
EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #51, worst CA #89 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 2 → 6.57/day in the week after.
About
EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems of the Demilitarized Zone of Cluster 34—each massive handcrafted area is packed with secrets, puzzles, and perils to encounter.
Experience a thrilling sci-fi story following Adam, a clone pilot seeking his place in the universe. The events of his past tangle with clashing factions as the DMZ approaches a boiling point. Escape colonial capture, navigate the intrigues of local warlords, evade energy-maddened cultists, and fend off war-hungry aliens.
Adam will need more than wits, luck, and skill to survive—gather a team of experts to achieve his payday and finally achieve his dream of escaping the DMZ. Meet old friends and new allies, each with their own stories to tell. They will join you during missions, provide upgradable perks, unlock new abilities, and aid your path forward.
Discover alien species, unveil mysteries, find hidden treasures, and defend your cargo against outlaw gangs in an exciting 30-hour campaign. Completionists can dive deep into the EVERSPACE universe and spend more than 90 hours to complete every side mission, finish every challenge, and discover every hidden secret.
Annihilate your foes the EVERSPACE way. Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat drones, fighters, heavy bombers, and powerful gunships. But don’t get cocky! Massive capital vessels and ancient guardians will push the skills of even the most experienced pilots. Use your environment to your advantage, and gain the upper hand against greater numbers.
Enter the EVERSPACE universe and explore it at your leisure. The DMZ and surrounding areas of Cluster 34 are brimming with main and side missions, activities, events, and secrets to be uncovered. Fire up your hyperdrive to discover more than 100 unique, handcrafted locations spread across seven distinct star systems. and shape your legacy among the stars.
Expand your private ship collection from a virtually endless supply of fighters composed of unique classes to optimize your build to perfection. For a price, traders throughout the cluster will help you acquire improved models or send your current ship off for storage as you try a new ship type. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current mission.
Clever pilots are successful pilots. Loot outlaw caches, salvageable wrecks, and ancient hidden treasures scattered throughout every explorable area of the DMZ. Search structures, solve puzzles, blow up asteroids, and restore ruins to hunt down every one of these treasures.
Hunt for improved gear to expand your arsenal of powerful equipment combinations. Look for loot that fits your playstyle, but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.
Completing EVERSPACE 2’s extensive campaign is not the end! Engage in high-octane endgame High-Risk Areas and Ancient Rifts that allow you to push your build and luck to the limit against progressively harder enemies. Succeed in a run to acquire legendary gear that holds immense power and extraordinary abilities.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.1Kreviews | 86% | — | $25M |
| $49.99 | 3.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everspace 2: Il Salto Quantico da Roguelike a Gioco d'Azione spaziale Se il primo capitolo era un esperimento coraggioso nel genere roguelike, Everspace 2 è la sua forma definitiva. Rockfish Games ha ascoltato i feedback della community e ha trasformato quello che era un "ciclo di morti e rinascite" in un vasto Action open-world, segnando un netto cambio di rotta che premia l'esplorazione e la progressione a lungo termine. 1. Un Cambio di Rotta Radicale A differenza del primo capitolo, qui non si ricomincia da capo ogni volta che la nave esplode. Everspace 2 abbandona la struttura a "run" per abbracciare una campagna single-player massiccia. Ora abbiamo un mondo persistente, diviso in sistemi stellari esplorabili, con stazioni spaziali da visitare, fazioni con cui interagire e un sistema di loot. 2. Grafica e Comparto Tecnico Sotto il profilo visivo, il miglioramento è sbalorditivo. Ogni sistema solare ha una sua identità cromatica: Nebulose vibranti e giochi di luce dinamici. Dettaglio delle navi maniacale, con danni visibili in tempo reale. Ambienti distruttibili e interni di asteroidi o stazioni abbandonate ricchi di dettagli. L'Unreal Engine viene spinto al massimo per regalare panorami spaziali che sono, senza esagerare, tra i migliori mai visti nel genere. 3. Una Storia che ti Guida Il primo capitolo era avaro di narrativa; Everspace 2, invece, mette la storia al centro. Vestiamo i panni di Adam, un pilota clone alla ricerca della propria identità e libertà. La trama è arricchita da: Personaggi secondari (compagni) con personalità distinte e abilità di supporto. Un universo narrativo ("lore") molto più profondo e stratificato. 4. Gameplay e Personalizzazione Il sistema di combattimento è rimasto frenetico e soddisfacente (stile "dogfight" arcade), ma è supportato da una profondità più strutturata: Classi di Navi: Leggere, medie e pesanti, ognuna con stili di gioco unici. Crafting e Loot: Migliaia di componenti, armi e moduli per personalizzare la propria build. Puzzles Ambientali: Molte zone richiedono ingegno, non solo riflessi, per sbloccare tesori nascosti. Non mollate all'inizio! Everspace 2 è un gioco immenso e, proprio per questo, le prime ore possono risultare un po' lente. Il gioco si prende il suo tempo per introdurre le meccaniche. Superate lo scoglio iniziale: una volta sbloccati i primi potenziamenti e usciti dal primo sistema, il gioco "esplode" letteralmente in termini di possibilità. La pazienza viene ricompensata con una delle esperienze spaziali più appaganti degli ultimi anni. Verdetto: Perché Giocarlo? Everspace 2 non è solo un sequel: è la realizzazione di una visione. Migliora ogni singolo aspetto del predecessore, offrendo decine (se non centinaia) di ore di contenuti. Se amate lo spazio, il loot e i combattimenti adrenalinici, questo titolo deve essere nella vostra libreria. Voto: 8.5/10 ENGLISH Everspace 2: The Quantum Leap from Roguelike to Space Action Game If the first chapter was a bold experiment in the roguelike genre, Everspace 2 is its definitive form. Rockfish Games has listened to community feedback and transformed what was once a "cycle of death and rebirth" into a vast open-world Action game, marking a clear change of direction that rewards exploration and long-term progression. 1. A Radical Change of Course Unlike the first chapter, you don’t start from scratch every time your ship explodes. Everspace 2 abandons the "run-based" structure to embrace a massive single-player campaign. We now have a persistent world divided into explorable star systems, featuring space stations to visit, factions to interact with, and a deep loot system. 2. Graphics and Technical Prowess Visually, the improvement is staggering. Each solar system has its own distinct chromatic identity: Vibrant nebulas and dynamic lighting effects. Maniacal ship detail, featuring real-time visible damage. Destructible environments and interiors of asteroids or abandoned stations rich with detail. The Unreal Engine is pushed to its limits to deliver space vistas that are, without exaggeration, among the best ever seen in the genre. 3. A Story That Guides You While the first chapter was light on narrative, Everspace 2 puts the story at the center. We play as Adam, a clone pilot searching for his own identity and freedom. The plot is enriched by: Supporting characters (companions) with distinct personalities and support perks. A much deeper and more layered lore (narrative universe). 4. Gameplay and Customization The combat remains fast-paced and satisfying (arcade-style "dogfighting"), but it is now backed by a more structured depth: Ship Classes: Light, medium, and heavy, each with unique playstyles. Crafting and Loot: Thousands of components, weapons, and modules to customize your build. Environmental Puzzles: Many areas require wit, not just reflexes, to unlock hidden treasures. Don't give up at the start! Everspace 2 is a massive game and, because of this, the first few hours can feel a bit slow. The game takes its time to introduce its mechanics. Push through the initial hurdle: once you unlock your first upgrades and leave the first system, the game literally "explodes" in terms of possibilities. Your patience will be rewarded with one of the most satisfying space experiences of recent years. Verdict: Why play it? Everspace 2 isn't just a sequel: it’s the realization of a vision. It improves every single aspect of its predecessor, offering dozens (if not hundreds) of hours of content. If you love space, loot, and adrenaline-pumping combat, this title belongs in your library. Rating: 8.5/10
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 3.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
| $49.99 |
| 1.8Kratings |
| 91% |
| — |
| not modelled |
| $9.99−80% | 442ratings | 86% | #140 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game looks astonishing, however, I can only describe the gameplay and story as boring
[u]Pros:[/u] + animated comic-like cutscenes + fully voiced dialogues + looting and gear variety + easy to play (arcade space combat) + nice endgame (self-contained) [u]Cons:[/u] - average space story - grindy map completion and repeatable puzzles - space travel takes a long time (less later fast travel unlocks) - fps drops
It looks like a good game it really does but the use of GD every few minutes is grating on my nerves since I'm a Christian. Since there is no profanity filter i had to request a refund.
sb解谜
The progression, combat sandbox, and difficulty at Normal reek of inadequate balance and playtesting.
In the way that the shooting feels great in Destiny, dog fighting in Everspace 2 also feels incredible. Shots have bullet magnetism which removes the frustration of similar games. The upgrades and loot are also addicting as there are tons of different ships, weapons and auxiliary items which keeps things fresh. The game just feels so damn good to go pew pew and get loot that it kept me hooked. Unfortunately, the story and filler banter really drag down an otherwise fun combat. The main story starts with an interesting setup, but quickly loses its way to become a generic slog. On top of that, there is a massive amount of voiced dialog which would be great except almost none of it is interesting or meaningful. That said, what kept me going in the game was the gameplay. The puzzles are fun, the dogfighting feels great, the itemization is expansive and thankfully that's 90% of what you do in this game. I'd highly recommend it for anyone looking for a good arcade space ship game as long as you aren't expecting an amazing story.
游戏在扬短避长方面做到了极致 明明有很棒的刷宝跟战斗体验 但主线就是要让你读屎剧情, 钻洞穴, 解谜题. 硬生生玩成开晕车版3D塞尔达. B游戏连个自由视角都没有, 还要在昏暗的小地方原地转圈圈找一个小东西. 体验稀烂 --- 捏着鼻子通关之后体验更差了, 总归就是换着法子不让你快乐刷宝. 图啥咧
Way too much fog!!! I've really been enjoying this game. But I reached a point where the devs decided that putting fog everywhere in the game would be good. The game was great until the fog levels started. If you believe you're making levels that are enjoyable to look at, why on earth would you cover them up with fog???
с момента выхода этой игры прошло почти 3 года, но я только пару дней назад узнал о ней. и я вам скажу что рад узнать о ней))) это тот жанр игр который я давно хотел, но забыл про нее. Когда то давно первой игрой в жанре космосимов, я играл в GOF(Galaxy on Fire) 1 и 2 на кнопочном телефоне(там еще была Deep 3D) от FISH Labs и тогда она мне очень понравилась и запала в душу, Потом я снова прикоснулся к GoF 2 уже на смартфоне (со всеми дополнениями и да, я их купил) и был рад что разрабы его сделали на андроид(возможно и на яблоко, я хз про это). И проходил на всех телефонах которые у меня были(даже сейчас он у меня установлен). Но на ПК GoF2 уже казался каким то пресным и я его уже не стал толком играть. Спустя годы я наткнулся на EVERSPASE 2 (первую не играл, так что понятия не имею что за игра) и начал играть. И понимаю что это практичесrи тот GoF который я хотел на ПК, более расширенный в некоторых механиках, с убранной механикой добычи руды и приятным геймплеем(и да, я люблю гринд ресов в таких играх, меня это не смущает). а узнав, что эту игру делали бывшие сотрудники FISH Labs, я понял почему она на нее так похожа. Потому что они просто взяли и пересобрали свои прошлые космосимы в эту замечательную игру. Даже сюжет в каком то смысле похож на GoF 2( по крайней мере мне так показалось в начале сюжета, не особо много я еще сыграл). Но тут в отличии от GoF все масштабнее( не полноценный космос конечно, зоны в которые прилетаешь можно по пикселю исследовать в поисках лута), больше типов прокачки(я про напарников), даже есть локации с прилетом на планету, а не только в космосе( хотя полет там не сильно отличается от космоса, как будто нет гравитации), очень много побочных заданий при перелете в гиперпространстве, которое само появляется и где можно разжиться лутом, понравился крафт оружия и оборудования(да, надо гриндить ресы, но для меня это не минус, а наоборот плюс, как и ранее я писал). короче, эта игра мне вернула снова желание играть и излечила меня от "игровой импотенции" и даже когда я ее пройду(а я ее точно пройду), я буду время от времени возвращаться в нее что бы снова ее пройти(как это было с GoF на телефоне). P.S. я во Freelance не играл и не могу с ней сравнивать, но слышал что это тоже очень классный космосим и возможно когда-нибудь я поиграю в нее)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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