
EVERSPACE™ combines fast-paced combat with roguelike elements, great visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Shoot, craft and loot your way to victory while the odds are stacked against you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 416.25/day in the week to Jul 15 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EVERSPACE™ is an action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell. In each exciting run, you will face entirely new situations, ensuring countless hours of thrilling gameplay and generating myriad opportunities for individual, meaningful moments to experience. No matter how skilled you are, death is inevitable but is also only the beginning of a much larger journey.


Dash into intense dogfights and experience furious space combat using a wide range of weaponry and devices.


Collect and mine valuable resources to either repair your ship’s systems or to craft new equipment and modifications for a much-needed advantage. Your choice.


Find blueprints for crafting, and hunt for exotic weaponry and equipment. You never know what will drop next.


Travel through vast, procedurally-generated levels with untold numbers of hidden dangers and treasures.
A game of risk and reward awaits.


With the tools provided, it is up to you to make the best of your situation. Utilize every advantage and be creative to turn the odds in your favor. Every mistake could be your last.

Single-player roguelike space shooter with persistent progression
Captivating fully voice-acted story featuring interesting and thoughtfully designed characters
Three unique player ships, each with different capabilities and starting gear to choose from
Vibrant art style with top-notch visuals and incredible attention to detail
Shooter-style 6DOF controls optimized for mouse + keyboard
In-depth crafting and damage system
Dynamic, functional cockpit displays for all player ships
Hardcore Mode with permadeath for die-hard roguelike fans

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.5Kreviews | 78% | — | $4.8M |
| $19.99 | 2.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The graphics is stunning! even better if it has normal map not just some sort of level!
Muito divertido e bem imersivo além da história ser bem interessante!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese, Korean, Traditional Chinese*languages with full audio support
| $19.99 |
| 2.3Kratings |
| 81% |
| — |
| not modelled |
| $1.99−90% | 895ratings | 78% | #107 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spent 20h. Crash. All progress lost.
セールで120円以下で購入(DLCも一緒に買っておけばよかった) セールならゲーセンのアーケードゲーム並みの価格なので、興味があれば取り合えず買っておいた方が良い。 2が出ているのでそっちも気になるるが、1で充分に面白いので、1をしゃぶりつくしてから2を買おうと思っている。 少し戦えるようになったのでレビュー 最初のうちは3機編隊に遭遇しようものならすぐに撃墜されていたが、7時間プレイして、その程度の勢力なら軽々制圧できるようになった。 このゲームのおかげでローグライクの楽しさを知った。 どのゲームもグラフィックがきれいに同じようなものが多くなっている中で、あまり難しいことを考えずにひたすらシューティングに没頭できる本作は非常に楽しい。 歳をとり中年になり、どのゲームもなんだか似たような体験で熱中できなくなっていた中、このゲームは久々に熱中できるゲーム。 1ランは短いので(強くなると奥まで進めるようになるので長くなるが)、ふと開きたくなるゲーム。 結局、「1ランだけしてから寝るか」と思っていると結局5ランくらいしてしまうが。(笑) 【初心者へのアドバイス】 ・機体のアップグレードに期待しない 最初の数時間は船のアップグレードが果たして有効なのか良く分からないが、 最初のうちは自分のスキルアップのための時間とわきまえ、機体のアップグレードはあまり気にしないほうが良いと思う。 実際、最初のうちは大してクレジットを稼げないため、機体も目に見えて強くはならない。 ・戦闘のコツ、 複数機編隊を見つけたらまず狙ってみて「敵の構成」を把握(ドローンor戦闘機) そのうえで下記2点を守って戦えばそうそう撃墜されない。 ・ドローンは優先して全機ミサイルor接近前に機銃で撃破(近寄ると死角から打ってくるので非常に厄介) ・戦闘機は3機以上なら残り2機になるまでミサイルを使い確実に墜とす ミサイルは弾数制限があるが、1ランで毎回20発使えるので、敵が複数なら惜しみなく使おう。 また、EASYモード(取得クレジットが減額)もあるので、初心者でもそんなに心配ないと思う。 宇宙船、ドッグファイトが好きな人なら万人にお勧めできると思う。 BAD評価している人もいるが、見たところ、堪え性の無い人か、壊滅的センスの無さをゲームバランスのせいにしている人なので、あまり参考にはならないと思う。 逆に、ゲームバランスは非常に優れていて、最初は戦い方を知らずに一瞬で撃墜されていたのに、何回も撃墜されているうちに戦い方が分かってきて複数機編隊をあっという間に制圧できるようになると、エースパイロット気分を味わい悦に浸ることができる。 逆に、シミュレーターを期待すると違うかも。やけに旋回半径が小さく、空戦ゲームを主にプレイしている方には違和感を感じるかも。やたらと小回りが利き、慣性も失速も無いので、距離を取って高高度から一撃必殺のような戦法は使えない(宇宙なので当たり前) カジュアルに宇宙ドックファイトが楽しみたい人にお勧め。 なお、公式はマウス&KBを勧めているようだが、機体を操るという観点で言えばコントローラーが圧倒的におすすめ。通常の左スティックでピッチロール、右スティックでヨーで戦闘するのが楽しい。 やっぱり、敵機の方向にロールして飛び込んでいくのが醍醐味でしょう! ただし、狭いところに入るとき、敵基地のターレットの制圧には上下左右スラスタの使えるマウス&KBで操作するのが良しと思う。 20時間近くやって追記 まだ序盤でセクター4(セクターあたり4エリア)にもまだたどり着けない。 10000クレジットで他の機体を買えるがぎりぎりのところで8000~9000クレジットどまりになってしまう。 だが、そこが面白い。 20時間やってまだ序盤かよ?ではなく、20時間やってまだ序盤ならこの先何があるんだろうと楽しみ。 合う人は100時間くらい飽きずに楽しめるのではないかと思う。 DLCは買っていないが、充分に楽しい。120円以下で買ってこんなに楽しめるとは思っていなかった。 最近のゲームに飽き飽きしていた中の光明のようなゲーム ハマる人にはとことんハマるゲームなので、試しにセールで買ってみてほしい。 くれぐれも2から始めないように。(2も恐らく1より断然面白いが、せっかくなら1から楽しんだ方が良い) ちなみに、自分は現時点で2を買うことは決めています。
Keine offene, frei bespielbare Welt, sondern nur Sektor für Sektor. Ich fand bisher beinahe nirgends Treibstoff, der zum springen zum nächsten Sektor gebraucht wird. Nur ist das sowieso egal, weil recht schnell die Gegner überhand nehmen und oft bekommt mans dann mit großen Schiffen zu tun. Dann ist man wieder im "Hangar", wo auch immer, verteilt sein spärlich gewonnenes Geld auf viel zu teure Verbesserungen und der Käse geht von von los. Der Nachfolger ist besser, aber schon die Intros bestehen bei beiden Titeln nur aus aneinandergereihten Comic-artigen Bildern. Langweilig.
Wonderful roguelike with fun space flight controls and a stunning visual design. Easy to pick up and dive into a run and even easier to start over again. Grab the DLC along with it since it adds much more encounters to the game along with some other neat features. If you love roguelikes then this is not to be missed and should def be added to the collection. <3
Купил игру несколько лет назад, и решил поиграть в нее только сейчас, как фанату Galaxy on Fire мне нравится эта игра, она значительно лучше и мир здесь интереснее, идея с клонами прикольна, более взрослая если сравнить с прошлым их детищем и также более сложная чем мобильная игрулька, думаю хорошо будет играться через джойстик чем через мышку (не сравнивал). Графика просто супер! Вау. Космос здесь очень красивый, красочный и фэнтезийный... только ради этого уже хочется заходить в игру снова и снова, чтобы насладиться красивыми видами. Не понравилась разве что система рогалик, как то не привычно вылетать снова и снова и каждый раз начинать сначала в подобных играх про космос, но... есть EVERSPACE 2, который намного лучше первого, карта там уже ближе к открытой, и всё значительно переработали, игра выглядит еще более круто чем эта первая часть. Если их сравнивать, то можно судить так: EVESPACE это как Galaxy on Fire (та что первая часть для Symbian3) а вот EVESRPACE 2 это уже как Galaxy on Fire 2 HD (для андройд или айос), первый GoF быстро надоест но вот второй значительно лучше и разнообразней, с этой игрой я думаю примерно также. Советую, особенно если нравятся подобные игры про космос.
封神,小众宝藏,17年的游戏完全能和现在的大部分肉鸽碰一碰,甚至做的要更好,剧情初见也是让人眼前一亮,反观二代剧情看的我用脚抠出三室一厅
A rather inoffensive rogue-lite space shooter. Not much content unless you buy the Encounters DLC. It's got a simple premise to go with the simplistic gameplay: you control a clone of some other dude who's slowly remembering who he used to be and what happened to the original. Cutscenes are of the lazy variety, meaning, very blurry concept art stills with cheap effects and terrible static shots of your spacecraft as voiceover clips play. The gameplay itself is, as I said, nothing to write home about: you travel through a total of 7 sectors, each containing a number of stages where you do dogfighting battles and collect various trinkets and resources. As per usual, when you die, you start from sector 1, but keep both credits and certain special items collected. Your vessel of choice (one of four counting DLC) has a number of permanent upgrades you obtain by spending money accrued during the last run, and range from increasing speed, armor and gathered resources to other less vital stats, like knowing more about the zone you are visiting or getting better deals with merchants. Then there're perks that increase stats by a tiny ammount, but also usually sport some type of drawback. There's really not much else to it. You go out, shoot some ace space lizards or some bandits, and ocassionally you'll take out a massive starship, often by laming it out with corrosion missiles and very long distance charge lasers, or with an emergency nuke-type secondary weapon. Your time on each zone is limited, as an alien race is constantly looking for you, so you have something like 10 minutes of free play before you get invaded by the Okkar forces and are forced to leave unless you are very, very skilled and got powerful enough weaponry to destroy the increasingly difficult waves of enemies, which start very strong and only get worse. Some zones have a "sensors impaired" mechanic which lets you roam freely for as long as you want though. As for the DLC, it gives you an extra ship and a few side quests. You'll be taking on the role of bounty hunter, engineer, outlaw, biologist, and a few other jobs. It's not entirely rivetting work, but it is a neat distraction from the otherwise barren environments that consist mostly of scrap and asteroid fields. The game controls fine, though expect it to be scientifically inaccurate (for example, you quickly come to a halt when you stop boosting), which I guess is to make the game more fun and less annoying to play, though that can make or break it for some. Dogfights are fun, generally short romps that break the monotony of finding minerals, gas and tech floating about the debris, but they can also take a long time when you are facing higher tiered flyers and battleships. Those can be quite intimidating and could appear very early on, forcing you to use your consumables and tertiary systems (such as increasing damage and rate of fire or disabling drones at range) and wimp it out to take cover behind asteroids as your shields replenish. Thankfully you can use neutral NPCs in the vicinity as meat shields, drawing enemy fire to them and then seeing them do battle for you, usually wiping the enemies out and letting you seize the booty. I don't know why the yellow units don't collect their drops, since there's no EXP or any such system in the game, so clearly the best strat is draw enemy fire to neutral factions and Encounters NPCs to let them do battle for you, though they aren't always present. There's also a few anomalies that you deal with, though they are rare and even optional. That is pretty much Everspace. I've heard people praise its visuals, but they are wholly generic and bland to to me. The music is absolutely terrible, to the point I turned it off, and the sound effects are pitiful "pew pew pew" noises which don't exactly give the combat a lot of impact. The performance is also iffy at best. At some points I saw the game skip multiple frames of animation amidst the slowdown during intense battles, but not the next time. Plus, there's no online multiplayer or anything like say, "summoning" another player (I know, I know!) to help you out, so it's a very lonely, somewhat boring experience to be frank. Which is why I stopped playing. The game's environments are so repetitive and the difficulty ramps up so often that it defeats the purpose of seeing the same vapid sights over and over again, even though they are supposed to be randomly generated each time. I was consistently making progress up to zone 7, but when I died late in zone 6, I couldn't be bothered anymore, since there was nothing to see or do that was stimulating anymore. Not like destroying an Okkar Corvette for the first time. It became a matter of simply upgrading my credits collection stat and getting as much money as possible before the inevitable happened, though nothing fun was going on between runs. Who knows, you might get a kick out of it if you are a Freelancer whorshipper. It's a cheap, cheaply made inoffensive game, sometimes fun, but it's unlikely it will hold your attention for more than a few hours total since there's no depth to it.
First of all I hoped for a game similar to classics like Freespace, Freespace 2 or Freelancer. But no you get a game with almost no story that does not respect the players time. At least the graphics and the handling of the ship are okay, the rest is a boring slog through empty space with nothing more to do than to die and repeat this loop again and again and again. I even bought the dlc to see if anything interesting would happen, but no, it was a waste of my money and time. My rating 3/10, not recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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