
Everwarder is a refreshing take on the tower defense genre, blending roguelite mechanics with a time-based survival concept. Fight against the encroaching darkness and fend off emerging enemies. Collect artifacts, buy upgrades, discover ancient structures, unlock new units and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In Everwarder there's you, and a procedurally-generated world covered in darkness. Touch it - and it will spawn a creature that will try to destroy your most precious thing – a crystal with your friend trapped inside.
Every run starts with your crystal and a supply of energy. Then it's up to you how to fight the darkness. Do you steadily expand, clearing the darkness, harvesting its energy, and carefully deploying defenders to deal with whatever emerges from the dark? Or do you play it fast and loose, striking out to locate ancient structures and powerful artifacts hidden within?
Failure is just another word for learning. With every run you gather minerals and unlock new options on the upgrade tree, allowing you to become stronger and last longer against the darkness. After all, time is not on your side: Enemies grow stronger as the seconds tick on - but so do you, gathering new resources, boosts, and upgrading your defenders to last just a bit longer.
Every run is randomly generated, with its own set of challenges and twists that will keep you on your toes. Every upgrade tweaks the experience, creating various synergies. So even if you struggle to keep up with the pressure, there’s always a way to turn the tides of the battle!
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 84reviews | 89% | — | $15.4K |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I cannot lie,i like this game very much,isnt like other tower defence i played and it gets grindy(for me its a good think).the point of the game begin around 3 diferent maps that u can play and farm for each diferent material,adn them upgrade your loadout and the gra[hic style is just beatiful.From other point of view for 5-10 euros you can get +50h of playing if you get into it,i would like more game of this same dev and ill hope he gets the attention he deserves.
一款玩着没趣味的游戏,没有任何上瘾打开的理由,不推荐
enjoyable take on the game genre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Ukrainian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재미가 없진 않은데, 작은 볼륨을 반복 플레이로 땜빵하는 디펜스 + 로그라이트 게임. 굳이 추천하진 않음 1, 디펜스 게임에서 스테이지 4개로 무한 반복하는 건 해도해도 너무하지 않나 싶음 2. 맵 핥으면서 시간 끌면 회차용 업글을 위한 자원을 많이 얻을 수 있는 대신 난이도가 올라가는 식의 시스템인데, 굳이? 싶음. 디펜스랑 타임어택은 좀 안 어울리지 않나 3. 로그라이트의 핵심인 랜덤성을 통해 반복 플레이가 덜 질리게 하는 요소는 거의 체감이 안 됨. 단순히 업글을 위해 뻉이치라는 식이라, 플탐 뻥튀기를 위해 무지성으로 로그라이트 요소 박았다는 게 너무 노골적임
Es erscheint nett. Aber bis auf pixelbrei kommt nichts rüber. Die Mechaniken ziehen nicht.Optik gut. Spielspaß leider null.
A great strategy game, reminds me a bit of Creeper World
Fun, a bit complicated with a high difficulty curve!
incredibly fun and well polished for what i believe is a solo dev project. the learning curve is brutal but fair and rewarding. i can’t wait to see what else the dev will put out <3
游戏喜加一好评系列
Чудова, мультяшна гра. Дякую! Підтримую розробника
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1M | 2.9K | 89% | $12.99 | |
| $11.5K | 58 | 60% | $13.99 | |
| $5K | 18 | 56% | $9.99 | |
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| $3.3K | 24 | 83% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4K | 233 | 73% | $2.99 | |
| $15.4K | 58 | 36% | $6.99 | |
| $15.4K | 60 | 73% | $9.99 | |
| $15.4K | 108 | 72% | $5.99 | |
| $15.4K | 231 | 90% | $2.99 | |
| $15.4K | 542 | 94% | $1.99 |