
Unique Bosses, Loot Filters, Combat Pets, & Pick Your Team of 4 to Customize with Skill trees, Keystones, Abilities, and Runes in a MASSIVE ENDGAME!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Everfall 2: Idle Dungeon RPG is here with some of the biggest dopamine you can find! Try out what could be one of the most fun games of 2026!
Your squad features four characters of your choosing pick from 6 possible characters, each with many abilities, & build paths to choose from.
The fall is only the beginning. Endgame opens two major systems:
Vault Dungeons
Key-based, loot-heavy boss challenges with scaling rewards.
Rune Trials
High-difficulty boss fights where your build quality will be important.
Divine Arena
Incredible content that truly gives you the chance to become unbelievably strong. Everfall 2 will not be as easy on you.
The Pinnacle Boss
Beating the Pinnacle boss will truly be one of the hardest things to accomplish. Get your chance at UNIQUE WEAPONS! Beating this boss is like beating the game, Good Luck :)
Everfall: Enemies have +15% HP but deal -15% less damage. Prepare for longer battles.
Stoneforge: Enemies deal +15% more damage but have -15% less HP. Fast and deadly combat.
Umbral Depths: Face 2-5 additional enemies per room, but each enemy has -25% HP and -25% Attack. Survive the swarm.
Everfall 2 introduces NEW types of gear and UNIQUE Weapons from the NEW Pinnacle Boss! Starting from nothing to slowly equipping better level gear, rarities, keystones, runes, & pets has never felt better. From Common, Uncommon, Rare, Epic, Legendary, Mythic, & even UNIQUE Weapons!
In Everfall 2, we focused a ton of work on proper balancing, while still allowing big numbers & TONS of ENDGAME CONTENT, while still keeping our journey to endgame extremely fun and satisfying.
The game expands into new systems, while still keeping many of the systems you all know in love.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An engaging gaming experience! It's essentially a very simple RPG. The game plays itself, performing almost all actions without the user's intervention. Upgrading skills, choosing an enemy, choosing actions, choosing a location, and so on! The player essentially only manages their inventory (equipping weapons, armor, etc.), choosing dungeons, and choosing a pet. A very addictive and simple game. No instructions or training required; everything is intuitive. The information is minimal.
游戏性差,3个普通副本除了掉落不同没有区别。bug多,开加速器就加载不出天赋树,甚至同一套装备你第二天上线时会莫名其妙的少了一半的数值。游戏数值设置很烂,100级装备的属性比190级的都强(刚玩的头几天高级装备还是强的,steam也没有更新过,莫名其妙不知何时就改动了,怀疑这是一个披着单机皮的在线页游),同时endgame本怪物数值爆炸,根本打不动,作者纯粹就是神经病,别玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
...these probably aren't the most epic battles... haha, but just look at this loot
It would seem that this is a very simple and rather primitive simulator, but it takes you over very much. The advantages include an intuitive interface that looks nice, as well as specially designed achievements that provide a little motivation for playing. I am absolutely enjoying this game!
+ Each character has unique stats (just keep that in mind when building your team) + 8-bit music (you've been waiting for this for ages! lol) + Unique enemies + Skill tree Dude, I'm flattered! Just keep at it, and someday this will be an awesome game!
It's not perfect; it has its flaws, but they're more organizational than conceptual or technical! P.S. I'm waiting for the new patch so I can enjoy it
Too much going on, not enough guidance. What does gold do? No clue. Is the gear I'm equipping overriding better gear I had already looted? No clue. What do I do next? No clue.
The game is full of emotions-both positive and negative so it’s worth taking a closer look!!! I absolutely love the game’s concept, the interface, the constant grinding, and the click-and-click mechanics. multitasking, tons of quests, combinations, and conquests!!! So much going on! It feels like you could live here!! BUT there’s a BUT! You literally play for a certain period, and then—boom—suddenly you run into trouble in the form of some conceptual inconsistencies, bugs, and other awkwardness. You force yourself to keep going every time, because the dopamine trapwell, it’s not that easy to escape it. I’m constantly thinking about what lies ahead and how to lvl up a new skill tree. Constant idle! It’s fun and exciting. But only until you run into the next “screamer bug” surprise from the dev! The game is actually difficult! Just like my opinion of it. My rating: 5/10 It feels like early access, but for some reason it’s listed as “released!”
I'm not sure if this is a contender for “Game of the Week,” but trust me, it's a blast! But! I know for sure it would be even more fun if they added a co-op mode or at least split-screen! + By the way, there's a demo version available so you can see if you like it or not. Handy!
fast dopamine *-*
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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