
Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts – dinosaurs.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.4Kreviews | 69% | — | $4.6M |
| $59.99 | 11.1Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic game!
I really like this game, but there are a lot of issues with it. The way the story is told, is simply flawed. You do missions, you unlock parts of the story, and you literally just continue this over and over. It's a background thing, but it's the way the story is told through these voice memos, or screenshots. I hate it. Looking at the achievements it seems like there are dedicated story missions as there are such achievements saying to defeat a named boss, which I haven't encountered. But that leads into the next problem with the game, The matchmaking/map rotation, it's also super flawed. You're gonna get a lot of the same maps, same objectives, and also bots. There's not many people playing this game, and that wouldn't really be a bad thing if this was just a horde shooter, but it's not, that leads into the gameplay loop, Each match is this sort of simulation? You're thrown into a map, and you move from spot to spot, killing dinosaurs. I really like the combat in this game, and the suits, there's a lot of ways you can play the game with the variety of suits, and also alt suits which are pretty cool. But the thing that doesn't really do it justice at all is the way each spot is done. You're given a dinosaur quota to kill, once you do that, you move to the next point to repeat the exact same thing until you get to the final mission, which is either the same thing but harder, or it's an objective with the enemy team being on the same map for some PvP. It's formulaic, that's where I'm going. It gets really repetitive and boring by the 10-15th time you've done it, but the thing is there is a LOT of variety in the missions it's just the way the game decides to give them to you. There's a sick Monster Hunter crossover mission where both teams work together to take down a monster from the game. It's ♥♥♥♥♥♥♥ sick, and it seems like there's at least 3 from the games. I've only fought one. Granted, I think I've played about 15 games in my almost 5 hours, and that's just because the queue times are not great. You either wait for 5-10 minutes for an active game with two full teams of players, or you instantly queue for a game against bots (which is the most boring ♥♥♥♥ ever) I plan to finish this game, because I am enjoying my time with the gameplay and the suit variety. Nimbus and Roadblock are so much fun. If you have a good enough healer, Roadblock is literally the Hulk, he's an unstoppable, immoveable force to be reckoned with, and Nimbus is just a dope ass healer that will make sure the team is fully stocked on health and also grants an overshield. I think the reason this game doesn't hit, or didn't really hit it off in general is the way the game is laid out. It shouldn't have been this point to point horde shooter, it should have just BEEN a horde shooter. The maps are fantastic and would absolutely support it. The best objective is when the game just floods the map with raptors. It's great, watching them just fall from the sky. There's SO many cool elements to this game, that I wish it was able to pop off and be big. Sadly the game is no longer updated as of July, but GOD do I wish that Capcom would give this game another chance. Give it the chance to be a real horde shooter with the invasion dinosaur mechanic in the game. It would be so much fun. I wish Steam had an in the middle button for the game, as I don't really recommend the game, as it's normal price is 60 dollars (for a game that isn't get updates anymore it's not really helping) and it's basically a dead game. You're more than likely to get a bot game over a PvP game, and when you do, you're most likely gonna get steamrolled by a level 855. I enjoy it, but I enjoy it in small doses.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 1.7Kratings |
| 77% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its like if Jurassic Park where controlled by a time traveling AI but instead of a park the dinosaurs where stored in a different dimension and used to kill people in miniature Gundam suits. 9/10
capcom nie odwalił lipy. idzie się pobawić. content dochodzi póki co. jest PvP jest PvE (ludzie grają, można też z botami) - ogólnie to hordy dinozaurów biega jak w l4d, muzyka i grafika na wysokim poziomie. re-engine. są cutscenki, jest fabuła...
[h3]Dino Crisis: Lost Planet[/h3] Un Dino Crisis abortito che è stato reinventato da pezzi di riciclo di Lost Planet 2. Considerando l'attuale modus operandi di Capcom, Exoprimal sembra un'anomalia, quasi uno scarto di lavorazione. Dinosauri contro dei "piccoli" mech? E' un concept così assurdo da essere esilarante. Per quanto improbabile, alla fine in qualche modo va. Probabilmente Capcom aveva comunque dei buoni modelli di dinosauri e non li voleva buttare via. Forse involontariamente si rievoca un sapore da Xbox 360 che personalmente non mi è dispiaciuto ritrovare, avendo attraversato quegli anni come i miei più attivi nel gaming. Per questo infatti ci ho notato sin dal primo istante un qualcosa ereditato da Lost Planet 2. Mi meraviglio non lo abbiano notato altri. Un cooperativo davvero semplice, che diventa anche poi PVP (nella stessa partita eh 🤣). Capisco l'esser passato così sottotraccia perchè è un gioco così frankensteiniano che difficilmente farebbe appassionare chiunque. Ha meccaniche da PVE da 2010 unite a quelle da hero shooter da 2015. Dinosauri, mech, timeline futuristiche. Inoltre aggiungeteci che la storia è confusionaria da morire, e rischia di incepparsi se siete in gruppo con altri ma non allineati per quanto riguarda i progressi. Basato sul multiplayer ma attualmente praticamente morto 🤣 Ciò nonostante, io nel complesso l'ho apprezzato e lo consiglio visto il prezzo a cui si riesce a trovare.
If I had a nickel for every time a data-analysis crazed AI had me endlessly risk life and limb for further research of it's subjects in a synthesized environment in which it could ceaselessly spawn more and more enemies, whereas if I die in the game I die in real life, I'd have two nickels. Which isn't a lot, but it's weird that it happened twice... While I do agree that a $60 price tag is a bit much, I can say that the other classes are obtainable via game play, and only the cosmetics in the DLC list are real-money exclusive. Weird that I literally haven't heard of this game until last month, when It was shown to me in the steam recommendation queue...
没有云玩家说的那么不堪,玩的很爽,100块可以无脑入
画面を乱舞するラプトルたち、すべてを蹴散らす大型恐竜が跋扈する状況で仲間たちとド派手なアクションでそれを突破する会館はほかには体験できえないものです。色々と荒はありますがこの唯一無二さはとっても評価できます。 人が少ないのは残念でなりませんが遊べる程度にはいますので是非皆様もお手に取って頂ければと思います。
这游戏还有人玩么,真匹配不到人啊。
Pretty Good game and alright story
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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