
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.
RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.
IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.
BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.
PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Add-ons
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Engagement
Reviews
Themes across 1525 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
invest in the market now and you'll be able to afford the DLC that will make this a game in 10 years
Из плюсов - это стратегия. Из минусов... Их много и мне лень расписывать все 13 =) Пока не будет механики миссий \ заданий для стран , то игра будет для меня плохой и лучше пойти в 4 часть.
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played for 588 hours since day one and my only suggestion to soneone looking to buy the game is: WAIT: Wait that the game is balanced and finished. Who started like me to play from Day 1 saw ups and down as patches kept coming. Frustrating, but I would still take it and be patient if the direction (and speed) would be the correct one. Unfortunately, that is not the case. While there are some improvements (mainly "forced" by the negative reviews, let's be honest here), there are 20-30-40 other things that get their balance broken at every new release. Don't get me wrong, I like the new graphic, the depth and the details compared to EU4, but the game feels to me highly unplayable as the balancing is out of the window. EU4 had challenges and you knew staring a new game that some countries were more challenging, however here feels like they took the "historical" part of the game and just ignored it. Examples (for who is a bit more used to EU games): France has 4-5x the troops of EVERY OTHER nation after a couple of years in the game and none can stop them as they snowball way too early for anyone to counter them, unless you spend your whole game focused only on that task. Pretty restrictive for a sandbox game, isn't it? And don't get me started on Mercs, where the AI just spawns Mercs armies that are 6k worth of gold being a 3 location country at year 1410. I am sure, down the road, this is going to be a great game. But now is not and clearly it has been released way too early without proper balancing. If you look at PDX forums, lot of feedback go in the same direction, but most of them are still not adressed and most of the effort is spent on Economy tweaks.
Events are a major downgrade, every nation plays the same, everything is the same, its just not it. maybe $1,000 of DLC and a decade later it'll be ok
this game ♥♥♥♥♥♥♥ stinks
Wait a year or two
still basically an ea access game
Where is the fun from EU4? I've tried looking all over and its no where to be found. What a huge step back
Half a year after release and still a buggy mess
정복이 장점인 시리즈였는데 장점을 사라지게 패치함 지금은 좀 괜찮아졌는데 버그도 짜침 왜 굳이 게임을 플레이하는데 힘들게 패치하는지 모르겠음 지금 이게 겜 초기보단 좀 나아졌다는게 참.... 그리고 전작의 미션 시스템 없애고 이벤트 시스템으로 대체했다는데 장점이 먼지 잘 모르겠음 역사적 재현을 좋아하고 솔플위주 유저로서 그냥 강력한 보상이 있는 미션시스템이 있었음 좋겠음 전작도 dlc 여러개 나오고나서야 겜 됐다는데 이 짓을 다음작품에서도 하려는게 참 한심합니다 ++시간이 지날수록 게임 피로도가 너무 높아짐
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