
Circa 790 AD. A small band of Norse warriors lands on the shores of England. History may have forgotten their names, but their actions live on. As the chieftain of your clan, let ambition guide your choices in the party-based RPG Expeditions: Viking. How will history remember you?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 15 → 0/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Une histoire vraiment très bien et un vrai bon gameplay ! Je vous le recommande sans hésitation :)
Un jeu de rôle-play / gestion / combat en tour par tour qui ne révolutionne pas le genre mais qui offre des possibilités intéressantes. L'histoire est classique mais le cadre historique est prenant, le tout sublimé par des graphisme pas vilains. Prenez la tête de votre hird et défendez vos terres contre les velléités de vos ennemis, pillez les monastères et forgez des alliances avec les peuples et/ou royaumes rencontrés pour atteindre votre objectifs dans le temps impartis. Le challenge et la rejouabilité proposés à haut niveau de difficulté sont intéressants et vous offriront des heures de jeu en perspective.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 12K | 95% | $9.99 | |
| $3.1M | 5.1K | 78% | $19.99 | |
| $3.1M | 18.8K | 92% | $7.99 | |
| $3.1M | 6.6K | 82% | $19.99 | |
| $3.1M | 7.9K | 53% | $9.99 | |
| $3.1M | 2.7K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606K | 925 | 77% | $12.49 | |
| $999.1K | 1.6K | 79% | $19.99 | |
| $2.6M | 3.8K | 90% | $24.99 | |
| $6.3M | 6.8K | 87% | $44.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $340.1K | 1.3K | 67% | $9.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Danish*languages with full audio support
| $29.99 |
| — |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Заебись
Globalement agréablement surpris, ce jeu a du potentiel c'est un RPG a la sauve wartales. Je suis pas fan de certains choix d'UX design ou de la gestion de la caméra et parfois trouve que cela manque de retour(pas de prev de la faim/fatigue sur la carte avant que cela ne soit trop tard, pas de retour/rappel pour dire attention tu t'apprête a voyager mais ta file de construction est vide, ou bien au moins juste un "la construction vient de finir), de toutes petites choses qui ne gâchent pas tant que cela l'expérience(peuvent énerver/décevoir parfois mais ca va pas plus loin). Mais il y a toutefois de l'originalité rafraîchissante dans le game play et le voyage/quêtes est intéressant.
Strategiespiel mit Rollenspielelementen, einer für mein empfinden sehr immersiven Story und interessanter Implementierung nordischer Mythologie und historischen Elementen. Ohne Vertonung und die deutsche Übersetzung weist einige Fehler auf, generell hätte man hier und da noch einiges optimieren können (Kammeraführung, Bugs, Glitsches) alles in allem aber ein wirklich tolles Spiel, in dem die Zeit wie im Flug vergeht.
Absolutely Amazing! Great story! Great combat system! You even get a little bit of town strategy. I wish there was a little more of that.
Expeditions Viking is recommended
I cannot recommend this game. Although the story is great and exploration aspect and different plot paths are nice, game suffer from many issues. Fight system is in my opinion bad. Almost all main flights takes place in small corridors which only wastes it potential. Unbalance between range and melee. Low budget UI. Still unfixed bugs occuring after finished fights - somehines save/load is required. And many many more
Its not a very enthusiastic recommendation, the game is just fine. It started very well, the vibe was captured and the characters and world seemed deep, and I didn't mind that it plays like a much older game, but a lot of it ground me down over time. Having to make camp and random injuries was very tedious, the quests were very one-noted and back and forth, and for me the entire end of the game was ruined and it really soured me. Without spoilers, After working to establish relations with both nations, I came upon a choice that it was far past time to choose. Unfortunately, The game gave no warning that I needed max power to achieve the goal, and had no way of earning more power for me. I finished with 120+ prosperity, but 90 power, and while their are systems to get infinite prosperity, there is no such system for power. So my entire 2nd half of the time limit was spent walking around desperately searching for a little more power that didnt exist. I still beat the game, and got a good ending, but it was flat, wasted, and felt hollow. The game is exactly what it is, just don't set your hopes high and remember to max power.
This is meh. it's just ok.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.