
Everdeep Idle is a dark-fantasy idle ARPG where combat happens automatically and your build does the real work. Choose from four classes, chase randomized loot, collect 50+ pets, risk powerful gear through crafting, and push through bosses, Delves, Trials, and long-term endgame progression.
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About
Everdeep Idle is a dark-fantasy idle ARPG where the fighting happens automatically. Enemies spawn, your hero attacks, and the loot keeps coming without wearing out your wrist.
The real game is building a character that can handle what comes next. Choose skills, tune your gear, prepare specialized loadouts, and work through a large collection of connected progression systems.
Let it run when you are busy, or dig into the numbers when you want to min-max everything.

Loot progresses through Normal, Magic, Rare, three tiers of Unique, multi-piece Sets, and powerful Artifacts found in the endgame.
A good or bad drop is only the beginning.
Reforge Magic and Rare equipment with gems. Every Reforge increases the chance that the item will be destroyed.
Lock a favorite stat through Enchanting.
Improve older Uniques through Awakening.
Use the Divine Altar to improve promising equipment.
Risk permanent changes through Infusion.
Visit the Traveling Tinker for daily upgrades.
Items have visible roll ranges, quality tracking, crafting history, and detailed comparisons. You can tell whether a drop rolled well before deciding what to do with it.
Set bonuses and Unique effects can change how an entire build works.
Damage schools, status effects, and specialized stats including burn, chill, freeze, shock, bleed, poison, Sunder, and True Damage.
Skill trees with automatic farming, boss, and special loadout swapping.
Capstone Trials with active boss mechanics when you want a more involved challenge.
The Delve, a scaling activity with increasingly difficult enemies and powerful Artifact drops.
The Bloodpit, a timed combat trial that rewards stronger performances.
The Bounty Board, with quick hunts, named targets, known rewards, and Mastery training.
Repeatable farming queues that let you decide what the character should work on.
More than twenty account-wide Mastery tracks that improve based on how you play.
The Warden's Menagerie, with more than fifty pets to find across drops, milestones, shops, and schematics. Each one brings its own perk, and the bond deepens the longer it stays at your side.
Relics, Ranger companions, achievements, collections, and a detailed Expedition Log that records what you have found.
Arcade Mode is the faster, classic experience. It supports up to 3x game speed, uncapped character levels, and runs that progress over hours or days.
Epoch Mode is a separate and slower character built for long-term progression. It includes twelve Ascendancy paths at level 50, a second Relic slot, harder encounters, deeper Delves, and progress measured over days or weeks.
Push far enough and you will enter The Everdeep, a looping endgame conquest that resets its seals and becomes harder with every completed lap.
Queue up your runs and drop into the mini-player to farm while you work.


Queue your activities and close the game. Everdeep Idle simulates the results using your character's actual damage, defenses, skills, gear, and loadouts.
You earn real kills and real drops. An effectiveness taper keeps long absences useful without making active play pointless.
Your build matters, even when the game is closed.
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Languages: English, Spanish - Spain, Russian, Simplified Chinese, German, Korean, Portuguese - Brazil, Spanish - Latin America
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.5K | 18 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $92.1K | 323 | 68% | $5.99 | |
| — | 0 | — | — |