
Online Idle RPG with an open world without the grind of classic MMORPGs. Collect rare loot, develop your character, master professions, craft powerful gear, and defeat challenging bosses as you progress endlessly.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Evitania is an online Idle RPG with an open world, inspired by classic MMORPGs but without the endless grind. Your character continues to fight, progress, and gather resources even while you're offline, allowing you to focus on what truly matters — rare loot, meaningful upgrades, and challenging boss battles.
In the game you will find:
▪ Several classes: Warrior, Mage, and Rogue
▪ Unique talent trees for each class
▪ The ability to create alts — build your own small army
▪ Send alts to level professions: Mining and Woodcutting
▪ Craft legendary gear
▪ Defeat thousands of monsters in AFK mode
▪ 3 Acts currently available for progression
▪ Fight challenging bosses
▪ Complete engaging achievements
▪ Raise and grow pets
▪ Become part of a growing community — already over 10,000 players on Discord
And much more awaits you in Evitania Online.
The game also features a mobile version with cross-platform progression — play on PC at home and continue your adventure anywhere.
Genres
Stats
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tinha jogado ele em outra plataforma, porém alguma coisa na epoca não tinha me agradado tanto... porém agora que testei novamente, tô até gostando do jogo, ao que parece mudou muitas coisas, vou dar uma oportunidade!
Não joguei muito o jogo pra ter uma opinião concreta sobre o jogo, vou testar mais um pouco, mas ate agora parece bom.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall a fun and casual idle game. Each Act has different difficulty levels with more rewards, but you get to keep all your progress unlike those prestige systems. It gets really grindy at the end game but there is enough content to keep you busy for a while.
Das Spiel ist ja schön gemacht, aber ich finde es momentan noch viel zu eintönig , langsames Vorwärtskommen und Items die keinen Sinn machen. Trotzdem erstmal Daumen hoch, es wird ja sicher noch daran gearbeitet,
Поиграл пару часов. Пока интересно.
фигня какаято
Pas trop mauvais comme jeu... même si ça en rappellera TRES FORTEMENT un autre ^0^
Muito bom
Nice Nice
:)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 29.8K | 77% | Free | |
| $0 | 44 | 66% | Free | |
| $0 | 22 | 55% | Free | |
| $0 | 2.4K | 49% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |