
Expand is a meditative video game in which you explore a circular labyrinth that constantly twists, stretches and expands around you.
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Japanese*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 119reviews | 92% | — | $13.5K |
| $1.79−70% | 180ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If Super Hexagon had a campaign
This is perhaps the most beautiful and moving title I have ever played. Something you don't get from the trailer is that there are no loading screens. The whole game feels like one contiguous level. I don't know what magic they are using to make the world move the way it does.
After having a terrible experience with 'Duet', I honestly thought that there's a possibility that I just don't like artsy games. But 'Expand' has proven that to be false. While 'Expand' is dead set on making sure that people who played this game to get the magical 'Game is an experience' feelings, it managed to have unique and competent mechanics within it by just having me move a square through a series of levels/puzzles that are designed with incredibly clever usage of shades, negative and positive spaces, as well as a single color(red). Though I do wish that they use more than just the red color to design a more elaborate levels/puzzles in the game. While the highlight of 'Expand' are the brilliantly and uniquely designed levels/puzzles, I can't help but to think that some of them are not that well thought of. It felt like two different people are designing in their own way and they just mash it together. Nevertheless, still a great short puzzle game to play and finish in a few hours. Also, kudos to the devs for not putting the Steam achievements in 'Expand'.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Incredible concept executed perfectly, a truly immersive experience
A very clever and musical journey. Very short but well worth it on sale. Funky, and at times challenging, puzzles. Music is super good.
I love this game. It's pretty much perfect. The music is great. The levels are interesting and have a fairly gentle difficulty curve (I think - nothing was ever overly challenging). It's astounding how much variety gets packed into a not-overlong game with such a simple (beautiful) style. And those level transitions/resets - just inspired.
The game looks very unusual, gameplay is enjoyable, and the music suits just fine! The game is not very long, but some moments were a bit challenging for me (the ending of 'Elude' part in particular)... I wish they had some achievement awarded for finishing the game!.. :) The game seems to be quite playable on Steam Deck! :)
Very interesting game that makes you think differently and really readjust your mind.
Very impressive. The main concept is quite simple: move a square around through a 2D labyrinth without getting squashed or hitting red objects. Yet, the implementation is surprisingly clever, such that levels are as much weirdly animated impressive works of art as they are intuitive enough to play through. The developers have been so far as to port the concept to the main menu, essentially working as a very original tutorial. Oh and the music is fantastic, evolving through the experience always coherently with what's happening on the screen. Overall, the game is relatively short and on the easy side, compared to other games in the genre. Which is great because it absolutely never overstays its welcome. I played and finished it in one sitting and feel it's the optimal way to experience the game. At 5$, and having never seen something quite like it myself, this seems a strong yes from me! 10/10 (my first 10/10 review on Steam!)
nice
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5K | 851 | 74% | $0.99 | |
| $13.5K | 121 | 97% | $7.99 | |
| $13.5K | 107 | 94% | $7.99 | |
| $13.5K | 84 | 89% | $4.99 | |
| $13.5K | 57 | 79% | $12.99 | |
| $13.5K | 56 | 89% | $14.99 |