
Circa 790 AD. A small band of Norse warriors lands on the shores of England. History may have forgotten their names, but their actions live on. As the chieftain of your clan, let ambition guide your choices in the party-based RPG Expeditions: Viking. How will history remember you?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 0.43/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game with sometime clunky mechanics but enjoyed overall
Можно грабить церкви.
Mimo najszczerszych chęci niestety ta gra mnie nie przekonała. Wygląda jak ekonomiczna wersja Pathfinder'a. Fabuła niezbyt wciąga, system walki nie poraża. Irytowało mnie też, że statystyki postaci, które ustawiamy sobie na początku gry, nie zmieniają się już w sumie do samego jej końca. Nie do końca też dopracowano współpracę kamer z poruszaniem się na planszy, a zwłaszcza jeśli chodzi o zbieranie przedmiotów czy interakcje z elementami planszy jak np. skrzynie/beczki. Czasem choćbyś nie wiem jak obrócił kamerę i tak nie wszystko dało się zebrać z planszy albo nie dało się rozwalić jakiejś skrzyni/beczki. Questy też czasem niedopracowane: jeśli wybrało się alternatywną drogę rozwiązania questa, to czasem droga pierwotna questa nie odhaczała się i, pomimo wykonania, quest nam wisi przez całą grę. I tak jak na początku z ciekawością podchodziłem do tej gry, tak bardzo szybko po prostu się w niej męczyłem i zmuszałem się, żeby w nią zagrać. W końcu ją odinstalowałem. Moja ocena 3/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 12K | 95% | $9.99 | |
| $3.1M | 5.1K | 78% | $19.99 | |
| $3.1M | 5.8K | 83% | $19.99 | |
| $3.1M | 12.5K | 86% | $9.99 | |
| $3.1M | 7.9K | 53% | $9.99 | |
| $3.1M | 2.7K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $605.6K | 925 | 77% | $12.49 | |
| $999.1K | 1.6K | 79% | $19.99 | |
| $2.6M | 3.8K | 90% | $24.99 | |
| $6.3M | 6.8K | 87% | $44.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $340.1K | 1.3K | 67% | $9.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Danish*languages with full audio support
| $29.99 |
| — |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly... One of the best games I have ever played! The world is just so well written. Every single event that takes place is written to perfection. You truly feel like you are apart of this world or like this world is apart of you. All I can really say is. Play this Game! Play it right now! lol
Лучшая и Единственная изометрическая рпг про Викингов!! Экспедиция Викингов подарила мне очень много классного экспириенса! Ты Тэн который правит небольшим поселением, после смерти своего отца. Ты должен отправиться В Вик, тоесть неведомый поход в Земли Нортумбрии и Пиктавии, по следам своего отца,что бы спасти своё поселение!! Очень интересное путешествие от лица грозных Викингов! Идеальная пошаговая боёвка в 1000 раз лучше Xcom с его 99 шансами попадания и промахов!! Очень много выборов и решений в игре которые повлияют на сюжет!! Советую покупать не глядя 10 из 10
Il gioco é uscito nel 2017 quindi non é esattamente di primo pelo , ma credo che tenga benissimo il passo con i tempi . Personalmente sono fan delle ambientazioni viking/medievali e dei giochi di strategia/GDR quindi con me ammetto che spalanca una porta che era già aperta , ma sono convinto che il gioco , per cosi come si presenta , sia un buon titolo a prescindere dal tema : é giocabile , fluido , divertente , i personaggi sono numerosi ed interessanti e le battaglie spesso troppo ostiche ma allo stesso tempo gratificanti con delle mappe complesse , dinamiche e ricche di imprevisti . La prima partita é stata particolarmente "veloce" : l'ho terminato al 48% in 44 ore di gioco , che no é male , volevo terminarlo per vedere dove si andava a parare e francamente ho voglia di ricominciarlo per finire di esplorarlo e soffermarmi su scelte magari più ambiziose e meno risolutive , perché veramente ogni scelta finirà inesorabilmente per cambiare , spesso in maniera davvero drastica , il proseguo della storia . Lo consiglio , é davvero carino
Like its predecessor, Conquistador, this game does a great job of imitating the freedom and openness of a tabletop RPG. It delves deeper with customizable equipment for each character, and no longer locks characters into predetermined classes. This allows you to tailor the development of each character's skills and weapons even further. The game also creates a slightly more historically accurate playground than Conquistador, and a tighter deadline that will do more to keep you on your toes. But some of the flaws of its predecessor remain, too. My chief disappointment is that there is never any option to convert from the Norse religion to Christianity. This was a crucial aspect of real history, so it's a real missed opportunity not to include it in any way. Even worse, there are critical concepts the game never explains to you. For example, for your campaign goal you can conquer Britain and create the Danelaw (which is more-or-less what happens in real history). But your ability to do this is tied to your clan's power level (0-100). The game never tells you that if you want to conquer, you must have 100 power by the time the relevant quest line comes along. This is your only chance, and if you miss it, you're forced to side with one of the British factions, whether you wanted to or not. The game lets you get all the way to the point of no return, only then to inform you that you don't have enough ships and therefore can't invade. This boils down to sloppy game design, pure and simple. Despite its flaws, I had fun with this game, and would put it on the same level as Conquistador: a real gem of a game. It regularly goes on sale for $7.50, which is an excellent price for the experience.
Интересное преподнесение истории,сюжет и финал могут кардинально измениться от 1диалога,убитого или не убитого даже второстепенного персонажа и от мало-мальски принятого решения,результат которого может аукнуться в самом финале,когда вы уже и думать забыли о том выборе в начале игры.Добротная графика,хорошая реиграбельность,в общем любителям разветвленного выбора и качественного рпг рекомендуется к прохождению.
Expeditions: Viking is an enjoyable historical fiction tactical RPG. The most outstanding thing about this game is the lack of bugs and relative stability of the game client. It only crashed a couple times in my playthrough, and I only encountered one major bug: ability bars will fill up with duplicate abilities. Considering that most AAA and AA titles like Dragon Age and Pillars of Eternity are buggy, poorly performing, unstable messes, this puts Viking well ahead of them. In addition, the story of Viking is one of political intrigue and scheming, and it's far better written (and most importantly, far more concise) than similar plots like Deadfire. The character progression doesn't increase the power of the characters to god-like levels like in high fantasy games, but it does unlock new tactical abilities which add to the depth of the combat system. The combat system isn't as incredibly fun as the masterpiece that is Divinity: Original Sin, but it'll give you a lot more options and is a lot more fun than the bland and repetitive combat systems of AAA RPGs like Dragon Age and The Witcher. Overall, not much really stands out about Viking except its straightforwardness and relatively simple design, but considering how bad more popular RPGs are, it's comparatively very fun and worth playing.
除了游戏内容有点短,没有任何缺点。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.