
Every passenger is a life. Every death brings the end closer. An open world survival crafting game where you explore, scavenge, and craft to endure on the frozen exomoon Inara. Command and upgrade your ever-moving train, solo or with up to 4 players. Move or freeze.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 28 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Your train is your only refuge in an endless frozen world. When you die, another passenger steps forward and takes your place. As long as survivors remain, your journey continues. Rescue trapped passengers scattered in abandoned facilities across Inara and build up your society one survivor at a time.

It's your base, your shelter, and everyone aboard's last chance at survival. Explore the exomoon Inara solo or in co-op with up to 4 players.

Your mission for survival lies above everything. Venture into dangerous locations filled with valuable resources, technology, hidden secrets, and unforgiving battles. But if you explore for too long, you may risk losing everything.

The train's battery recharges while it's moving and drains when it stands still. Every expedition and every decision you make revolves around this single rule. Manage your train's power, maintain its systems, and never let the battery reach zero or your journey ends. Move or freeze.

Conquer Inara by crafting new weapons, armor, tools, gliders, and essential machinery. Expand and upgrade your train as you push farther along the tracks. Attach hundreds of new wagons to increase storage, boost production, and build out your own logistics.

Your glider puts eyes in the sky over the frozen landscape before you ever set foot on it. Scout new locations, harvest rare isotopes for crafting, and identify threats from above by deploying scan drones into the depths of Inara.
Abandoned facilities, deadly anomalies, and survivors waiting to be rescued are scattered across a procedurally generated world that never repeats. Every run brings new routes, new dangers, and new reasons to keep the train running.
The exomoon is called Inara because the community chose that name. The lore exists because players helped us refine it. Throughout Early Access, EverRail is built alongside the players. Features, systems, game balance, and story will continue to evolve based on the community that keeps the train running.
So join our Steam Community and Discord and shape the game with us!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 408reviews | 71% | — | $229.7K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
畫面很不錯,也有繁體中文,但是不知道是不是未完成居然解析度鎖定不能調整;滑翔翼真的是挺難操作...感覺沒有劇情只有一些挑戰任務有點不知道在玩什麼
Entertaining and fun. That's it in a nutshell. There's a learning curve and after my first run ended in disaster I'm ready to try again with the knowledge I've gained. Only put a few hours in so far but I'm looking forward to putting in more. That's what gaming is about.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish, Ukrainian, Italian, Spanish - Spain +1 more
Hours played at review time, across 360 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]ハードモード & 常時 乗員8名 維持縛り[/h1] これオススメ。(自分はセーブ&ロードありでやってます) ゲームに慣れている人は上記のルールでやると、常に忙しく資源管理と探索を高サイクルで楽しめます。
很难让人相信这生硬的交互和莫名其妙的地形是2026年的游戏,那个小飞机的操控,和战地、三角洲的飞机操控有点相似,技术不好的只能把列车停下来开飞机,这就很没意思了,我觉得可以改为自动回航或者飞到列车附近一键回航。在战斗方面,特别是那莫名其妙的地形,一个小管道,我跳了很久,跳跃键其实只是装饰对吗?我以为试玩版就是阉割版,在试玩版玩了几个小时,然后到一处地方列车卡不见了,我以为是试玩的原因,买了后才发现,其实原版和试玩版是一样的,那我花钱的意义是什么,游戏是好游戏,比较新颖的列车设定,不走就会断电,要我们在各种资源之间权衡利弊,在列车上建设的设定也很不错,不是其他生存类游戏那种固定的建家,还有类似PVE的搜打撤的设定,挺好的,但是就目前而言肯定是弊大于利,价格也不贵,希望能把它做好,不过目前而言只能是差评。
Whoever host the save has a wildly different experience; Game is fun for 1 player right now, not for multiplayer
Игра конечно прикольная, затягивает постепенно, но после захода в игру оказывается есть разновидность поездов, а точнее щитов и дронов. Хотел взять, а в итоге негде. Видать было несколько изданий и убрали скорее всего
游戏设计非常好,但内容太少,期待后续更新。还有一点就是枪械射击手感有些奇怪,希望可以改进
BUG好多啊
5 and half hours in and I am having fun, Its a little buggy but so far only graphical, nothing game breaking. if you like survival games then this one is well worth the price.
很好玩比平常末日生存更爽 希望官方可以积极更新 因为是体验版 修一修bug也好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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