
Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts – dinosaurs.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.4Kreviews | 69% | — | $4.6M |
| $59.99 | 11.1Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know how you could make a MECH battler game with DINOSAUR hordes as enemies and somehow make it completely un-interesting, un-engaging, and overall very boring to play. The mere idea that ANYONE wants to follow a bunch of markers, stand there and shoot things, then move to the next place where you shoot things is simply baffling. The combat takes place in the space of a small apartment, there's no point in the massive over-worlds in each section, and the plot makes me think that there will be some semblance of story to the game. However, these are all red herrings in the reality that none of the plot introductions matter, the npc's are paper-thin and have no reason for existing, and the gameplay is the most repetetive 3rd-person slough that has ever been peddled to anyone with a wallet. Make a fun game, Capcom, you've done it before.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 1.7Kratings |
| 77% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10 As far as gameplay is concerned, this game is solid. But there is not enough here to merit the $60 price tag. It's a super fun experience, and a super cool idea. But it needs a lot more content to be worth $60. There's maybe $15 worth of stuff to do here; there's literally one game mode. Imagine buying Halo for $60, but the only mode you get is capture the flag. Sure, it's a lot of fun for a couple hours . . . but then it just gets old.
Eh, kinda yes at a deep discount and if you, like me, enjoy dumb games. The game itself is fun, but it's limited by the "always online". The game will become unplayable any day now. The story and mission variey are padded, and you may be waiting for a match when there's barely anyone playing. Why not just let me play with bots and be done with it? Matches are filled with them anyway.
A potentially dumb fun game weighed down by questionable design choices to try and shoehorn in assymmetrical gameplay into a game that didn't need it, presumably to try and create a live service e-sport out of it. This could have been a fun free-roaming or randomly generated PvE game in the vein of helldivers about being a superhero that wears power armor to fight dinosaurs, and story and missions build off of that: Save civilians and get them to safety Defend monuments and citizen safe zones from dinosaur hordes Cull invading dinos Instead the game boils down to two repetitive modes: Move between pre-set arenas within an arena where dinosaurs will spawn to kill, repeat weird assymetrical e-sports mode that nobody plays because it requires too many players where you escort a target and try to sabotage the enemy by becoming a dino instead of just attacking them directly Also the story is very predictable and kind of pointless, and revolves around some nonsense involving alternate realities and time travel for some reason. Didn't need a multiverse, could have just said some time travel experiment messed up the space-time continuum, fight dinos and maybe fix the problem. That would have even opened up potential for fighting things other than just dinos. Creatures from the ice age, or the Cambrian explosion, maybe even humans from different time periods if you're willing to risk the increased age rating. Instead its some trite about a rogue AI wants to experiment on humans by making them groundhog day in battles with dinosaurs for some reason. In a game where you use power armor to punch a t-rex, that's somehow the dumbest thing.
This game is odd, but amazingly fun! I can understand why people don't hang around because the first part of the game takes a LONG time to really get into it, BUT once you do it's AWESOME! Highly recommend if you're into hoard shooters and light PVP and mostly PVE gameplay.
Nothing beats getting a legendary skin for a cash-only character out of chests
Fun and carefree, something that feels rare in today's multiplayer shooter landscape. People still occasionally play it and while you may run into a lot of bots, the PvE is still very fun on it's own. Hopefully one day they iterate on this and double down on the PvE systems especially the 10 man boss fights with Rathalos and Yellow Devil as they are incredible.
Made me have to make a Capcom account.
三日で飽きる 大小の敵が突撃してくるだけで目的もレベル上げ以外無い 平等ではなく弱いキャラを使い続けなくちゃいけないのでEーsportsとも言えない 斬撃キャラはどう動いても必ず反撃されるのでプレイできない カウンターキャラは敵操作クリーチャーの一撃でキャパーオーバーで崩壊 回避距離も極めて短く敵の大きさなど配慮されていない上連続で出せない 強制的にボス戦になるうえムービースキップ出来ないのもストレスが溜まる シーズンチケットも買ったがゴールドは一切出ず衣装系アイテムのみずっと金欠だった
I feel like I have to write a review just to combat some of the misinformation i'm seeing down here... The biggest complaint I see is people saying they "waited 10, 20, 30+ minutes and couldn't find a game!". These are just not true. The absolute longest you will wait to find a game will be 5 minutes, because after that, you'll be thrown in a lobby with people with anyone it had been trying to match you with, and bots for the rest of the slots. The one major issue, which I can't think of a good solution for, is that if you are playing in a pre-made party with someone who is further behind in the story than you, you won't be able to play missions beyond that persons progression. You will still be able to gain progress toward your next story mission / cutscene / database drop, however in a few limited situations (I think only 3, if my memory of the campaign isn't too foggy) when you are lined up to do a critical story mission for your next mission, you will not progress until you do that (you'll notice your progress bar stalled at 1 pip away from next cutscene after 2+ games). In this case though, you're totally able to drop party, play a solo game to do your story mission, and party back up with your friend who is further behind again, and continue collecting progress while playing together. When I got the game originally (on sale) I got it because I was interested enough in the game play and the story to say $40CAD was worth it even if I only got the campaign and a bit of play afterwards. I finished the campaign in 13.5 hours (by the in-game metrics) which I'm 99% sure only counts in-mission time, not time spent in cutscenes and piecing the story together in the Database Menu. Based on my steam metrics at the time I was in the high 30's of hours played, bringing the cost/hr below $2/hr, well worth it for the enjoyable wild ride this game took me on (+banger soundtrack). Flash forward to today, with new maps and missions, and variant exosuits still being added after the game was panned by reviewers and declared dead on arrival, I'm more confident than ever that even though it's clearly not going to be some massive success rivalling live-service giants like Fortnite and Apex, the game has enough community and developer support to be going for a while for me to enjoy as well. Edit: One note I forgot when originally writing this, when I got the game originally it happened to be during a double xp event, which DID massively accelerate the unlocking of the 3 locked exosuits / alpha variants for all of the base suits. If at all possible I'd recommend taking advantage of one of these weekends when you're a new player as well to boost ahead. They seem to be relatively common, around once a month from what I've seen so far.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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