
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Add-ons
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Reviews
Themes across 1548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game needs more automation features to be grand strategy game. This is amazing economic, and political simulator, but war requires way too much micro managing which eats the strategic depth.
It is getting better, but it is really hard to recommend this game to a wider audience. Just looking at the timeline the devs seem utterly determined to only update small portions of the game, country by country, with expensive DLC, rather than overhaul the underlying issues of the game. It has the potential to be a good game, maybe in two years it could even match EU4 and perhaps surpass it, but only if the devs take a good hard look at what they are doing wrong ($10 Rome larp) and try to make actual, noticeable change for the better. I hold out hope for the next stage of the timeline, but until we know what the future holds and the devs make an effort of make that future real, this game should not be recommended.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
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A very pretty mess, which has fallen foul of modern Paradox 'release barebones and bring up to standard over the next 10 years with aggressive DLC'. Barebones is being polite. Seemingly lots of stuff but shallow and incohesive. Go play the demo for Imperial Ambitions instead and see what a small indie can do versus.... whatever this is. Paradox should be embarrassed by what they've become.
Absolutely loved EU4 and have put countless hours into the unique and fun nations of that game. EU5 is just the same natin copy pasted, push communalism early, remove privileges, Don't both making large kingdoms unless you have all the governors. Game is stale and repetitive with most of the events happening at random even after you've fulfilled the conditions. New 1.3 update makes the Guelphs and Ghibellines slow and random in what side they choose, had Naples flip 6 times. No flavour, no interesting mechanics (that work). Also another case of let the players QA the game but don't sell it as early access cause they want to sell for full price.
1) Плохая оптимизация 2) Убитая экономика 3) ГОСПОДИН ВЕЛИКИЙ НОВГОРОД? ВЕЛИКАЯ НОВГОРОДСКАЯ РЕСПУБЛИКА мейби? 4) ФРАНЦИЯ ИМБА и душит всех 5) на миноре играть душно 6) сделайте уникальность стран, а не чисто ИИ истории из разряда я сегодня плохо покушал вот тебе -10% к привлекательности рынка 7) Экономика пампинг вначале и регресс почти вначале, всё из-за того что твои бомже товары никому не нужны. 8) Хеллалиард наемников которые бьют твоё рыло, наёмники очень дорогие и чаще всего бюджет страны который их нанял очень сильно трещал по швам! ИХ не должно быть 600к у одной страны! Я надеюсь на изменения к подходу к игре и больше слушать комьюнити:)
Incredible game, built from the foundation with longevity in mind. Sure, it will take time to match all the flavor of EU4. But I am already enjoying the depth of mechanics and grand strategy elements enough for this to be a very fun successor.
Unfortunately, this game promises far more than it can deliver. It wants to be this vast economic simulator, a military engine, a political theater all mixed up. It attempts to achieve this grand scale of accomplishment and because of its broad scope, ends up achieving none of it; feeling hollow, confusing, and arbitrary.
€60? for this? Nah mate, I'm good.
3200 hours on EU4, but this one is just straight up not fun. I hate the hourly ticks, it makes the game so damn slow.
It has great potential, but just feels half baked. Probably not worth $60
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