
Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts – dinosaurs.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.4Kreviews | 69% | — | $4.6M |
| $59.99 | 11.1Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun but not really and also capcom issue
I love this game, i really do, it's very innovative and ambitional from Capcom to make a game like this. The dinosaurs are really cool, the mech suits which are litteral characters are fun (Nimbus is one of the best healers designed in a hero shooter i have ever seen, trust me i played a lot of healers on these type of games) the story is not that decent but who cares in a adrenaline-filled action shooter game like this. Once you start unlocking endgame contents, the game is just insanely good and is in my top 5 best video games moments of all time, especially the final boss. Sadly the game has suffered from many things at launch which resulted in players leaving or getting a refund. The story, that's where the problems began if we think about it, let me explain : all the content is locked behind players progression levels, you get matched with 9 others players everytime you start a game, all of these players need to have done certains key story quests in order to keep progressing your own story pace or else you will have to do older missions, and that's the main issue. You keep doing the same missions over and over for 6-7 hours straight without new dinosaurs or events just because someone has not progressed enough in the lobby. Simply put, this is what killed the game, the first impression that the games offers just suckass. A lot of players also didn't like the forced PvP, i personally enjoyed it but it's totally understandable that people disliked it, some 5v5 were just team dependent and you could be crushed to oblivion by good players on the enemy team. In my opinion, one way to help the game (not save) would be to put the game on Free2Play. It's important to note that the devs cares a lot about this game since they keep doing content that adds bosses, events, collabs, they doubled all the numbers of playable characters since launch for more diversity. I had a great time and was lucky enough to play this game (Story + some extras for 30 total hours with a friend) while it was at it's prime, thank you Capcom for this wild game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 9.3K | 95% | $19.99 | |
| $4.6M | 10.8K | 95% | $17.99 | |
| $4.6M | 10K | 93% | $14.99 | |
| $4.6M | 75.8K | 87% | $4.99 | |
| $4.6M | 1.5K | 57% | $69.99 | |
| $4.6M | 9.5K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 4.9K | 66% | Free | |
| $208 | 2 | 100% | $4.99 | |
| $0 | 0 | — | Free | |
| $0 | 176 | 49% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 1.7Kratings |
| 77% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got it on sale, and it's been a lot of fun. I occasionally get some long load times, but they're working on a patch for those issues, and matchmaking is fairly quick. Overall a positive experience, and I'm excited for future content. On the note of microtransactions, you can purchase all suits and their variants with in game currency, that you earn by playing and leveling characters up. A lot of the skins are the same in that sense, obtainable with in-game currency and additionally you can get them from war chests, which are earned through playing. There are some skins that can only be purchased with money, but don't provide any additional benefit aside from cosmetics. The few skins that can be purchased, are as of the moment of writing this, $7 USD and bellow. If you're on the fence, wait for a sale and give it a shot. I've certainly have gotten my money's worth.
Got the game during a sale, honestly pretty fun despite what I thought from all the reviews. Can't deny how fun it is to mow down mobs of dinosaurs and see the numbers tick up. The children yearn for the war games. I know a lot of backlash came from the presence of lootboxes, but unless I'm dumb and missing a button, they're not even monetized and you get one like every two matches AND you can easily buy cosmetics with an easily acquired in-game currency. Really the only paid system is the premium pass. (idrc about seasons so I'm not gonna chip in on that argument.) Lack of an actual story mode is definitely one of the big negatives (even if i like the story characters a lot, they're all very charming) If you are planning on getting it, much more worth it on sale tho.
Great game. Saw what the game was capable of in lategame, character abilities, combat, how the coop and pvp worked together, heard the good soundtrack the game has, saw charcter ultimate guides, how communicatgion happens between players, emotes you can do. Found the game on sale on a website and bought it. I was shocked on youtube how such an amzing game had so many little players on steam right now. Someone said it had crossplay. When checking videos on youtbe about the game the announcer Leviathan was amazing! Gives the game push it needed to become a unique experience in the game! Reached lvl 32 and queue times are still just 1 minute maximum! Amazing game! Recommended!
very fun, even if you lose you still get something out of it. The crossover/collab and events are super fun. even the story mode was interesting.
角色动作和打击做的相当完美,机甲打恐龙很对我胃口,这次特地来评论,是因为看到了游戏一周年官方的通告。 所有内容已更新完毕,之后通行证第一赛季会重新上线,也就是说这游戏只有四个赛季通信证,也不会有新内容了。 和预测的一样,卡普空就没想过长期运营。 不过只要游戏还没有完全关闭服务器,我还是会上线继续游玩的,理由无他,这款游戏能让我爽,每一次技能衔接,射击命中,大招释放,都让我产生强烈的愉悦感,在感受过这游戏的战斗后,同类型PVP第三人称动作射击游戏很难勾起我玩下去的欲望了。
The game is a lot of fun as long as you stick to the PvE content. The game has no balancing system what so ever, so you can be like me as a level 7 with a few level 2 players doing our first PvP match and get spawn camped by a full level 1000 player sweat squad. I would only recommend it while it is on sale, but if you value your sanity avoid the internet cafe sweats that camp PvP modes looking for easy games to stroke their ego to before they go back to the shoe factory.
최악의 게임입니다. 90%환불하면 사볼만 할지도 모르는데 그정도면 사람도 없지 않을까 싶을 정도네요. 첫시작부터 설정을시켜는 주는데 해상도는 못바꿔서 반 강제로 전체화면 혹은 그에준하는 창모드로만 해야하고 그와중에 퀄리티 설정은 또 불가능합니다. ㅋㅋㅋㅋ 그렇게 시작하려고 하면 튜토리얼 들어가는 과정에서 로딩이 미친듯이 깁니다. 솔직히 무한로딩이라도 걸린줄 알았고 껏다켜보거나 무결성 검사도 해서 안되니까 그냥 됄때까지 켜져 봐라 하면서 거의 1시간 가까이 날렸습니다. 막상 그렇게 시작한 튜토리얼은 툭하면 3~4초간 화면 정지가 걸려서 또 흥미가 떨어질 판이었죠. 그렇게 참고 참아서 대망의 첫 전투를 들어가는데 9명이 전부 봇이더라구요. 물론 이건 게임자체의 문제가 많았으니 인정 하겠습니다. 그런데 더 화가나는건 기껏 잘 진행되는듯 싶더니 결국 중간에 게임 자체가 튕겻다는거죠. 결국 1시간 50분동안 게임 켜고 튜토리얼 하고 첫전투까지가는 3가지 과정에서 전부 문제가 터졌다는겁니다. 50%할인으로 삿는데도 이렇게까지 돈이 아까울 정도일줄이네요. 차라리 그 더럽다는 소아온이 더 낫겟어요 ㄷㄷ
The game is great, but asking $60 for an multiplayer online-only game is a bit much. Definitely worth it on a sale though. That being said, all paid DLC is purely cosmetic (outside of early unlocks if you don't want to grind out characters / classes) and you are constantly earning rewards through gameplay. I do feel like having a direct focus on the PvE aspect would make the game better overall. There is quite a bit of enjoyment when completing objectives against the other team, but the PvE moments, such as when all ten players are fighting against a Rathalos from Monster Hunter, really shows the strengths of this game. I'd also like to see some kind of offline solo mode implemented at some point, especially when the game normally costs $60 just for an online-only experience. The only other real gripe I have is having to play Dino Survival over and over to progress the main story (which is actually pretty solid) and unlock other game modes and objective variants. However, it's the most fun I've had in an online game in some time now and I encourage anyone wondering about the game to at least try it on Game Pass as I do feel like it deserves more attention that it's gotten.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.