
EverQuest® II is a deep fantasy MMORPG with over two decades of content, a thriving world, and ongoing expansions that keep Norrath growing. Create your hero and adventure through a massively rich, ever-evolving universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Enter a vast, living online world in EverQuest® II, the definitive fantasy MMORPG experience for players who crave adventure, depth, and limitless character progression. Whether you prefer heroic questing, competitive challenges, or building a home of your own, EverQuest II offers a massively rich world shaped by two decades of content and an active community.
Forge your legend across the sprawling lands of Norrath as one of 21 races and 26 classes, each with unique spells, combat arts, and playstyles. Explore handcrafted zones filled with quests, dungeons, and formidable bosses. Master tradeskills, build and decorate player housing, collect powerful gear, and join guilds that unite players in social, competitive, and end-game activities.
New expansions and regular updates continue to expand the story, systems, and endgame—keeping Norrath evolving year after year.
• 21 Races & 26 Classes – Create the hero that fits your fantasy, from arcane spellcasters to deadly scouts and stalwart fighters.
• A Massive World to Explore – Quest through dozens of continents, regions, and realms packed with lore, secrets, and discoveries.
• Deep Character Progression – Advance through hundreds of levels, specialize with Alternate Advancements, and collect powerful gear sets.
• Group & Raid Challenges – Take on heroic dungeons and epic raids with coordinated strategies, teamwork, and skill.
• Tradeskills & Crafting – Master crafting professions, create valuable items, and complete a fully supported tradeskill questline.
• Player Housing – Earn, build, and customize homes with thousands of placeable objects and full creative freedom.
• A Thriving Community – Join guilds, participate in live events, and experience ongoing updates and new expansions.
Begin your journey and write your legend in one of the most content-rich MMORPGs ever made.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please just play the game, EQ 1 was too outdated for my taste and was quite a headache. (sorry OGs) EQ2 however from the moment I heard the flutes in game I KNEW I was in for a good time, it feels like a familiar home. I wouldn't take it seriously and treat it like a sweat mmo, instead as a fun nostalgic adventure that you can enjoy alone or with friends. Also voice acting and lip sync WoW could never... anyway it carries Fable 1 energy in an MMO package. I'll update this when I get deeper into the game.
Great fun to be had running dungeons here. I've had lots of fun over the years. Thank you to the many people that have worked on this game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有没有中文补丁啊?
Creative ideas make this game stand out.
Great
Nach Sony alles weg. Neu angefangen, nun wieder alles weg.
Its good MMORPG. You already know why.
All the best parts of Everquest 1 combined with all the worst parts of World of Warcraft. If you're a big EQ1 fan but hate the combat system and spell management, this game is for you. If you're coming from WoW or other modern MMOs and have never played any Everquest games, just play Everquest 1: Project 1999 for free online. This game shows potential but falls flat after 2-3 hours.
Progress is clear and easy to track.
Simple gameplay but long-lasting fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 220 | 60% | — | |
| — | 680 | 68% | — | |
| $0 | 1.4K | 60% | Free | |
| — | 5.8K | 67% | — | |
| $0 | 7.9K | 71% | Free | |
| $31.5M | 85.8K | 87% | $19.99 |