
Exo Rally Championship is the galaxy’s most dangerous off-road racing event - remote, unexplored, extreme exoplanetary rally. Master a brutally realistic racing simulation and fight for every second gained on your quest to become a champion.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 9 → 1.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 25 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Exo Rally Championship is the galaxy’s most dangerous off-road racing event. Welcome to the final frontier of racing - remote, unexplored, extreme exoplanetary rally.
Take the wheel of advanced RCS thruster-enhanced rovers and master a brutally realistic racing simulation. Conquer unforgiving and inhospitable alien landscapes, speeding between waypoints on procedurally generated stages filled with hardware-breaking weather and terrain challenges. Dive into a career mode inspired by Earth's legendary rally events, and customize, tune, and repair your rover to optimize performance in the face of diverse environments. Push the boundaries of speed and control as you tackle the most intense off-road rallying event in the galaxy.
Embark on a journey from the underdog to the champion, rising through the ranks and competing against the best teams for the ultimate Exo Rally Championship title.
Build custom rally stages across massive alien landscapes in the Stage Editor, spanning up to 10 km²! Place your own checkpoints and carve out new routes and challenges for yourself and other players, and compete in online asynchronous rally events. Players race the same brutal stages on their own schedule, no shared start time or live lobby required. Run your stages and chase the online leaderboards!
Wild, untamed planets, fierce weather, hardware breaking temperatures and winds, otherworldly terrain formations and no roads in sight
Hardcore off-road physics simulation, realistic tire models, drive-trains, suspension and damage
Fuel-limited RCS-style thrusters for jumping, landing, air control and more to help manage treacherous and ‘truly off-road’ environments.
Procedurally generated stages mean no playthrough is the same
A rich career mode based on real-world rally, Baja, and Dakar events
Progress through rover classes, rising from back-of-the-pack strugglers to compete with the best of the best for the Exo Rally Championship title
A deep management layer that allows you to customize, tune, and repair your rover
Share seeds with friends to generate the same stages and compete for the best times
Online Rally events let you race the same brutal stages asynchronously on your own schedule and compete for the fastest times
The Stage Editor allows you to place checkpoints to create and share custom rally stages across massive alien landscapes spanning up to 10 km²
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ridiculously fun rally sim that's genuinely unique. A lot of love clearly went into the game with small details almost everywhere you look, and a lot of fun little mechanics adding to an already great game, like the Helldivers 2-styled commands for system checks and performing mid-stage repairs/tyre changes. The amount of official singleplayer content in the game is good for probably 10-15 hours depending on how good you are/how difficult you make the settings. There's 4 different vehicle classes you unlock as you progress through the "Series" mode, with rallies being held across 5 different planets. The earlier rallies have only a few stages per planet, while the later rallies have around 10 stages per planet. Each stage in the official series mode is handcrafted and unique to that particular rally, as best as I can tell. There's a time trial mode as well to set your fastest time on either official stages from the Series mode, or your own custom stages that you can build with the Stage Editor. For multiplayer, there is daily stages that are ranked with an online leaderboard and custom online rallies, created by other players. My only gripe with the stage editor is I wish there was an official public gallery, as sharing custom stages is done through share codes, and there is no official way to browse other players' stages in-game, which is a bit of a shame. On the official discord there's a spreadsheet with a whole lot of custom stages built by players though! I also hope we get a few more planets/maps in the future, but I do understand that it's a very small team working on the game, so I get it. Overall, it's fantastic, go play it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Get rad in space: [b]Rally meets 6 DOF[/b] -or- [b]Elite: Dangerous SRV racing matures into a professional sport[/b] This game starts off with a modest challenge to ease you into its low-gravity mechanics, but that challenge quickly ramps-up as you progress to reveal an [i]expansive[/i] skill ceiling. When you break into first place, the race becomes against yourself: you know you could clear that jump a little smoother, round that bend a little faster, navigate that boulder a little more gracefully and improve your lead. If you like off-road racing, this is about as far from the road as you can get and still be on land... most of the time. You'll be off the ground a fair bit of the time, and air control via thrusters is a core mechanic of this game, and that aspect is every bit as detailed as the driving. I can't speak to how true-to-life the physics are, but they are complex and unforgiving - this is not an arcade romp, but a harsh and demanding simulation of driving fast, fragile vehicles in untamed, dangerous environments. If that sound like your kind of excitement, give Exo Rally a shot. For anyone wondering, this game is on the more well-optimized side of UE5 productions. My rig is getting old, but with some modest up-sampling this game runs like butter. I can't blame stuttering or the framerate when I slam sideways into a giant space cactus or land upside-down.
love how unresponsive the exo6 steering is in all terrain type
Driving feels great, progression is good, graphics are beautiful and really do a great job of creating believable alien landscapes to crash into.
Feels like this is one of those games made for me. A game where I get that "this is what videogames are meant to be" feeling. It can get frustrating if you're not careful especially on moon stages (those really test your patience and tactical driving skills). It is what it is and it's unapologetic about it. Hardcore physics based point to point rallying on different planets/moons with sometimes harsh conditions like micro asteroids, lava, fog, rain, slippy ice and probably more stuff I haven't seen yet. I would like to see some more graphics options and 25€ are probably a bit much for most people but then again this feels very niche and if you like it you will probably love it and gladly spend that amount like I did.
Beginning feels a bit odd. Lower gravity makes each little bump a trampoline, each planet/moon makes it even harder to know how your mobile will behave. There are no roads and i felt lost few times even that checkpoints are vivid. BUT - After a while i engaged more. Started planning routes, mastering air jets. Its incredible how that changed my gameplay. I truly admire developer - again created game that is a physics engine mastercraft with beauty of most wild scenery. Gonna be fan of all EXO projects.
Good concept, though it would probably be more accurate to call this a Raid (Dakar), than a Rally (WRC) game. My initial impression was that they had captured what a space Dakar would be like, where as a driver you're more worried with general reference points and making sure you don't rollover in a dune than hitting the apex of a corner following detailed notes. The added difficulty of a realistic-ish driving model under these conditions using cars that naturally don't behave like anything you've ever driven makes the experience very tough by definition and a bit of an acquired taste, one that I'm not sticking around to develop. There's potential in there, but this is meant for a very niche audience which I hope the devs manage to find and connect with.
My favourite game of the year by a huge margin
Best Game on the World! (For me of course) Nice Graphics, Atmosphere, Physics, Customization, Cars, Repair Mechanics and Art etc. Legendary Game. Note: Game is hard. I love it. If you have a "Fortnite" head, go play something else. This game only for CHADS.
If we ever get real exoplanetary rally racing, I'm pretty sure this is what it will look like. To succeed in regular rally racing, you need to know what your car is physically doing, how weight shifts and tires grip around curves, over crests, and on different surfaces. In ERC this is cranked to 11 with RCS thrusters giving you an additional layer of control, which you absolutely need to navigate the extreme terrain and gravity found on the various planets. As if that wasn't demanding enough, the extra control you gain comes with an additional resource to manage. RCS needs fuel, your rover gets lighter as it's used, the thrusters overheat if overused, and in thin atmospheres they won't cool as fast. The rest of your rover needs care too, rough landings or clipping hazards cause damage that affect your suspension travel, grip, etc. There's tiny things to consider too, like how the microscopic dust particles on some planets can clog up your thrusters, or how the sheer torque of your engine can affect your trajectory in big jumps or low-G. Big and little details like that, even if it's sci-fi, make things feel surprisingly realistic and sim-like. I suppose a good classifcation for ERC is "hard sci-fi rally racing sim". In terms of racing, the goals are clear and easy to understand. You compete for the best time, and must pass through gates in order. You can do single races, or events and cups composed of many stages potentially across multiple planets. You can survey the track in advance and mark it up, in the absence of pace notes these are your way to remind yourself of routes and hazards. Not every stage lets you service your vehicle to repair damage, refill RCS, or swap tires so you need to be smart about managing those resources across races. There are also multiple vehicle classes, from dune buggy looking 4 wheel rovers up to gigantic mining trucks with 6 wheels that each look taller than my house. Besides just the normal events you also get daily challenges, an editor to place your own gates, and ways to share and compete with friends or globally on a leaderboard. It has pretty much all the essentials you want from a racing game, except with really cool space rovers that have that extra degree of RCS control. It rewards skill and execution, at a level beyond what you can achieve with only wheels on the ground. Overall, an amazing game which executes its vision almost flawlessly. It really does make you feel like you're riding right on the edge of danger in an advanced futuristic rally racing machine. Highly recommended if you can wrap your head around the layers of physicality involved in driving these things. Try the demo and see if it speaks to you!
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Where this game's players are, estimated from review languages.
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