i ukończyć na najniższym poziomie trudności. Ledwo. 5+/10. Muzyka też fajna.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 9.8K | 100% | $7.99 | |
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 9.5K | 94% | $39.99 | |
| $3M | 2.8K | 77% | $39.99 | |
| $3M | 3.9K | 67% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.9K | 85% | Free | |
| — | 0 | — | — | |
| $155K | 378 | 77% | $19.99 | |
| $5K | 49 | 76% | $5.24 | |
| $4.4K | 19 | 89% | $9.99 | |
| $1.6K | 10 | 80% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2.6Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
沟槽的连招训练让我放弃了全探索,空中连招太难接了。制作组是有个动作梦的,下一作真成3d动作游戏了,不怪你了。
地图做的太差,正常类银的思维应该是先探索再拿能力,而这个游戏则是反过来先拿能力再回头探索,得重复走很多没有意义的路,给的奖励也很一般,一点探索的欲望也没有了
Challenging but fair
不错
Such a good metroidvania, I really like how it blends the 2.5D style, it reminds me of when I played Ori and POP The Lost Crown with a similar vibe but still has its own strange twist, and I’m also waiting for a prequel of Rayton in Zoopunk, I just hope it turns out just as good.
Solid Metriodvania, Great music and animation and art.
Pretty average game. Not necessarily a bad thing though. It was good enough to keep me going to the end. I got close enough to 100% during game that I feel good about it. I won't continue to play to try and go for 100 though. The script could use some work, some of the conversations felt odd structurally but I assume that's mostly translation issues? The ending needs serious work though. It seems like the team ran out of steam and just phoned in the last section of the game. The boss fight is a completely different speed than the rest of the game, and just felt spongey. And getting to him just felt tedious rather than well thought out.
WOW. The game surprised me. i wasn't expected to be This good. if you like Nine Souls or Hollow Knight you must definitely play this game. can't wait for their next game that is a prequel. Zoopunk. one of the best action metroidvania out there
目前感觉还不错,打击感很棒,世界观也很有意思,动物造型很有趣,主要还是我个人很偏爱类银河恶魔城游戏吧。玩到现在一直很吸引我。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.