
EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #51, worst CA #89 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 2 → 6.57/day in the week after.
About
EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems of the Demilitarized Zone of Cluster 34—each massive handcrafted area is packed with secrets, puzzles, and perils to encounter.
Experience a thrilling sci-fi story following Adam, a clone pilot seeking his place in the universe. The events of his past tangle with clashing factions as the DMZ approaches a boiling point. Escape colonial capture, navigate the intrigues of local warlords, evade energy-maddened cultists, and fend off war-hungry aliens.
Adam will need more than wits, luck, and skill to survive—gather a team of experts to achieve his payday and finally achieve his dream of escaping the DMZ. Meet old friends and new allies, each with their own stories to tell. They will join you during missions, provide upgradable perks, unlock new abilities, and aid your path forward.
Discover alien species, unveil mysteries, find hidden treasures, and defend your cargo against outlaw gangs in an exciting 30-hour campaign. Completionists can dive deep into the EVERSPACE universe and spend more than 90 hours to complete every side mission, finish every challenge, and discover every hidden secret.
Annihilate your foes the EVERSPACE way. Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat drones, fighters, heavy bombers, and powerful gunships. But don’t get cocky! Massive capital vessels and ancient guardians will push the skills of even the most experienced pilots. Use your environment to your advantage, and gain the upper hand against greater numbers.
Enter the EVERSPACE universe and explore it at your leisure. The DMZ and surrounding areas of Cluster 34 are brimming with main and side missions, activities, events, and secrets to be uncovered. Fire up your hyperdrive to discover more than 100 unique, handcrafted locations spread across seven distinct star systems. and shape your legacy among the stars.
Expand your private ship collection from a virtually endless supply of fighters composed of unique classes to optimize your build to perfection. For a price, traders throughout the cluster will help you acquire improved models or send your current ship off for storage as you try a new ship type. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current mission.
Clever pilots are successful pilots. Loot outlaw caches, salvageable wrecks, and ancient hidden treasures scattered throughout every explorable area of the DMZ. Search structures, solve puzzles, blow up asteroids, and restore ruins to hunt down every one of these treasures.
Hunt for improved gear to expand your arsenal of powerful equipment combinations. Look for loot that fits your playstyle, but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.
Completing EVERSPACE 2’s extensive campaign is not the end! Engage in high-octane endgame High-Risk Areas and Ancient Rifts that allow you to push your build and luck to the limit against progressively harder enemies. Succeed in a run to acquire legendary gear that holds immense power and extraordinary abilities.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.1Kreviews | 86% | — | $25M |
| $49.99 | 3.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top
Great game. Looks like a remastered Privateer. Visuals are great, key mapping is flexible, flight is a little squishy even with all the variables tightened down, good story line, decent fight balance. The game crashes *multiple* times per hour, sometimes rebooting the machine, and always during the screen transitions if you use the Unreal Engine setting in Graphics/Upscaler. I'd avoid it if you want to be able to play the game without irritation.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 3.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
| $49.99 |
| 1.8Kratings |
| 91% |
| — |
| not modelled |
| $9.99−80% | 442ratings | 86% | #157 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 959 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es war knapp das ich dieses Spiel positiv bewerte. Die Story ist gut, die Nebenmissionen sind interessant, der Sound stimmt. Doch wie immer sind es diese kleinen Dinge, die frustrierenden Dinge, die einem den Spielespaß zerstören. - Mitten im Kampf mit über 20 Feinden bekommt an hinweise wie:" Der Gegner hat uns entdeckt oder wir werden Angegriffen." Achne, das merke ich selber. - Einige Puzzle sind viel zu kompliziert/schwer. Nach knapp 30 Minuten hab ich dann Youtube befragen müssen. - Einzelne Missionen sind zu heftig/nahezu unlösbar. Selbst das runterschalten der Schwierigkeit hat nicht geholfen. Nach gut 2 Stunden verschiedener angehensweisen und Versuchen und einigen Videos hats dann irgendwie geklappt. Wie genau weiß ich nicht, aber sie war erfolgreich. - Wenn man so eine fiese/schlecht gestaltete Mission 30+ mal wiederholen muss nerven die Videos dazu EXTREM. Jedesmal die scheiß Erklärungen angucken, wieder und immer wieder... - Die Reisezeiten sind teilweise zu lange. Wenn man von A nach B muss kann man zwischenduch aufs Klo gehen. - Die Schnellreise ist (fast) überflüssig. Ob ich nun zum Sprungtor fliege, es ansteure, durchfliege, dann wieder warpen und weiter zum Ziel oder das System mit der Schnellreise anspringen, den Reiseunkt anfliege, aktiviere und Springe und dann zum Ziel weiterwarpen, das nimmt sich nichts! - Die ganzen erzwungenen Videos oder Dialoge. Da will man nur schnell andocken um dann das Spiel zu beenden, darf sich dann aber ein (gefühlt) ewig langes Video angucken oder einem Dialog hören. Wer hat sich das bitte überlegt? - stundenlanges warten, suchen und Händler aktualisieren und alle abklappern nur um das eine Schiff mit den passenden passiven Eigenschaften zu finden? Das geht besser! - Die DLC passen einfach nicht in das Spiel. Die wirken völlig übertrieben. Hätte ich die doch nur nie gekauft...
Для меня как для пылесоса - это просто поле чудес. Если в первой части всё было как в аркадных автоматах с жизненным путём - умирай и крепчай, то тут история уже иначе складывается - умер, ну и загружайся с контрольной точки и всего. Не скажу что первая часть мне не нравилась, но кажется по мне так это было фишкой вообще самой игры. Во второй части я не знаю, пошли ли на уступки игроков или сюжет так сложился, но вы теперь непечатываемый клон, а среднестатистический гг с обычным режимом сохранений и контрольных точек. Безусловно, инвентарь, управление и сам вид не пострадали, но увы как в первой части вас не накажут лишением ресурсов с последующим их восстановлением если решите вернуться. Тем не менее имеем что имеем и назад не повернуть. Мне 3 часа хватило для набора начальной оценки игры и я вполне себе доволен уже. Особенно нравится комиксный вариант катсцен, 3 года назад еще не журчали во все уши про нейроночные ролики и рисунки. Из боёвки отмечу что перестрелки стали зрелищнее и теперь можно чуть больше потеряться в пространстве пока тебя пытаются облететь за спину. интерфейс крафта на базе не совсем ясен для меня, по крайней мере я так и не научился крафтить вещи даже вне станции. Сюжетное начало стартануло хорошо, но для тех кто не играл в первую часть - не будет такого ощущения что вернулся буквально к продолжению жизни гг. Итог: Процесс стал более казуальным (кому-то не понравилась возможно первая часть), управление стало плавным, бои более наполнены феерверком (не смотря на то что в космосе почему-то предается звук), как обычно без прокачки корабельных систем - вы немощь и вообще идите изучайте каждый уголок систем. Скорее всего игра даже стоит своих денег без скидки, но там есть пара ДЛС ради которых чтоб не особо тратиться - подождал бы скидочки.
This EverSpace is SO MUCH MORE then it's Predessors, Almost an Entirely Different Game! (It basically has the freedom and quest like/of Starfield or Mass Effect Andromeda) Pro - The Atmosphere, Story, Music, voice acting and Mechanics are A++ Con - IDK if I like it being Part Anime(People in Cutscenes are only thing Anime) or Not. (Even though actual animation is great.) I will be getting ALL of the DLC asap.
Very solid game. It runs smooth as can be, is very enjoyable to play, the visual are simply gorgeous, you can play how you want without HAVING to do exactly what the game tells you to do when it tells you to do it, and i've run it for hours with no game crashing. I got it on sale and it was a steal.
Sehr schönes Spiel und tolle Story. Ich gebe zu, dass ich zuerst etwas enttäuscht war, da das interessante Gimmick des ersten Teils gefehlt hat - das man beim Tod neu geklont wird und mit jedem Tod besser wird. Schlussendlich macht die überragende Story und die gut erzählten Charaktere das wieder mehr als wett. Das Spiel hat auch eine schöne Länge - nicht zu lang, aber man hat genug zu tun, um auch noch länger zu spielen. Ich empfehle auch auf jeden Fall das DLC "Wrath of the Ancients". Das Ende des DLCs ist das schönere Ende des Spiels. Alles in allem eine klare Empfehlung. Hoffentlich gibt es einen weiteren Teil.
Immerwieder gut^^
Fun Space loot shooter
engageing storyline and great graphics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25M | 36.6K | 96% | $49.99 | |
| $24.9M | 72.2K | 91% | $11.24 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $25.2M | 27K | 75% | $39.99 | |
| $25.2M | 312.5K | 90% | $4.99 |