
Forget about running and jumping. In Explosive Candy World you have to EXPLODE your way to the end of the level!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 30reviews | 97% | — | $2K |
| $4.99 | 29ratings | 61% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Joguinho divertido (mas que te faz querer quebrar o mouse as vezes), curtinho e barato. Vale a pena!
Definitely a fun game with super original mechanics. The difficulty curve this time is perfect. I really had a lot of fun playing this game. Even when it gets difficult as you progress through the worlds, it's still very fair. All perfectly balanced, very simple graphics, but very well fitted. In addition to the super original mechanics, the challenges are very well thought out and very diverse. Each world has 20 levels, I'm on the third one yet and I haven't got sick of the game yet, which is common for me in short puzzle games. I need to repeat that this game is really fun. I was very happy with this game. The development time was longer than expected and now we know why. It seems that nothing here was done in a hurry, everything was very well thought out and executed. I would like to do this review after turning the game around, but there are really many phases. No stage is repetitive, the diversity of this game is incredible, even without being so diverse in terms of graphics. I just didn't see the quit button to quit the game and it would also be nice to have a volume control instead of just turning it off. Anyway, definitely a great game, addictive and fun. Definitivamente um jogo divertidíssimo e com mecânica super original. A curva de dificuldade dessa vez está perfeita. Eu realmente me diverti muito jogando esse jogo. Mesmo quando vai ficando difícil a medida que avança nos mundos, ainda é muito justo. Tudo perfeitamente equilibrado, gráficos muito simples, porém muito bem encaixados. Além da mecânica super original, os desafios são muito bem pensados e bem diversificados. A cada mundo temos 20 fases, eu estou no terceiro ainda e não enjoei do jogo ainda, que é algo comum pra mim em jogos curtos de puzzle. Preciso repetir que esse jogo divertido de verdade. Fiquei muito feliz com esse jogo. O tempo de desenvolvimento foi maior que o esperado e agora sabemos o porquê. Parece que nada aqui foi feito as pressas, tudo muito bem pensado e executado. Gostaria de fazer esse review após virar o jogo, mas são realmente muitas fases. Nenhuma fase é repetitiva, é incrível a diversidade desse jogo, mesmo sem ser tão diversificado em termos gráficos. Apenas não vi o botão de quit para sair do jogo e também seria legal um controle de volume, ao invés de apenas desligar. Enfim, definitivamente um ótimo jogo, viciante e divertido.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +91 more
Hours played at review time, across 30 reviews with recorded playtime.
ワールド4種類x20の80面+追加ワールド。ワールド4は連続ジャンプのテクニックが要求されて凄く難しい。実績はワールド3までやれば全部取れる。ワールド4クリアでクレジットが流れるがその後にワールド5が始まる。 マウスの引っ張り具合で弾を発射し、壁を壊したりジャンプしたりするパズル系プラットフォーマー。安い値段の割にステージ数が多くて内容も結構面白いのだが、まともなメインメニューくらいは作ってほしい。ゲームを終了させる時にウィンドウ化して右上の×をクリックして終了しないといけない。
Baum, porém por se tratar de um game de físicas é imprevisível demais ás vezes, o que pode fazer você ter uma impressão de que algumas fases é pura sorte ou até absurdas de precisas e até mesmo fazer níveis serem muito massantes e não divertidos. Senti falta também de um botão de restart e informações mais precisas sobre os elementos do jogo (Exemplo: Só fui descobrir como pega a bengala dourada depois de umas 60 fases bruh porém mesmo assim eu nunca sei quantos movimentos preciso pra obter ela). Apesar disso tudo, é um game funcional que pode divertir bastante apesar de que senti falta de algo a mais.
Fun little game, definitely worth the price. It starts out pretty easy and gradually gets pretty challenging. Very cool unique gameplay and mechanics. Would be awesome to have a level creator for the community to be able to make custom levels.
Divertido, bem simples, e polido. Parece ter MUITA fase! Esse jogo com certeza podia sair pra mobile :O
Jogo bem legal, curti a versão demo e agora finalizada, com certeza vale a pena comprar :)
Relaxing game for stressful times. There are various levels that keep you busy. Nice relaxing game!!!
Very challenging and fun! :) I loved the graphics and the soundtrack, the quality of the challenges is very satisfying.
Explosive Candy World is a broken 2D retro pixel physics puzzle game where you progress through puzzle levels by using an Angry Birds style catapult system to lob candy at things which then explode and progress you. Or you would if it works, the game is bugged and I wasn't able to progress beyond the tutorial screen. What a train wreck. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. Some of the defects in the game can be attributed to the choice of using the Construct 3 game engine/toolset. This is a very poor quality toolset sometimes used by amateur developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's worse than GameMaker Studio!). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this is a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. Worth noting the game got a lot of reviews all at the same time, shortly after launch, all around the same length and heaping praise on this crapfest of a "game". It's likely this is an act of review manipulation to mislead gamers into buying a bad product (especially considering the game is bugged and doesn't work). Highly unethical. Explosive Candy World has an overly optimistic price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4K | 69 | 99% | $2.99 | |
| $4.7K | 43 | 88% | $4.99 | |
| $5.8K | 83 | 93% | $3.99 | |
| $3.5K | 16 | 75% | $7.99 | |
| $3.9K | 19 | 95% | $7.99 | |
| $1.5K | 16 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2K | 78 | 73% | $0.99 | |
| $2K | 156 | 88% | $0.99 | |
| $2K | 156 | 95% | $0.99 | |
| $2K | 55 | 75% | $1.99 | |
| $2K | 67 | 85% | $1.99 | |
| $2K | 101 | 59% | $0.99 |