
Online Idle RPG with an open world without the grind of classic MMORPGs. Collect rare loot, develop your character, master professions, craft powerful gear, and defeat challenging bosses as you progress endlessly.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Evitania is an online Idle RPG with an open world, inspired by classic MMORPGs but without the endless grind. Your character continues to fight, progress, and gather resources even while you're offline, allowing you to focus on what truly matters — rare loot, meaningful upgrades, and challenging boss battles.
In the game you will find:
▪ Several classes: Warrior, Mage, and Rogue
▪ Unique talent trees for each class
▪ The ability to create alts — build your own small army
▪ Send alts to level professions: Mining and Woodcutting
▪ Craft legendary gear
▪ Defeat thousands of monsters in AFK mode
▪ 3 Acts currently available for progression
▪ Fight challenging bosses
▪ Complete engaging achievements
▪ Raise and grow pets
▪ Become part of a growing community — already over 10,000 players on Discord
And much more awaits you in Evitania Online.
The game also features a mobile version with cross-platform progression — play on PC at home and continue your adventure anywhere.
Genres
Stats
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bala
1
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 29.8K | 77% | Free | |
| $0 | 44 | 66% | Free | |
| $0 | 22 | 55% | Free | |
| $0 | 2.4K | 49% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手机上也有存档共通不错
It's aight
Ich habe zuvor IdleOn gespielt und dieses Spiel hat mich mit seinen vielen Möglichkeiten und System erschlagen. Evitania hingegen, auch wenn es noch am Anfang steht, bietet für mich eine gute Übersicht. Am Anfang wirkt es noch so, als müsse man die ganze Zeit Online sein, nach und nach wird es wirklich zum Selbstläufer. Immer mal wieder Online sein, ein paar Aufgaben machen, umpositionieren und weiter farmen. Je weiter ich voran komme, desto mehr Möglichkeiten gibt es auch sich zu verbessern und bringt mit dem letzten Update des Hourglas of Eternity nochmal ein Idle im Idle feature hinzu. (Was mir besonders spaß macht) Ich kann die Rezension bzgl P2W nicht verstehen, weil es ersten ein Time for Progress spiel ist und du aus meiner Sicht mit den Dailies, den vielen Errungenschaften und dem Turm ausreichend Diamanden bekommst und kostenfrei gut voran zu schreiten und Verbesserungen zu kaufen. Wenn die Investition natürlich in Verbrauchsgegenstände fließt, kann ich den Unmut schon verstehen ;)
Après 8h00 de jeu, il a l'air sympa.
Idleon and Maplestory had a less greedy baby, still plenty of opportunity to spend money though.
Its a good idle game and Im not going to hate on it its rewarding you fast and its leveling you fast the music so far seem to be on a R tard loop. Short but good ITS A GOOD GAME if you like Idle games... will I continue playing it myself? I dont know. Bossfights seem to make you go manual. Verdict: Nice start, cozy pixel art, but will this even be fun if you invest time? There is no cool class mechanic and there is nothing else but the grind. If you want idle afk grind this is a good game....
一般吧 刚开始玩法师纯坐牢 前期就玩战士效率最高
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.