
In this game with elements of roguelike, RPG and Bullet Hell, you control a ship with the power to absorb enemies and improve itself, but even then it won't be easy, because you'll face the hordes of enemies with a good variety of weapons that come randomly as you pass level.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a VS-like roguelite with some shmup elements added. Fly a ship, fight off other ships, dodge dozens of bullets and lasers. Can't recommend though. Visuals are ok but dev has an unhealthy fondness for glitching the graphics out (think missingno and general screen tear) which is headache-inducing. One of the power-ups also inverts screen colours to make that worse. And no way to disable that because the game doesn't even have an options menu... Another aspect is the attempt to add physics and momentum to movement. Firing weapons generates momentum opposite to firing direction, getting hit by enemy projectiles or colliding bounces you off, etc. It's so bad that after la few minutes (when there are a dozen enemies and several dozen bullets on screen) your ship is just bouncing around screen and you've lost all control. And if you dodge the bullets you can pretty much use your weapons as a reverse thruster and just let go of movement keys. Other than above, game mechanics are ok, nothing exceptional but not bad - move around, shoot, collect xp and powerups, gather currency to get stronger between runs. You can choose ffrom 3 pilots each run but despite being shown different stat bars for the pilots I can't say I've noticed much difference.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Achei o jogo maravilhoso muito divertido a arte feita e o sistema interessante na Evolução Como está em acesso antecipado a única crítica que eu tenho é que precisa dar uma melhoria no controle De resto o jogo muito potencial e a equipe está de parabéns
I don't feel I want to recommend this game - yet. The momentum and rotation-based movement in this spaceship shmup in bullet heaven salsa is a sound control method, and there's a lot of fun to have rotating around enemy ships' lasers and baiting the invaders to damage each other. The combo system encourages players to go for risky attacks for maximum rewards and quicker permanent upgrades, and landing on the right combo can net the player tons of progress in a single run. And yet, the game's presentation is janky, with gameplay that feels laggy, confusing and incomplete menus, texts of weapons that don't feel explanatory at all, and in general a very unbalanced difficulty where not only some weapons are infinitely more effective than others, but also the match itself becomes such a barrage of bullets that eventually it's just impossible to move properly, with them pushing the player around like a pinball. It's especially baffling when the player's ship size has increased due to power-ups, but then the movement speed and hitbox are so clunky it's physically imposible to avoid anything. Game's variety is limited, too. So despite the low price, this game is certainly a bit of a weirdly made title and I can't really recommend it in this state, but the core ideas are sound so if the presentation and balancing is fixed it'll certainly be worth your time. Game has full controller support. EDIT about 3 months later: A comment by the game's developer made me opt to try the game again, and some of the criticisms still remain: the janky presentation, the limited variety and more. Adding items is a sound idea, and balance does seem to have improved already, alongside with the controls. A good first step, but it needs multiple improvements still. Bullet Heaven Fandom review #41. If you're looking for extensive coverage of the games in this genre, consider checking out my [url=https://store.steampowered.com/curator/43402758-Bullet-Heaven-Fandom/]Bullet Heaven Fandom[/url] curator page.
Sarıyor garip bir şekilde fakat belirli bir süre sonra sürekli yetenek yükseltme olayına giriyoruz ve oynanmaz hale geliyor. %99 indirimle alınabilinir onun harici hayır.
bad attempt at mixing space invaders with vampire survivors style gameplay honestly! way too easy to lvl up and get all upgrades after one round! yes it might be cheap as hell but still not worth it in my opinion
I leave a good review only for the fact that it's got decent pixel art, and it has a few unique twists to the rogue-like genre. Because it's an early access, I'm hoping it will get better over time. For now, i'm willing to take the cost as a loss if it doesn't improve over time (the price is only a days worth of hard-work if you're in a chinese sweatshop). The game is very buggy at it's current state, but I'm not sure if it's intended or not. Some bullets do more damage than others, but the bullets stay on the screen for a long period of time - which means low level ships' bullets will tickle and fills up the screen until you die to a high level bullet that looks exactly like all other bullets. The fact that it's not full screen has hurt gameplay a few times as the mouse is not locked into the window, and misclicking will minimize the game causing you to lose control. Again, it's pretty cheap, but hopefully it gets better.
è assolutamente ridicola la quantità di lavoro e passione che è possibile dedicare a un gioco da 1 euro. bellissimo, completamente schizzato, grafica leggerissima ma nevrotica... una piccola gemma. segui [url=https://store.steampowered.com/curator/41245716]JOZGames[/url] e prova tutti i suoi piccoli capolavori, merita molto di più del poco che ha ricevuto. [hr][/hr] https://store.steampowered.com/app/916470/Gimel_Dimension/ https://store.steampowered.com/app/1434940/GravKitten/ https://store.steampowered.com/app/995160/Impulsow/
Jogo bem divertido. Vale a pena pelo preço!
Muito divertido. Ótimo para passar o tempo!
The game has potential, looking forward to the final version!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 18 | 94% | Free | |
| $17.6K | 62 | 97% | $9.99 | |
| $570 | 3 | 67% | $7.99 | |
| $541 | 15 | 73% | $1.99 | |
| $253 | 3 | 100% | $4.99 | |
| $93 | 1 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5K | 82 | 96% | $4.99 | |
| $9.5K | 72 | 99% | $4.99 | |
| $9.5K | 177 | 98% | $1.99 | |
| $9.5K | 442 | 67% | $0.99 | |
| $9.5K | 50 | 100% | $9.99 | |
| $9.5K | 59 | 92% | $4.99 |